pyqtgraph/pyqtgraph/exporters/SVGExporter.py

478 lines
18 KiB
Python

from .Exporter import Exporter
from ..python2_3 import asUnicode
from ..parametertree import Parameter
from ..Qt import QtGui, QtCore, QtSvg, USE_PYSIDE
from .. import debug
from .. import functions as fn
import re
import xml.dom.minidom as xml
import numpy as np
__all__ = ['SVGExporter']
class SVGExporter(Exporter):
Name = "Scalable Vector Graphics (SVG)"
allowCopy=True
def __init__(self, item):
Exporter.__init__(self, item)
#tr = self.getTargetRect()
self.params = Parameter(name='params', type='group', children=[
#{'name': 'width', 'type': 'float', 'value': tr.width(), 'limits': (0, None)},
#{'name': 'height', 'type': 'float', 'value': tr.height(), 'limits': (0, None)},
#{'name': 'viewbox clipping', 'type': 'bool', 'value': True},
#{'name': 'normalize coordinates', 'type': 'bool', 'value': True},
#{'name': 'normalize line width', 'type': 'bool', 'value': True},
])
#self.params.param('width').sigValueChanged.connect(self.widthChanged)
#self.params.param('height').sigValueChanged.connect(self.heightChanged)
def widthChanged(self):
sr = self.getSourceRect()
ar = sr.height() / sr.width()
self.params.param('height').setValue(self.params['width'] * ar, blockSignal=self.heightChanged)
def heightChanged(self):
sr = self.getSourceRect()
ar = sr.width() / sr.height()
self.params.param('width').setValue(self.params['height'] * ar, blockSignal=self.widthChanged)
def parameters(self):
return self.params
def export(self, fileName=None, toBytes=False, copy=False):
if toBytes is False and copy is False and fileName is None:
self.fileSaveDialog(filter="Scalable Vector Graphics (*.svg)")
return
#self.svg = QtSvg.QSvgGenerator()
#self.svg.setFileName(fileName)
#dpi = QtGui.QDesktopWidget().physicalDpiX()
### not really sure why this works, but it seems to be important:
#self.svg.setSize(QtCore.QSize(self.params['width']*dpi/90., self.params['height']*dpi/90.))
#self.svg.setResolution(dpi)
##self.svg.setViewBox()
#targetRect = QtCore.QRect(0, 0, self.params['width'], self.params['height'])
#sourceRect = self.getSourceRect()
#painter = QtGui.QPainter(self.svg)
#try:
#self.setExportMode(True)
#self.render(painter, QtCore.QRectF(targetRect), sourceRect)
#finally:
#self.setExportMode(False)
#painter.end()
## Workaround to set pen widths correctly
#data = open(fileName).readlines()
#for i in range(len(data)):
#line = data[i]
#m = re.match(r'(<g .*)stroke-width="1"(.*transform="matrix\(([^\)]+)\)".*)', line)
#if m is not None:
##print "Matched group:", line
#g = m.groups()
#matrix = list(map(float, g[2].split(',')))
##print "matrix:", matrix
#scale = max(abs(matrix[0]), abs(matrix[3]))
#if scale == 0 or scale == 1.0:
#continue
#data[i] = g[0] + ' stroke-width="%0.2g" ' % (1.0/scale) + g[1] + '\n'
##print "old line:", line
##print "new line:", data[i]
#open(fileName, 'w').write(''.join(data))
## Qt's SVG generator is not complete. (notably, it lacks clipping)
## Instead, we will use Qt to generate SVG for each item independently,
## then manually reconstruct the entire document.
xml = generateSvg(self.item)
if toBytes:
return xml.encode('UTF-8')
elif copy:
md = QtCore.QMimeData()
md.setData('image/svg+xml', QtCore.QByteArray(xml.encode('UTF-8')))
QtGui.QApplication.clipboard().setMimeData(md)
else:
with open(fileName, 'wb') as fh:
fh.write(asUnicode(xml).encode('utf-8'))
xmlHeader = """\
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.2" baseProfile="tiny">
<title>pyqtgraph SVG export</title>
<desc>Generated with Qt and pyqtgraph</desc>
"""
def generateSvg(item):
global xmlHeader
try:
node, defs = _generateItemSvg(item)
finally:
## reset export mode for all items in the tree
if isinstance(item, QtGui.QGraphicsScene):
items = item.items()
else:
items = [item]
for i in items:
items.extend(i.childItems())
for i in items:
if hasattr(i, 'setExportMode'):
i.setExportMode(False)
cleanXml(node)
defsXml = "<defs>\n"
for d in defs:
defsXml += d.toprettyxml(indent=' ')
defsXml += "</defs>\n"
return xmlHeader + defsXml + node.toprettyxml(indent=' ') + "\n</svg>\n"
def _generateItemSvg(item, nodes=None, root=None):
## This function is intended to work around some issues with Qt's SVG generator
## and SVG in general.
## 1) Qt SVG does not implement clipping paths. This is absurd.
## The solution is to let Qt generate SVG for each item independently,
## then glue them together manually with clipping.
##
## The format Qt generates for all items looks like this:
##
## <g>
## <g transform="matrix(...)">
## one or more of: <path/> or <polyline/> or <text/>
## </g>
## <g transform="matrix(...)">
## one or more of: <path/> or <polyline/> or <text/>
## </g>
## . . .
## </g>
##
## 2) There seems to be wide disagreement over whether path strokes
## should be scaled anisotropically.
## see: http://web.mit.edu/jonas/www/anisotropy/
## Given that both inkscape and illustrator seem to prefer isotropic
## scaling, we will optimize for those cases.
##
## 3) Qt generates paths using non-scaling-stroke from SVG 1.2, but
## inkscape only supports 1.1.
##
## Both 2 and 3 can be addressed by drawing all items in world coordinates.
profiler = debug.Profiler()
if nodes is None: ## nodes maps all node IDs to their XML element.
## this allows us to ensure all elements receive unique names.
nodes = {}
if root is None:
root = item
## Skip hidden items
if hasattr(item, 'isVisible') and not item.isVisible():
return None
## If this item defines its own SVG generator, use that.
if hasattr(item, 'generateSvg'):
return item.generateSvg(nodes)
## Generate SVG text for just this item (exclude its children; we'll handle them later)
tr = QtGui.QTransform()
if isinstance(item, QtGui.QGraphicsScene):
xmlStr = "<g>\n</g>\n"
doc = xml.parseString(xmlStr)
childs = [i for i in item.items() if i.parentItem() is None]
elif item.__class__.paint == QtGui.QGraphicsItem.paint:
xmlStr = "<g>\n</g>\n"
doc = xml.parseString(xmlStr)
childs = item.childItems()
else:
childs = item.childItems()
tr = itemTransform(item, item.scene())
## offset to corner of root item
if isinstance(root, QtGui.QGraphicsScene):
rootPos = QtCore.QPoint(0,0)
else:
rootPos = root.scenePos()
tr2 = QtGui.QTransform()
tr2.translate(-rootPos.x(), -rootPos.y())
tr = tr * tr2
arr = QtCore.QByteArray()
buf = QtCore.QBuffer(arr)
svg = QtSvg.QSvgGenerator()
svg.setOutputDevice(buf)
dpi = QtGui.QDesktopWidget().physicalDpiX()
svg.setResolution(dpi)
p = QtGui.QPainter()
p.begin(svg)
if hasattr(item, 'setExportMode'):
item.setExportMode(True, {'painter': p})
try:
p.setTransform(tr)
item.paint(p, QtGui.QStyleOptionGraphicsItem(), None)
finally:
p.end()
## Can't do this here--we need to wait until all children have painted as well.
## this is taken care of in generateSvg instead.
#if hasattr(item, 'setExportMode'):
#item.setExportMode(False)
if USE_PYSIDE:
xmlStr = str(arr)
else:
xmlStr = bytes(arr).decode('utf-8')
doc = xml.parseString(xmlStr)
try:
## Get top-level group for this item
g1 = doc.getElementsByTagName('g')[0]
## get list of sub-groups
g2 = [n for n in g1.childNodes if isinstance(n, xml.Element) and n.tagName == 'g']
defs = doc.getElementsByTagName('defs')
if len(defs) > 0:
defs = [n for n in defs[0].childNodes if isinstance(n, xml.Element)]
except:
print(doc.toxml())
raise
profiler('render')
## Get rid of group transformation matrices by applying
## transformation to inner coordinates
correctCoordinates(g1, defs, item)
profiler('correct')
## make sure g1 has the transformation matrix
#m = (tr.m11(), tr.m12(), tr.m21(), tr.m22(), tr.m31(), tr.m32())
#g1.setAttribute('transform', "matrix(%f,%f,%f,%f,%f,%f)" % m)
#print "=================",item,"====================="
#print g1.toprettyxml(indent=" ", newl='')
## Inkscape does not support non-scaling-stroke (this is SVG 1.2, inkscape supports 1.1)
## So we need to correct anything attempting to use this.
#correctStroke(g1, item, root)
## decide on a name for this item
baseName = item.__class__.__name__
i = 1
while True:
name = baseName + "_%d" % i
if name not in nodes:
break
i += 1
nodes[name] = g1
g1.setAttribute('id', name)
## If this item clips its children, we need to take care of that.
childGroup = g1 ## add children directly to this node unless we are clipping
if not isinstance(item, QtGui.QGraphicsScene):
## See if this item clips its children
if int(item.flags() & item.ItemClipsChildrenToShape) > 0:
## Generate svg for just the path
#if isinstance(root, QtGui.QGraphicsScene):
#path = QtGui.QGraphicsPathItem(item.mapToScene(item.shape()))
#else:
#path = QtGui.QGraphicsPathItem(root.mapToParent(item.mapToItem(root, item.shape())))
path = QtGui.QGraphicsPathItem(item.mapToScene(item.shape()))
item.scene().addItem(path)
try:
#pathNode = _generateItemSvg(path, root=root).getElementsByTagName('path')[0]
pathNode = _generateItemSvg(path, root=root)[0].getElementsByTagName('path')[0]
# assume <defs> for this path is empty.. possibly problematic.
finally:
item.scene().removeItem(path)
## and for the clipPath element
clip = name + '_clip'
clipNode = g1.ownerDocument.createElement('clipPath')
clipNode.setAttribute('id', clip)
clipNode.appendChild(pathNode)
g1.appendChild(clipNode)
childGroup = g1.ownerDocument.createElement('g')
childGroup.setAttribute('clip-path', 'url(#%s)' % clip)
g1.appendChild(childGroup)
profiler('clipping')
## Add all child items as sub-elements.
childs.sort(key=lambda c: c.zValue())
for ch in childs:
csvg = _generateItemSvg(ch, nodes, root)
if csvg is None:
continue
cg, cdefs = csvg
childGroup.appendChild(cg) ### this isn't quite right--some items draw below their parent (good enough for now)
defs.extend(cdefs)
profiler('children')
return g1, defs
def correctCoordinates(node, defs, item):
# TODO: correct gradient coordinates inside defs
## Remove transformation matrices from <g> tags by applying matrix to coordinates inside.
## Each item is represented by a single top-level group with one or more groups inside.
## Each inner group contains one or more drawing primitives, possibly of different types.
groups = node.getElementsByTagName('g')
## Since we leave text unchanged, groups which combine text and non-text primitives must be split apart.
## (if at some point we start correcting text transforms as well, then it should be safe to remove this)
groups2 = []
for grp in groups:
subGroups = [grp.cloneNode(deep=False)]
textGroup = None
for ch in grp.childNodes[:]:
if isinstance(ch, xml.Element):
if textGroup is None:
textGroup = ch.tagName == 'text'
if ch.tagName == 'text':
if textGroup is False:
subGroups.append(grp.cloneNode(deep=False))
textGroup = True
else:
if textGroup is True:
subGroups.append(grp.cloneNode(deep=False))
textGroup = False
subGroups[-1].appendChild(ch)
groups2.extend(subGroups)
for sg in subGroups:
node.insertBefore(sg, grp)
node.removeChild(grp)
groups = groups2
for grp in groups:
matrix = grp.getAttribute('transform')
match = re.match(r'matrix\((.*)\)', matrix)
if match is None:
vals = [1,0,0,1,0,0]
else:
vals = [float(a) for a in match.groups()[0].split(',')]
tr = np.array([[vals[0], vals[2], vals[4]], [vals[1], vals[3], vals[5]]])
removeTransform = False
for ch in grp.childNodes:
if not isinstance(ch, xml.Element):
continue
if ch.tagName == 'polyline':
removeTransform = True
coords = np.array([[float(a) for a in c.split(',')] for c in ch.getAttribute('points').strip().split(' ')])
coords = fn.transformCoordinates(tr, coords, transpose=True)
ch.setAttribute('points', ' '.join([','.join([str(a) for a in c]) for c in coords]))
elif ch.tagName == 'path':
removeTransform = True
newCoords = ''
oldCoords = ch.getAttribute('d').strip()
if oldCoords == '':
continue
for c in oldCoords.split(' '):
x,y = c.split(',')
if x[0].isalpha():
t = x[0]
x = x[1:]
else:
t = ''
nc = fn.transformCoordinates(tr, np.array([[float(x),float(y)]]), transpose=True)
newCoords += t+str(nc[0,0])+','+str(nc[0,1])+' '
ch.setAttribute('d', newCoords)
elif ch.tagName == 'text':
removeTransform = False
## leave text alone for now. Might need this later to correctly render text with outline.
#c = np.array([
#[float(ch.getAttribute('x')), float(ch.getAttribute('y'))],
#[float(ch.getAttribute('font-size')), 0],
#[0,0]])
#c = fn.transformCoordinates(tr, c, transpose=True)
#ch.setAttribute('x', str(c[0,0]))
#ch.setAttribute('y', str(c[0,1]))
#fs = c[1]-c[2]
#fs = (fs**2).sum()**0.5
#ch.setAttribute('font-size', str(fs))
## Correct some font information
families = ch.getAttribute('font-family').split(',')
if len(families) == 1:
font = QtGui.QFont(families[0].strip('" '))
if font.style() == font.SansSerif:
families.append('sans-serif')
elif font.style() == font.Serif:
families.append('serif')
elif font.style() == font.Courier:
families.append('monospace')
ch.setAttribute('font-family', ', '.join([f if ' ' not in f else '"%s"'%f for f in families]))
## correct line widths if needed
if removeTransform and ch.getAttribute('vector-effect') != 'non-scaling-stroke':
w = float(grp.getAttribute('stroke-width'))
s = fn.transformCoordinates(tr, np.array([[w,0], [0,0]]), transpose=True)
w = ((s[0]-s[1])**2).sum()**0.5
ch.setAttribute('stroke-width', str(w))
if removeTransform:
grp.removeAttribute('transform')
SVGExporter.register()
def itemTransform(item, root):
## Return the transformation mapping item to root
## (actually to parent coordinate system of root)
if item is root:
tr = QtGui.QTransform()
tr.translate(*item.pos())
tr = tr * item.transform()
return tr
if int(item.flags() & item.ItemIgnoresTransformations) > 0:
pos = item.pos()
parent = item.parentItem()
if parent is not None:
pos = itemTransform(parent, root).map(pos)
tr = QtGui.QTransform()
tr.translate(pos.x(), pos.y())
tr = item.transform() * tr
else:
## find next parent that is either the root item or
## an item that ignores its transformation
nextRoot = item
while True:
nextRoot = nextRoot.parentItem()
if nextRoot is None:
nextRoot = root
break
if nextRoot is root or int(nextRoot.flags() & nextRoot.ItemIgnoresTransformations) > 0:
break
if isinstance(nextRoot, QtGui.QGraphicsScene):
tr = item.sceneTransform()
else:
tr = itemTransform(nextRoot, root) * item.itemTransform(nextRoot)[0]
return tr
def cleanXml(node):
## remove extraneous text; let the xml library do the formatting.
hasElement = False
nonElement = []
for ch in node.childNodes:
if isinstance(ch, xml.Element):
hasElement = True
cleanXml(ch)
else:
nonElement.append(ch)
if hasElement:
for ch in nonElement:
node.removeChild(ch)
elif node.tagName == 'g': ## remove childless groups
node.parentNode.removeChild(node)