pyqtgraph/pyqtgraph/graphicsItems/HistogramLUTItem.py

475 lines
18 KiB
Python

# -*- coding: utf-8 -*-
"""
GraphicsWidget displaying an image histogram along with gradient editor. Can be used to
adjust the appearance of images.
"""
from ..Qt import QtGui, QtCore
from .. import functions as fn
from .GraphicsWidget import GraphicsWidget
from .ViewBox import *
from .GradientEditorItem import *
from .LinearRegionItem import *
from .PlotDataItem import *
from .PlotCurveItem import *
from .AxisItem import *
from .GridItem import *
from ..Point import Point
from .. import functions as fn
import numpy as np
from .. import debug as debug
import weakref
__all__ = ['HistogramLUTItem']
class HistogramLUTItem(GraphicsWidget):
"""
:class:`~pyqtgraph.GraphicsWidget` with controls for adjusting the display of an
:class:`~pyqtgraph.ImageItem`.
Includes:
- Image histogram
- Movable region over the histogram to select black/white levels
- Gradient editor to define color lookup table for single-channel images
Parameters
----------
image : pyqtgraph.ImageItem, optional
If provided, control will be automatically linked to the image and changes to
the control will be reflected in the image's appearance. This may also be set
via :meth:`setImageItem`.
fillHistogram : bool, optional
By default, the histogram is rendered with a fill. Performance may be improved
by disabling the fill. Additional control over the fill is provided by
:meth:`fillHistogram`.
levelMode : str, optional
'mono' (default)
One histogram with a :class:`~pyqtgraph.LinearRegionItem` is displayed to
control the black/white levels of the image. This option may be used for
color images, in which case the histogram and levels correspond to all
channels of the image.
'rgba'
A histogram and level control pair is provided for each image channel. The
alpha channel histogram and level control are only shown if the image
contains an alpha channel.
gradientPosition : str, optional
Position of the gradient editor relative to the histogram. Must be one of
{'right', 'left', 'top', 'bottom'}. 'right' and 'left' options should be used
with a 'vertical' orientation; 'top' and 'bottom' options are for 'horizontal'
orientation.
orientation : str, optional
The orientation of the axis along which the histogram is displayed. Either
'vertical' (default) or 'horizontal'.
Attributes
----------
sigLookupTableChanged : signal
Emits the HistogramLUTItem itself when the gradient changes
sigLevelsChanged : signal
Emits the HistogramLUTItem itself while the movable region is changing
sigLevelChangeFinished : signal
Emits the HistogramLUTItem itself when the movable region is finished changing
See Also
--------
:class:`~pyqtgraph.ImageItem`
HistogramLUTItem is most useful when paired with an ImageItem.
:class:`~pyqtgraph.ImageView`
Widget containing a paired ImageItem and HistogramLUTItem.
:class:`~pyqtgraph.HistogramLUTWidget`
QWidget containing a HistogramLUTItem for widget-based layouts.
"""
sigLookupTableChanged = QtCore.Signal(object)
sigLevelsChanged = QtCore.Signal(object)
sigLevelChangeFinished = QtCore.Signal(object)
def __init__(self, image=None, fillHistogram=True, levelMode='mono',
gradientPosition='right', orientation='vertical'):
GraphicsWidget.__init__(self)
self.lut = None
self.imageItem = lambda: None # fake a dead weakref
self.levelMode = levelMode
self.orientation = orientation
self.gradientPosition = gradientPosition
if orientation == 'vertical' and gradientPosition not in {'right', 'left'}:
self.gradientPosition = 'right'
elif orientation == 'horizontal' and gradientPosition not in {'top', 'bottom'}:
self.gradientPosition = 'bottom'
self.layout = QtGui.QGraphicsGridLayout()
self.setLayout(self.layout)
self.layout.setContentsMargins(1, 1, 1, 1)
self.layout.setSpacing(0)
self.vb = ViewBox(parent=self)
if self.orientation == 'vertical':
self.vb.setMaximumWidth(152)
self.vb.setMinimumWidth(45)
self.vb.setMouseEnabled(x=False, y=True)
else:
self.vb.setMaximumHeight(152)
self.vb.setMinimumHeight(45)
self.vb.setMouseEnabled(x=True, y=False)
self.gradient = GradientEditorItem(orientation=self.gradientPosition)
self.gradient.loadPreset('grey')
# LinearRegionItem orientation refers to the bounding lines
regionOrientation = 'horizontal' if self.orientation == 'vertical' else 'vertical'
self.regions = [
# single region for mono levelMode
LinearRegionItem([0, 1], regionOrientation, swapMode='block'),
# r/g/b/a regions for rgba levelMode
LinearRegionItem([0, 1], regionOrientation, swapMode='block', pen='r',
brush=fn.mkBrush((255, 50, 50, 50)), span=(0., 1/3.)),
LinearRegionItem([0, 1], regionOrientation, swapMode='block', pen='g',
brush=fn.mkBrush((50, 255, 50, 50)), span=(1/3., 2/3.)),
LinearRegionItem([0, 1], regionOrientation, swapMode='block', pen='b',
brush=fn.mkBrush((50, 50, 255, 80)), span=(2/3., 1.)),
LinearRegionItem([0, 1], regionOrientation, swapMode='block', pen='w',
brush=fn.mkBrush((255, 255, 255, 50)), span=(2/3., 1.))
]
self.region = self.regions[0] # for backward compatibility.
for region in self.regions:
region.setZValue(1000)
self.vb.addItem(region)
region.lines[0].addMarker('<|', 0.5)
region.lines[1].addMarker('|>', 0.5)
region.sigRegionChanged.connect(self.regionChanging)
region.sigRegionChangeFinished.connect(self.regionChanged)
# gradient position to axis orientation
ax = {'left': 'right', 'right': 'left',
'top': 'bottom', 'bottom': 'top'}[self.gradientPosition]
self.axis = AxisItem(ax, linkView=self.vb, maxTickLength=-10, parent=self)
# axis / viewbox / gradient order in the grid
avg = (0, 1, 2) if self.gradientPosition in {'right', 'bottom'} else (2, 1, 0)
if self.orientation == 'vertical':
self.layout.addItem(self.axis, 0, avg[0])
self.layout.addItem(self.vb, 0, avg[1])
self.layout.addItem(self.gradient, 0, avg[2])
else:
self.layout.addItem(self.axis, avg[0], 0)
self.layout.addItem(self.vb, avg[1], 0)
self.layout.addItem(self.gradient, avg[2], 0)
self.gradient.setFlag(self.gradient.GraphicsItemFlag.ItemStacksBehindParent)
self.vb.setFlag(self.gradient.GraphicsItemFlag.ItemStacksBehindParent)
self.gradient.sigGradientChanged.connect(self.gradientChanged)
self.vb.sigRangeChanged.connect(self.viewRangeChanged)
comp = QtGui.QPainter.CompositionMode.CompositionMode_Plus
self.plots = [
PlotCurveItem(pen=(200, 200, 200, 100)), # mono
PlotCurveItem(pen=(255, 0, 0, 100), compositionMode=comp), # r
PlotCurveItem(pen=(0, 255, 0, 100), compositionMode=comp), # g
PlotCurveItem(pen=(0, 0, 255, 100), compositionMode=comp), # b
PlotCurveItem(pen=(200, 200, 200, 100), compositionMode=comp), # a
]
self.plot = self.plots[0] # for backward compatibility.
for plot in self.plots:
if self.orientation == 'vertical':
plot.setRotation(90)
self.vb.addItem(plot)
self.fillHistogram(fillHistogram)
self._showRegions()
self.autoHistogramRange()
if image is not None:
self.setImageItem(image)
def fillHistogram(self, fill=True, level=0.0, color=(100, 100, 200)):
"""Control fill of the histogram curve(s).
Parameters
----------
fill : bool, optional
Set whether or not the histogram should be filled.
level : float, optional
Set the fill level. See :meth:`PlotCurveItem.setFillLevel
<pyqtgraph.PlotCurveItem.setFillLevel>`. Only used if ``fill`` is True.
color : color, optional
Color to use for the fill when the histogram ``levelMode == "mono"``. See
:meth:`PlotCurveItem.setBrush <pyqtgraph.PlotCurveItem.setBrush>`.
"""
colors = [color, (255, 0, 0, 50), (0, 255, 0, 50), (0, 0, 255, 50), (255, 255, 255, 50)]
for color, plot in zip(colors, self.plots):
if fill:
plot.setFillLevel(level)
plot.setBrush(color)
else:
plot.setFillLevel(None)
def paint(self, p, *args):
# paint the bounding edges of the region item and gradient item with lines
# connecting them
if self.levelMode != 'mono' or not self.region.isVisible():
return
pen = self.region.lines[0].pen
mn, mx = self.getLevels()
vbc = self.vb.viewRect().center()
gradRect = self.gradient.mapRectToParent(self.gradient.gradRect.rect())
if self.orientation == 'vertical':
p1mn = self.vb.mapFromViewToItem(self, Point(vbc.x(), mn)) + Point(0, 5)
p1mx = self.vb.mapFromViewToItem(self, Point(vbc.x(), mx)) - Point(0, 5)
if self.gradientPosition == 'right':
p2mn = gradRect.bottomLeft()
p2mx = gradRect.topLeft()
else:
p2mn = gradRect.bottomRight()
p2mx = gradRect.topRight()
else:
p1mn = self.vb.mapFromViewToItem(self, Point(mn, vbc.y())) - Point(5, 0)
p1mx = self.vb.mapFromViewToItem(self, Point(mx, vbc.y())) + Point(5, 0)
if self.gradientPosition == 'bottom':
p2mn = gradRect.topLeft()
p2mx = gradRect.topRight()
else:
p2mn = gradRect.bottomLeft()
p2mx = gradRect.bottomRight()
p.setRenderHint(QtGui.QPainter.RenderHint.Antialiasing)
for pen in [fn.mkPen((0, 0, 0, 100), width=3), pen]:
p.setPen(pen)
# lines from the linear region item bounds to the gradient item bounds
p.drawLine(p1mn, p2mn)
p.drawLine(p1mx, p2mx)
# lines bounding the edges of the gradient item
if self.orientation == 'vertical':
p.drawLine(gradRect.topLeft(), gradRect.topRight())
p.drawLine(gradRect.bottomLeft(), gradRect.bottomRight())
else:
p.drawLine(gradRect.topLeft(), gradRect.bottomLeft())
p.drawLine(gradRect.topRight(), gradRect.bottomRight())
def setHistogramRange(self, mn, mx, padding=0.1):
"""Set the Y range on the histogram plot. This disables auto-scaling."""
if self.orientation == 'vertical':
self.vb.enableAutoRange(self.vb.YAxis, False)
self.vb.setYRange(mn, mx, padding)
else:
self.vb.enableAutoRange(self.vb.XAxis, False)
self.vb.setXRange(mn, mx, padding)
def autoHistogramRange(self):
"""Enable auto-scaling on the histogram plot."""
self.vb.enableAutoRange(self.vb.XYAxes)
def disableAutoHistogramRange(self):
"""Disable auto-scaling on the histogram plot."""
self.vb.disableAutoRange(self.vb.XYAxes)
def setImageItem(self, img):
"""Set an ImageItem to have its levels and LUT automatically controlled by this
HistogramLUTItem.
"""
self.imageItem = weakref.ref(img)
img.sigImageChanged.connect(self.imageChanged)
self._setImageLookupTable()
self.regionChanged()
self.imageChanged(autoLevel=True)
def viewRangeChanged(self):
self.update()
def gradientChanged(self):
if self.imageItem() is not None:
self._setImageLookupTable()
self.lut = None
self.sigLookupTableChanged.emit(self)
def _setImageLookupTable(self):
if self.gradient.isLookupTrivial():
self.imageItem().setLookupTable(None)
else:
self.imageItem().setLookupTable(self.getLookupTable)
def getLookupTable(self, img=None, n=None, alpha=None):
"""Return a lookup table from the color gradient defined by this
HistogramLUTItem.
"""
if self.levelMode != 'mono':
return None
if n is None:
if img.dtype == np.uint8:
n = 256
else:
n = 512
if self.lut is None:
self.lut = self.gradient.getLookupTable(n, alpha=alpha)
return self.lut
def regionChanged(self):
if self.imageItem() is not None:
self.imageItem().setLevels(self.getLevels())
self.sigLevelChangeFinished.emit(self)
def regionChanging(self):
if self.imageItem() is not None:
self.imageItem().setLevels(self.getLevels())
self.update()
self.sigLevelsChanged.emit(self)
def imageChanged(self, autoLevel=False, autoRange=False):
if self.imageItem() is None:
return
if self.levelMode == 'mono':
for plt in self.plots[1:]:
plt.setVisible(False)
self.plots[0].setVisible(True)
# plot one histogram for all image data
profiler = debug.Profiler()
h = self.imageItem().getHistogram()
profiler('get histogram')
if h[0] is None:
return
self.plot.setData(*h)
profiler('set plot')
if autoLevel:
mn = h[0][0]
mx = h[0][-1]
self.region.setRegion([mn, mx])
profiler('set region')
else:
mn, mx = self.imageItem().levels
self.region.setRegion([mn, mx])
else:
# plot one histogram for each channel
self.plots[0].setVisible(False)
ch = self.imageItem().getHistogram(perChannel=True)
if ch[0] is None:
return
for i in range(1, 5):
if len(ch) >= i:
h = ch[i-1]
self.plots[i].setVisible(True)
self.plots[i].setData(*h)
if autoLevel:
mn = h[0][0]
mx = h[0][-1]
self.region[i].setRegion([mn, mx])
else:
# hide channels not present in image data
self.plots[i].setVisible(False)
# make sure we are displaying the correct number of channels
self._showRegions()
def getLevels(self):
"""Return the min and max levels.
For rgba mode, this returns a list of the levels for each channel.
"""
if self.levelMode == 'mono':
return self.region.getRegion()
else:
nch = self.imageItem().channels()
if nch is None:
nch = 3
return [r.getRegion() for r in self.regions[1:nch+1]]
def setLevels(self, min=None, max=None, rgba=None):
"""Set the min/max (bright and dark) levels.
Parameters
----------
min : float, optional
Minimum level.
max : float, optional
Maximum level.
rgba : list, optional
Sequence of (min, max) pairs for each channel for 'rgba' mode.
"""
if None in {min, max} and (rgba is None or None in rgba[0]):
raise ValueError("Must specify min and max levels")
if self.levelMode == 'mono':
if min is None:
min, max = rgba[0]
self.region.setRegion((min, max))
else:
if rgba is None:
rgba = 4*[(min, max)]
for levels, region in zip(rgba, self.regions[1:]):
region.setRegion(levels)
def setLevelMode(self, mode):
"""Set the method of controlling the image levels offered to the user.
Options are 'mono' or 'rgba'.
"""
if mode not in {'mono', 'rgba'}:
raise ValueError(f"Level mode must be one of {{'mono', 'rgba'}}, got {mode}")
if mode == self.levelMode:
return
oldLevels = self.getLevels()
self.levelMode = mode
self._showRegions()
# do our best to preserve old levels
if mode == 'mono':
levels = np.array(oldLevels).mean(axis=0)
self.setLevels(*levels)
else:
levels = [oldLevels] * 4
self.setLevels(rgba=levels)
# force this because calling self.setLevels might not set the imageItem
# levels if there was no change to the region item
self.imageItem().setLevels(self.getLevels())
self.imageChanged()
self.update()
def _showRegions(self):
for i in range(len(self.regions)):
self.regions[i].setVisible(False)
if self.levelMode == 'rgba':
imax = 4
if self.imageItem() is not None:
# Only show rgb channels if connected image lacks alpha.
nch = self.imageItem().channels()
if nch is None:
nch = 3
xdif = 1.0 / nch
for i in range(1, nch+1):
self.regions[i].setVisible(True)
self.regions[i].setSpan((i-1) * xdif, i * xdif)
self.gradient.hide()
elif self.levelMode == 'mono':
self.regions[0].setVisible(True)
self.gradient.show()
else:
raise ValueError(f"Unknown level mode {self.levelMode}")
def saveState(self):
return {
'gradient': self.gradient.saveState(),
'levels': self.getLevels(),
'mode': self.levelMode,
}
def restoreState(self, state):
if 'mode' in state:
self.setLevelMode(state['mode'])
self.gradient.restoreState(state['gradient'])
self.setLevels(*state['levels'])