pyqtgraph/graphicsItems/ImageItem.old
2012-03-01 21:55:32 -05:00

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from pyqtgraph.Qt import QtGui, QtCore
import numpy as np
try:
import scipy.weave as weave
from scipy.weave import converters
except:
pass
import pyqtgraph.functions as fn
import pyqtgraph.debug as debug
from GraphicsObject import GraphicsObject
__all__ = ['ImageItem']
class ImageItem(GraphicsObject):
"""
GraphicsObject displaying an image. Optimized for rapid update (ie video display)
"""
sigImageChanged = QtCore.Signal()
## performance gains from this are marginal, and it's rather unreliable.
useWeave = False
def __init__(self, image=None, copy=True, parent=None, border=None, mode=None, *args):
#QObjectWorkaround.__init__(self)
GraphicsObject.__init__(self)
#self.pixmapItem = QtGui.QGraphicsPixmapItem(self)
self.qimage = QtGui.QImage()
self.pixmap = None
self.paintMode = mode
#self.useWeave = True
self.blackLevel = None
self.whiteLevel = None
self.alpha = 1.0
self.image = None
self.clipLevel = None
self.drawKernel = None
if border is not None:
border = fn.mkPen(border)
self.border = border
#QtGui.QGraphicsPixmapItem.__init__(self, parent, *args)
#self.pixmapItem = QtGui.QGraphicsPixmapItem(self)
if image is not None:
self.updateImage(image, copy, autoRange=True)
#self.setCacheMode(QtGui.QGraphicsItem.DeviceCoordinateCache)
#self.item = QtGui.QGraphicsPixmapItem(parent=self)
def setCompositionMode(self, mode):
self.paintMode = mode
self.update()
def setAlpha(self, alpha):
self.alpha = alpha
self.updateImage()
#def boundingRect(self):
#return self.pixmapItem.boundingRect()
#return QtCore.QRectF(0, 0, self.qimage.width(), self.qimage.height())
def width(self):
if self.pixmap is None:
return None
return self.pixmap.width()
def height(self):
if self.pixmap is None:
return None
return self.pixmap.height()
def boundingRect(self):
if self.pixmap is None:
return QtCore.QRectF(0., 0., 0., 0.)
return QtCore.QRectF(0., 0., float(self.width()), float(self.height()))
def setClipLevel(self, level=None):
self.clipLevel = level
#def paint(self, p, opt, widget):
#pass
#if self.pixmap is not None:
#p.drawPixmap(0, 0, self.pixmap)
#print "paint"
def setLevels(self, white=None, black=None):
if white is not None:
self.whiteLevel = white
if black is not None:
self.blackLevel = black
self.updateImage()
def getLevels(self):
return self.whiteLevel, self.blackLevel
def updateImage(self, *args, **kargs):
## can we make any assumptions here that speed things up?
## dtype, range, size are all the same?
defaults = {
'autoRange': False,
}
defaults.update(kargs)
return self.setImage(*args, **defaults)
def setImage(self, image=None, copy=True, autoRange=True, clipMask=None, white=None, black=None, axes=None):
prof = debug.Profiler('ImageItem.updateImage 0x%x' %id(self))
#debug.printTrace()
if axes is None:
axh = {'x': 0, 'y': 1, 'c': 2}
else:
axh = axes
#print "Update image", black, white
if white is not None:
self.whiteLevel = white
if black is not None:
self.blackLevel = black
gotNewData = False
if image is None:
if self.image is None:
return
else:
gotNewData = True
if self.image is None or image.shape != self.image.shape:
self.prepareGeometryChange()
if copy:
self.image = image.view(np.ndarray).copy()
else:
self.image = image.view(np.ndarray)
#print " image max:", self.image.max(), "min:", self.image.min()
prof.mark('1')
# Determine scale factors
if autoRange or self.blackLevel is None:
if self.image.dtype is np.ubyte:
self.blackLevel = 0
self.whiteLevel = 255
else:
self.blackLevel = self.image.min()
self.whiteLevel = self.image.max()
#print "Image item using", self.blackLevel, self.whiteLevel
if self.blackLevel != self.whiteLevel:
scale = 255. / (self.whiteLevel - self.blackLevel)
else:
scale = 0.
prof.mark('2')
## Recolor and convert to 8 bit per channel
# Try using weave, then fall back to python
shape = self.image.shape
black = float(self.blackLevel)
white = float(self.whiteLevel)
if black == 0 and white == 255 and self.image.dtype == np.ubyte:
im = self.image
elif self.image.dtype in [np.ubyte, np.uint16]:
# use lookup table instead
npts = 2**(self.image.itemsize * 8)
lut = self.getLookupTable(npts, black, white)
im = lut[self.image]
else:
im = self.applyColorScaling(self.image, black, scale)
prof.mark('3')
try:
im1 = np.empty((im.shape[axh['y']], im.shape[axh['x']], 4), dtype=np.ubyte)
except:
print im.shape, axh
raise
alpha = np.clip(int(255 * self.alpha), 0, 255)
prof.mark('4')
# Fill image
if im.ndim == 2:
im2 = im.transpose(axh['y'], axh['x'])
im1[..., 0] = im2
im1[..., 1] = im2
im1[..., 2] = im2
im1[..., 3] = alpha
elif im.ndim == 3: #color image
im2 = im.transpose(axh['y'], axh['x'], axh['c'])
if im2.shape[2] > 4:
raise Exception("ImageItem got image with more than 4 color channels (shape is %s; axes are %s)" % (str(im.shape), str(axh)))
## [B G R A] Reorder colors
order = [2,1,0,3] ## for some reason, the colors line up as BGR in the final image.
for i in range(0, im.shape[axh['c']]):
im1[..., order[i]] = im2[..., i]
## fill in unused channels with 0 or alpha
for i in range(im.shape[axh['c']], 3):
im1[..., i] = 0
if im.shape[axh['c']] < 4:
im1[..., 3] = alpha
else:
raise Exception("Image must be 2 or 3 dimensions")
#self.im1 = im1
# Display image
prof.mark('5')
if self.clipLevel is not None or clipMask is not None:
if clipMask is not None:
mask = clipMask.transpose()
else:
mask = (self.image < self.clipLevel).transpose()
im1[..., 0][mask] *= 0.5
im1[..., 1][mask] *= 0.5
im1[..., 2][mask] = 255
prof.mark('6')
#print "Final image:", im1.dtype, im1.min(), im1.max(), im1.shape
self.ims = im1.tostring() ## Must be held in memory here because qImage won't do it for us :(
prof.mark('7')
qimage = QtGui.QImage(buffer(self.ims), im1.shape[1], im1.shape[0], QtGui.QImage.Format_ARGB32)
prof.mark('8')
self.pixmap = QtGui.QPixmap.fromImage(qimage)
prof.mark('9')
##del self.ims
#self.item.setPixmap(self.pixmap)
self.update()
prof.mark('10')
if gotNewData:
#self.emit(QtCore.SIGNAL('imageChanged'))
self.sigImageChanged.emit()
prof.finish()
def getLookupTable(self, num, black, white):
num = int(num)
black = int(black)
white = int(white)
if white < black:
b = black
black = white
white = b
key = (num, black, white)
lut = np.empty(num, dtype=np.ubyte)
lut[:black] = 0
rng = lut[black:white]
try:
rng[:] = np.linspace(0, 255, white-black)[:len(rng)]
except:
print key, rng.shape
lut[white:] = 255
return lut
def applyColorScaling(self, img, offset, scale):
try:
if not ImageItem.useWeave:
raise Exception('Skipping weave compile')
#sim = np.ascontiguousarray(self.image) ## should not be needed
sim = img.reshape(img.size)
#sim.shape = sim.size
im = np.empty(sim.shape, dtype=np.ubyte)
n = im.size
code = """
for( int i=0; i<n; i++ ) {
float a = (sim(i)-offset) * (float)scale;
if( a > 255.0 )
a = 255.0;
else if( a < 0.0 )
a = 0.0;
im(i) = a;
}
"""
weave.inline(code, ['sim', 'im', 'n', 'offset', 'scale'], type_converters=converters.blitz, compiler = 'gcc')
#sim.shape = shape
im.shape = img.shape
except:
if ImageItem.useWeave:
ImageItem.useWeave = False
#sys.excepthook(*sys.exc_info())
#print "=============================================================================="
#print "Weave compile failed, falling back to slower version."
#img.shape = shape
im = ((img - offset) * scale).clip(0.,255.).astype(np.ubyte)
return im
def getPixmap(self):
return self.pixmap.copy()
def getHistogram(self, bins=500, step=3):
"""returns x and y arrays containing the histogram values for the current image.
The step argument causes pixels to be skipped when computing the histogram to save time."""
if self.image is None:
return None,None
stepData = self.image[::step, ::step]
hist = np.histogram(stepData, bins=bins)
return hist[1][:-1], hist[0]
def setPxMode(self, b):
"""Set whether the item ignores transformations and draws directly to screen pixels."""
self.setFlag(self.ItemIgnoresTransformations, b)
def setScaledMode(self):
self.setPxMode(False)
def mousePressEvent(self, ev):
if self.drawKernel is not None and ev.button() == QtCore.Qt.LeftButton:
self.drawAt(ev.pos(), ev)
ev.accept()
else:
ev.ignore()
def mouseMoveEvent(self, ev):
#print "mouse move", ev.pos()
if self.drawKernel is not None:
self.drawAt(ev.pos(), ev)
def mouseReleaseEvent(self, ev):
pass
def tabletEvent(self, ev):
print ev.device()
print ev.pointerType()
print ev.pressure()
def drawAt(self, pos, ev=None):
pos = [int(pos.x()), int(pos.y())]
dk = self.drawKernel
kc = self.drawKernelCenter
sx = [0,dk.shape[0]]
sy = [0,dk.shape[1]]
tx = [pos[0] - kc[0], pos[0] - kc[0]+ dk.shape[0]]
ty = [pos[1] - kc[1], pos[1] - kc[1]+ dk.shape[1]]
for i in [0,1]:
dx1 = -min(0, tx[i])
dx2 = min(0, self.image.shape[0]-tx[i])
tx[i] += dx1+dx2
sx[i] += dx1+dx2
dy1 = -min(0, ty[i])
dy2 = min(0, self.image.shape[1]-ty[i])
ty[i] += dy1+dy2
sy[i] += dy1+dy2
#print sx
#print sy
#print tx
#print ty
#print self.image.shape
#print self.image[tx[0]:tx[1], ty[0]:ty[1]].shape
#print dk[sx[0]:sx[1], sy[0]:sy[1]].shape
ts = (slice(tx[0],tx[1]), slice(ty[0],ty[1]))
ss = (slice(sx[0],sx[1]), slice(sy[0],sy[1]))
#src = dk[sx[0]:sx[1], sy[0]:sy[1]]
#mask = self.drawMask[sx[0]:sx[1], sy[0]:sy[1]]
mask = self.drawMask
src = dk
#print self.image[ts].shape, src.shape
if callable(self.drawMode):
self.drawMode(dk, self.image, mask, ss, ts, ev)
else:
src = src[ss]
if self.drawMode == 'set':
if mask is not None:
mask = mask[ss]
self.image[ts] = self.image[ts] * (1-mask) + src * mask
else:
self.image[ts] = src
elif self.drawMode == 'add':
self.image[ts] += src
else:
raise Exception("Unknown draw mode '%s'" % self.drawMode)
self.updateImage()
def setDrawKernel(self, kernel=None, mask=None, center=(0,0), mode='set'):
self.drawKernel = kernel
self.drawKernelCenter = center
self.drawMode = mode
self.drawMask = mask
def paint(self, p, *args):
#QtGui.QGraphicsPixmapItem.paint(self, p, *args)
if self.pixmap is None:
return
if self.paintMode is not None:
p.setCompositionMode(self.paintMode)
p.drawPixmap(self.boundingRect(), self.pixmap, QtCore.QRectF(0, 0, self.pixmap.width(), self.pixmap.height()))
if self.border is not None:
p.setPen(self.border)
p.drawRect(self.boundingRect())
def pixelSize(self):
"""return size of a single pixel in the image"""
br = self.sceneBoundingRect()
return br.width()/self.pixmap.width(), br.height()/self.pixmap.height()