e5f383fbb5
- generalized makeARGB API: can now process arrays of arbitrary shape. - affineSlice automatically converts vector arguments to array - new function applyLookupTable taken from makeARGB - isosurface function returns array Updated VideoSpeedTest example to follow new makeARGB API LayoutWidget: row argument now accepts 'next' as value ParameterTree bugfix: avoid infinite recursion when accessing non-existent attributes ViewBox: avoid exit error caused when cleanup callback is invoked while python is shutting down
681 lines
27 KiB
Python
681 lines
27 KiB
Python
from pyqtgraph.Qt import QtGui, QtCore
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import os, weakref, re
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from pyqtgraph.pgcollections import OrderedDict
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from .ParameterItem import ParameterItem
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PARAM_TYPES = {}
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PARAM_NAMES = {}
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def registerParameterType(name, cls, override=False):
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global PARAM_TYPES
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if name in PARAM_TYPES and not override:
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raise Exception("Parameter type '%s' already exists (use override=True to replace)" % name)
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PARAM_TYPES[name] = cls
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PARAM_NAMES[cls] = name
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class Parameter(QtCore.QObject):
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"""
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A Parameter is the basic unit of data in a parameter tree. Each parameter has
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a name, a type, a value, and several other properties that modify the behavior of the
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Parameter. Parameters may have parent / child / sibling relationships to construct
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organized hierarchies. Parameters generally do not have any inherent GUI or visual
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interpretation; instead they manage ParameterItem instances which take care of
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display and user interaction.
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Note: It is fairly uncommon to use the Parameter class directly; mostly you
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will use subclasses which provide specialized type and data handling. The static
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pethod Parameter.create(...) is an easy way to generate instances of these subclasses.
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For more Parameter types, see ParameterTree.parameterTypes module.
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=================================== =========================================================
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**Signals:**
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sigStateChanged(self, change, info) Emitted when anything changes about this parameter at
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all.
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The second argument is a string indicating what changed
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('value', 'childAdded', etc..)
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The third argument can be any extra information about
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the change
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sigTreeStateChanged(self, changes) Emitted when any child in the tree changes state
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(but only if monitorChildren() is called)
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the format of *changes* is [(param, change, info), ...]
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sigValueChanged(self, value) Emitted when value is finished changing
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sigValueChanging(self, value) Emitted immediately for all value changes,
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including during editing.
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sigChildAdded(self, child, index) Emitted when a child is added
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sigChildRemoved(self, child) Emitted when a child is removed
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sigParentChanged(self, parent) Emitted when this parameter's parent has changed
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sigLimitsChanged(self, limits) Emitted when this parameter's limits have changed
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sigDefaultChanged(self, default) Emitted when this parameter's default value has changed
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sigNameChanged(self, name) Emitted when this parameter's name has changed
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sigOptionsChanged(self, opts) Emitted when any of this parameter's options have changed
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=================================== =========================================================
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"""
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## name, type, limits, etc.
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## can also carry UI hints (slider vs spinbox, etc.)
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sigValueChanged = QtCore.Signal(object, object) ## self, value emitted when value is finished being edited
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sigValueChanging = QtCore.Signal(object, object) ## self, value emitted as value is being edited
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sigChildAdded = QtCore.Signal(object, object, object) ## self, child, index
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sigChildRemoved = QtCore.Signal(object, object) ## self, child
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sigParentChanged = QtCore.Signal(object, object) ## self, parent
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sigLimitsChanged = QtCore.Signal(object, object) ## self, limits
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sigDefaultChanged = QtCore.Signal(object, object) ## self, default
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sigNameChanged = QtCore.Signal(object, object) ## self, name
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sigOptionsChanged = QtCore.Signal(object, object) ## self, {opt:val, ...}
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## Emitted when anything changes about this parameter at all.
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## The second argument is a string indicating what changed ('value', 'childAdded', etc..)
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## The third argument can be any extra information about the change
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sigStateChanged = QtCore.Signal(object, object, object) ## self, change, info
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## emitted when any child in the tree changes state
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## (but only if monitorChildren() is called)
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sigTreeStateChanged = QtCore.Signal(object, object) # self, changes
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# changes = [(param, change, info), ...]
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# bad planning.
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#def __new__(cls, *args, **opts):
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#try:
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#cls = PARAM_TYPES[opts['type']]
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#except KeyError:
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#pass
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#return QtCore.QObject.__new__(cls, *args, **opts)
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@staticmethod
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def create(**opts):
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"""
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Create a new Parameter (or subclass) instance using opts['type'] to select the
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appropriate class.
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Use registerParameterType() to add new class types.
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"""
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typ = opts.get('type', None)
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if typ is None:
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cls = Parameter
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else:
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cls = PARAM_TYPES[opts['type']]
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return cls(**opts)
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def __init__(self, **opts):
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QtCore.QObject.__init__(self)
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self.opts = {
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'type': None,
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'readonly': False,
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'visible': True,
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'enabled': True,
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'renamable': False,
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'removable': False,
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'strictNaming': False, # forces name to be usable as a python variable
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#'limits': None, ## This is a bad plan--each parameter type may have a different data type for limits.
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}
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self.opts.update(opts)
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self.childs = []
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self.names = {} ## map name:child
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self.items = weakref.WeakKeyDictionary() ## keeps track of tree items representing this parameter
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self._parent = None
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self.treeStateChanges = [] ## cache of tree state changes to be delivered on next emit
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self.blockTreeChangeEmit = 0
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#self.monitoringChildren = False ## prevent calling monitorChildren more than once
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if 'value' not in self.opts:
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self.opts['value'] = None
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if 'name' not in self.opts or not isinstance(self.opts['name'], basestring):
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raise Exception("Parameter must have a string name specified in opts.")
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self.setName(opts['name'])
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self.addChildren(self.opts.get('children', []))
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if 'value' in self.opts and 'default' not in self.opts:
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self.opts['default'] = self.opts['value']
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## Connect all state changed signals to the general sigStateChanged
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self.sigValueChanged.connect(lambda param, data: self.emitStateChanged('value', data))
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self.sigChildAdded.connect(lambda param, *data: self.emitStateChanged('childAdded', data))
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self.sigChildRemoved.connect(lambda param, data: self.emitStateChanged('childRemoved', data))
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self.sigParentChanged.connect(lambda param, data: self.emitStateChanged('parent', data))
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self.sigLimitsChanged.connect(lambda param, data: self.emitStateChanged('limits', data))
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self.sigDefaultChanged.connect(lambda param, data: self.emitStateChanged('default', data))
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self.sigNameChanged.connect(lambda param, data: self.emitStateChanged('name', data))
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self.sigOptionsChanged.connect(lambda param, data: self.emitStateChanged('options', data))
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#self.watchParam(self) ## emit treechange signals if our own state changes
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def name(self):
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return self.opts['name']
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def setName(self, name):
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"""Attempt to change the name of this parameter; return the actual name.
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(The parameter may reject the name change or automatically pick a different name)"""
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if self.opts['strictNaming']:
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if len(name) < 1 or re.search(r'\W', name) or re.match(r'\d', name[0]):
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raise Exception("Parameter name '%s' is invalid. (Must contain only alphanumeric and underscore characters and may not start with a number)" % name)
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parent = self.parent()
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if parent is not None:
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name = parent._renameChild(self, name) ## first ask parent if it's ok to rename
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if self.opts['name'] != name:
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self.opts['name'] = name
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self.sigNameChanged.emit(self, name)
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return name
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def type(self):
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return self.opts['type']
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def isType(self, typ):
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"""
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Return True if this parameter type matches the name *typ*.
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This can occur either of two ways:
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- If self.type() == *typ*
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- If this parameter's class is registered with the name *typ*
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"""
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if self.type() == typ:
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return True
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global PARAM_TYPES
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cls = PARAM_TYPES.get(typ, None)
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if cls is None:
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raise Exception("Type name '%s' is not registered." % str(typ))
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return self.__class__ is cls
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def childPath(self, child):
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"""
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Return the path of parameter names from self to child.
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If child is not a (grand)child of self, return None.
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"""
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path = []
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while child is not self:
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path.insert(0, child.name())
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child = child.parent()
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if child is None:
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return None
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return path
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def setValue(self, value, blockSignal=None):
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## return the actual value that was set
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## (this may be different from the value that was requested)
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try:
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if blockSignal is not None:
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self.sigValueChanged.disconnect(blockSignal)
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if self.opts['value'] == value:
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return value
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self.opts['value'] = value
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self.sigValueChanged.emit(self, value)
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finally:
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if blockSignal is not None:
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self.sigValueChanged.connect(blockSignal)
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return value
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def value(self):
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return self.opts['value']
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def getValues(self):
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"""Return a tree of all values that are children of this parameter"""
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vals = OrderedDict()
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for ch in self:
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vals[ch.name()] = (ch.value(), ch.getValues())
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return vals
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def saveState(self):
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"""
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Return a structure representing the entire state of the parameter tree.
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The tree state may be restored from this structure using restoreState()
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"""
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state = self.opts.copy()
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state['children'] = OrderedDict([(ch.name(), ch.saveState()) for ch in self])
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if state['type'] is None:
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global PARAM_NAMES
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state['type'] = PARAM_NAMES.get(type(self), None)
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return state
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def restoreState(self, state, recursive=True, addChildren=True, removeChildren=True, blockSignals=True):
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"""
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Restore the state of this parameter and its children from a structure generated using saveState()
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If recursive is True, then attempt to restore the state of child parameters as well.
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If addChildren is True, then any children which are referenced in the state object will be
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created if they do not already exist.
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If removeChildren is True, then any children which are not referenced in the state object will
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be removed.
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If blockSignals is True, no signals will be emitted until the tree has been completely restored.
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This prevents signal handlers from responding to a partially-rebuilt network.
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"""
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childState = state.get('children', [])
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## list of children may be stored either as list or dict.
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if isinstance(childState, dict):
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childState = childState.values()
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if blockSignals:
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self.blockTreeChangeSignal()
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try:
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self.setOpts(**state)
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if not recursive:
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return
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ptr = 0 ## pointer to first child that has not been restored yet
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foundChilds = set()
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#print "==============", self.name()
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for ch in childState:
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name = ch['name']
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typ = ch['type']
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#print('child: %s, %s' % (self.name()+'.'+name, typ))
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## First, see if there is already a child with this name and type
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gotChild = False
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for i, ch2 in enumerate(self.childs[ptr:]):
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#print " ", ch2.name(), ch2.type()
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if ch2.name() != name or not ch2.isType(typ):
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continue
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gotChild = True
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#print " found it"
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if i != 0: ## move parameter to next position
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#self.removeChild(ch2)
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self.insertChild(ptr, ch2)
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#print " moved to position", ptr
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ch2.restoreState(ch, recursive=recursive, addChildren=addChildren, removeChildren=removeChildren)
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foundChilds.add(ch2)
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break
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if not gotChild:
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if not addChildren:
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#print " ignored child"
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continue
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#print " created new"
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ch2 = Parameter.create(**ch)
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self.insertChild(ptr, ch2)
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foundChilds.add(ch2)
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ptr += 1
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if removeChildren:
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for ch in self.childs[:]:
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if ch not in foundChilds:
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#print " remove:", ch
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self.removeChild(ch)
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finally:
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if blockSignals:
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self.unblockTreeChangeSignal()
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def defaultValue(self):
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"""Return the default value for this parameter."""
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return self.opts['default']
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def setDefault(self, val):
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"""Set the default value for this parameter."""
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if self.opts['default'] == val:
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return
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self.opts['default'] = val
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self.sigDefaultChanged.emit(self, val)
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def setToDefault(self):
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"""Set this parameter's value to the default."""
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if self.hasDefault():
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self.setValue(self.defaultValue())
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def hasDefault(self):
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"""Returns True if this parameter has a default value."""
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return 'default' in self.opts
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def valueIsDefault(self):
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"""Returns True if this parameter's value is equal to the default value."""
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return self.value() == self.defaultValue()
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def setLimits(self, limits):
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"""Set limits on the acceptable values for this parameter.
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The format of limits depends on the type of the parameter and
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some parameters do not make use of limits at all."""
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if 'limits' in self.opts and self.opts['limits'] == limits:
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return
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self.opts['limits'] = limits
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self.sigLimitsChanged.emit(self, limits)
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return limits
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def writable(self):
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"""
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Returns True if this parameter's value can be changed by the user.
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Note that the value of the parameter can *always* be changed by
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calling setValue().
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"""
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return not self.opts.get('readonly', False)
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def setWritable(self, writable=True):
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self.setOpts(readonly=not writable)
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def setReadonly(self, readonly=True):
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self.setOpts(readonly=readonly)
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def setOpts(self, **opts):
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"""
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Set any arbitrary options on this parameter.
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The exact behavior of this function will depend on the parameter type, but
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most parameters will accept a common set of options: value, name, limits,
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default, readonly, removable, renamable, visible, and enabled.
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"""
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changed = OrderedDict()
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for k in opts:
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if k == 'value':
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self.setValue(opts[k])
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elif k == 'name':
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self.setName(opts[k])
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elif k == 'limits':
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self.setLimits(opts[k])
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elif k == 'default':
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self.setDefault(opts[k])
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elif k not in self.opts or self.opts[k] != opts[k]:
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self.opts[k] = opts[k]
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changed[k] = opts[k]
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if len(changed) > 0:
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self.sigOptionsChanged.emit(self, changed)
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def emitStateChanged(self, changeDesc, data):
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## Emits stateChanged signal and
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## requests emission of new treeStateChanged signal
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self.sigStateChanged.emit(self, changeDesc, data)
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#self.treeStateChanged(self, changeDesc, data)
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self.treeStateChanges.append((self, changeDesc, data))
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self.emitTreeChanges()
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def makeTreeItem(self, depth):
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"""Return a TreeWidgetItem suitable for displaying/controlling the content of this parameter.
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Most subclasses will want to override this function.
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"""
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if hasattr(self, 'itemClass'):
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#print "Param:", self, "Make item from itemClass:", self.itemClass
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return self.itemClass(self, depth)
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else:
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return ParameterItem(self, depth=depth)
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def addChild(self, child):
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"""Add another parameter to the end of this parameter's child list."""
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return self.insertChild(len(self.childs), child)
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def addChildren(self, children):
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## If children was specified as dict, then assume keys are the names.
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if isinstance(children, dict):
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ch2 = []
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for name, opts in children.items():
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if isinstance(opts, dict) and 'name' not in opts:
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opts = opts.copy()
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opts['name'] = name
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ch2.append(opts)
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children = ch2
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for chOpts in children:
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#print self, "Add child:", type(chOpts), id(chOpts)
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self.addChild(chOpts)
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def insertChild(self, pos, child):
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"""
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Insert a new child at pos.
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If pos is a Parameter, then insert at the position of that Parameter.
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If child is a dict, then a parameter is constructed as Parameter(\*\*child)
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"""
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if isinstance(child, dict):
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child = Parameter.create(**child)
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name = child.name()
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if name in self.names and child is not self.names[name]:
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if child.opts.get('autoIncrementName', False):
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name = self.incrementName(name)
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child.setName(name)
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else:
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raise Exception("Already have child named %s" % str(name))
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if isinstance(pos, Parameter):
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pos = self.childs.index(pos)
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with self.treeChangeBlocker():
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if child.parent() is not None:
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child.remove()
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self.names[name] = child
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self.childs.insert(pos, child)
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child.parentChanged(self)
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self.sigChildAdded.emit(self, child, pos)
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child.sigTreeStateChanged.connect(self.treeStateChanged)
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return child
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def removeChild(self, child):
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"""Remove a child parameter."""
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name = child.name()
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if name not in self.names or self.names[name] is not child:
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raise Exception("Parameter %s is not my child; can't remove." % str(child))
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del self.names[name]
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self.childs.pop(self.childs.index(child))
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child.parentChanged(None)
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self.sigChildRemoved.emit(self, child)
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try:
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child.sigTreeStateChanged.disconnect(self.treeStateChanged)
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except TypeError: ## already disconnected
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pass
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def clearChildren(self):
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"""Remove all child parameters."""
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for ch in self.childs[:]:
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self.removeChild(ch)
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def children(self):
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"""Return a list of this parameter's children."""
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## warning -- this overrides QObject.children
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return self.childs[:]
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def hasChildren(self):
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return len(self.childs) > 0
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def parentChanged(self, parent):
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"""This method is called when the parameter's parent has changed.
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It may be useful to extend this method in subclasses."""
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self._parent = parent
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self.sigParentChanged.emit(self, parent)
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def parent(self):
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"""Return the parent of this parameter."""
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return self._parent
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def remove(self):
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"""Remove this parameter from its parent's child list"""
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parent = self.parent()
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if parent is None:
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raise Exception("Cannot remove; no parent.")
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parent.removeChild(self)
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def incrementName(self, name):
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## return an unused name by adding a number to the name given
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base, num = re.match('(.*)(\d*)', name).groups()
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numLen = len(num)
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if numLen == 0:
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num = 2
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numLen = 1
|
|
else:
|
|
num = int(num)
|
|
while True:
|
|
newName = base + ("%%0%dd"%numLen) % num
|
|
if newName not in self.names:
|
|
return newName
|
|
num += 1
|
|
|
|
def __iter__(self):
|
|
for ch in self.childs:
|
|
yield ch
|
|
|
|
def __getitem__(self, names):
|
|
"""Get the value of a child parameter. The name may also be a tuple giving
|
|
the path to a sub-parameter::
|
|
|
|
value = param[('child', 'grandchild')]
|
|
"""
|
|
if not isinstance(names, tuple):
|
|
names = (names,)
|
|
return self.param(*names).value()
|
|
|
|
def __setitem__(self, names, value):
|
|
"""Set the value of a child parameter. The name may also be a tuple giving
|
|
the path to a sub-parameter::
|
|
|
|
param[('child', 'grandchild')] = value
|
|
"""
|
|
if isinstance(names, basestring):
|
|
names = (names,)
|
|
return self.param(*names).setValue(value)
|
|
|
|
def param(self, *names):
|
|
"""Return a child parameter.
|
|
Accepts the name of the child or a tuple (path, to, child)"""
|
|
try:
|
|
param = self.names[names[0]]
|
|
except KeyError:
|
|
raise Exception("Parameter %s has no child named %s" % (self.name(), names[0]))
|
|
|
|
if len(names) > 1:
|
|
return param.param(*names[1:])
|
|
else:
|
|
return param
|
|
|
|
def __repr__(self):
|
|
return "<%s '%s' at 0x%x>" % (self.__class__.__name__, self.name(), id(self))
|
|
|
|
def __getattr__(self, attr):
|
|
## Leaving this undocumented because I might like to remove it in the future..
|
|
#print type(self), attr
|
|
if 'names' not in self.__dict__:
|
|
raise AttributeError(attr)
|
|
if attr in self.names:
|
|
return self.param(attr)
|
|
else:
|
|
raise AttributeError(attr)
|
|
|
|
def _renameChild(self, child, name):
|
|
## Only to be called from Parameter.rename
|
|
if name in self.names:
|
|
return child.name()
|
|
self.names[name] = child
|
|
del self.names[child.name()]
|
|
return name
|
|
|
|
def registerItem(self, item):
|
|
self.items[item] = None
|
|
|
|
def hide(self):
|
|
"""Hide this parameter. It and its children will no longer be visible in any ParameterTree
|
|
widgets it is connected to."""
|
|
self.show(False)
|
|
|
|
def show(self, s=True):
|
|
"""Show this parameter. """
|
|
self.opts['visible'] = s
|
|
self.sigOptionsChanged.emit(self, {'visible': s})
|
|
|
|
|
|
#def monitorChildren(self):
|
|
#if self.monitoringChildren:
|
|
#raise Exception("Already monitoring children.")
|
|
#self.watchParam(self)
|
|
#self.monitoringChildren = True
|
|
|
|
#def watchParam(self, param):
|
|
#param.sigChildAdded.connect(self.grandchildAdded)
|
|
#param.sigChildRemoved.connect(self.grandchildRemoved)
|
|
#param.sigStateChanged.connect(self.grandchildChanged)
|
|
#for ch in param:
|
|
#self.watchParam(ch)
|
|
|
|
#def unwatchParam(self, param):
|
|
#param.sigChildAdded.disconnect(self.grandchildAdded)
|
|
#param.sigChildRemoved.disconnect(self.grandchildRemoved)
|
|
#param.sigStateChanged.disconnect(self.grandchildChanged)
|
|
#for ch in param:
|
|
#self.unwatchParam(ch)
|
|
|
|
#def grandchildAdded(self, parent, child):
|
|
#self.watchParam(child)
|
|
|
|
#def grandchildRemoved(self, parent, child):
|
|
#self.unwatchParam(child)
|
|
|
|
#def grandchildChanged(self, param, change, data):
|
|
##self.sigTreeStateChanged.emit(self, param, change, data)
|
|
#self.emitTreeChange((param, change, data))
|
|
|
|
def treeChangeBlocker(self):
|
|
"""
|
|
Return an object that can be used to temporarily block and accumulate
|
|
sigTreeStateChanged signals. This is meant to be used when numerous changes are
|
|
about to be made to the tree and only one change signal should be
|
|
emitted at the end.
|
|
|
|
Example::
|
|
|
|
with param.treeChangeBlocker():
|
|
param.addChild(...)
|
|
param.removeChild(...)
|
|
param.setValue(...)
|
|
"""
|
|
return SignalBlocker(self.blockTreeChangeSignal, self.unblockTreeChangeSignal)
|
|
|
|
def blockTreeChangeSignal(self):
|
|
"""
|
|
Used to temporarily block and accumulate tree change signals.
|
|
*You must remember to unblock*, so it is advisable to use treeChangeBlocker() instead.
|
|
"""
|
|
self.blockTreeChangeEmit += 1
|
|
|
|
def unblockTreeChangeSignal(self):
|
|
"""Unblocks enission of sigTreeStateChanged and flushes the changes out through a single signal."""
|
|
self.blockTreeChangeEmit -= 1
|
|
self.emitTreeChanges()
|
|
|
|
|
|
def treeStateChanged(self, param, changes):
|
|
"""
|
|
Called when the state of any sub-parameter has changed.
|
|
|
|
========== ================================================================
|
|
Arguments:
|
|
param The immediate child whose tree state has changed.
|
|
note that the change may have originated from a grandchild.
|
|
changes List of tuples describing all changes that have been made
|
|
in this event: (param, changeDescr, data)
|
|
========== ================================================================
|
|
|
|
This function can be extended to react to tree state changes.
|
|
"""
|
|
self.treeStateChanges.extend(changes)
|
|
self.emitTreeChanges()
|
|
|
|
def emitTreeChanges(self):
|
|
if self.blockTreeChangeEmit == 0:
|
|
changes = self.treeStateChanges
|
|
self.treeStateChanges = []
|
|
self.sigTreeStateChanged.emit(self, changes)
|
|
|
|
|
|
class SignalBlocker:
|
|
def __init__(self, enterFn, exitFn):
|
|
self.enterFn = enterFn
|
|
self.exitFn = exitFn
|
|
|
|
def __enter__(self):
|
|
self.enterFn()
|
|
|
|
def __exit__(self, exc_type, exc_value, tb):
|
|
self.exitFn()
|
|
|
|
|
|
|