282 lines
9.6 KiB
Python
282 lines
9.6 KiB
Python
# -*- coding: utf-8 -*-
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"""
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WidgetGroup.py - WidgetGroup class for easily managing lots of Qt widgets
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Copyright 2010 Luke Campagnola
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Distributed under MIT/X11 license. See license.txt for more infomation.
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This class addresses the problem of having to save and restore the state
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of a large group of widgets.
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"""
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from Qt import QtCore, QtGui
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import weakref, inspect
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__all__ = ['WidgetGroup']
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def splitterState(w):
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s = str(w.saveState().toPercentEncoding())
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return s
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def restoreSplitter(w, s):
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if type(s) is list:
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w.setSizes(s)
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elif type(s) is str:
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w.restoreState(QtCore.QByteArray.fromPercentEncoding(s))
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else:
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print "Can't configure QSplitter using object of type", type(s)
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if w.count() > 0: ## make sure at least one item is not collapsed
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for i in w.sizes():
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if i > 0:
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return
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w.setSizes([50] * w.count())
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def comboState(w):
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ind = w.currentIndex()
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data = w.itemData(ind)
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#if not data.isValid():
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if data is not None:
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try:
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if not data.isValid():
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data = None
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else:
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data = data.toInt()[0]
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except AttributeError:
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pass
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if data is None:
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return unicode(w.itemText(ind))
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else:
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return data
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def setComboState(w, v):
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if type(v) is int:
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#ind = w.findData(QtCore.QVariant(v))
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ind = w.findData(v)
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if ind > -1:
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w.setCurrentIndex(ind)
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return
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w.setCurrentIndex(w.findText(str(v)))
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class WidgetGroup(QtCore.QObject):
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"""This class takes a list of widgets and keeps an internal record of their state which is always up to date. Allows reading and writing from groups of widgets simultaneously."""
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## List of widget types which can be handled by WidgetGroup.
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## The value for each type is a tuple (change signal function, get function, set function, [auto-add children])
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## The change signal function that takes an object and returns a signal that is emitted any time the state of the widget changes, not just
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## when it is changed by user interaction. (for example, 'clicked' is not a valid signal here)
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## If the change signal is None, the value of the widget is not cached.
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## Custom widgets not in this list can be made to work with WidgetGroup by giving them a 'widgetGroupInterface' method
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## which returns the tuple.
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classes = {
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QtGui.QSpinBox:
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(lambda w: w.valueChanged,
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QtGui.QSpinBox.value,
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QtGui.QSpinBox.setValue),
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QtGui.QDoubleSpinBox:
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(lambda w: w.valueChanged,
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QtGui.QDoubleSpinBox.value,
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QtGui.QDoubleSpinBox.setValue),
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QtGui.QSplitter:
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(None,
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splitterState,
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restoreSplitter,
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True),
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QtGui.QCheckBox:
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(lambda w: w.stateChanged,
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QtGui.QCheckBox.isChecked,
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QtGui.QCheckBox.setChecked),
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QtGui.QComboBox:
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(lambda w: w.currentIndexChanged,
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comboState,
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setComboState),
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QtGui.QGroupBox:
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(lambda w: w.toggled,
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QtGui.QGroupBox.isChecked,
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QtGui.QGroupBox.setChecked,
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True),
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QtGui.QLineEdit:
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(lambda w: w.editingFinished,
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lambda w: str(w.text()),
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QtGui.QLineEdit.setText),
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QtGui.QRadioButton:
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(lambda w: w.toggled,
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QtGui.QRadioButton.isChecked,
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QtGui.QRadioButton.setChecked),
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QtGui.QSlider:
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(lambda w: w.valueChanged,
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QtGui.QSlider.value,
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QtGui.QSlider.setValue),
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}
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sigChanged = QtCore.Signal(str, object)
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def __init__(self, widgetList=None):
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"""Initialize WidgetGroup, adding specified widgets into this group.
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widgetList can be:
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- a list of widget specifications (widget, [name], [scale])
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- a dict of name: widget pairs
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- any QObject, and all compatible child widgets will be added recursively.
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The 'scale' parameter for each widget allows QSpinBox to display a different value than the value recorded
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in the group state (for example, the program may set a spin box value to 100e-6 and have it displayed as 100 to the user)
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"""
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QtCore.QObject.__init__(self)
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self.widgetList = weakref.WeakKeyDictionary() # Make sure widgets don't stick around just because they are listed here
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self.scales = weakref.WeakKeyDictionary()
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self.cache = {} ## name:value pairs
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self.uncachedWidgets = weakref.WeakKeyDictionary()
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if isinstance(widgetList, QtCore.QObject):
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self.autoAdd(widgetList)
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elif isinstance(widgetList, list):
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for w in widgetList:
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self.addWidget(*w)
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elif isinstance(widgetList, dict):
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for name, w in widgetList.iteritems():
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self.addWidget(w, name)
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elif widgetList is None:
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return
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else:
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raise Exception("Wrong argument type %s" % type(widgetList))
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def addWidget(self, w, name=None, scale=None):
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if not self.acceptsType(w):
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raise Exception("Widget type %s not supported by WidgetGroup" % type(w))
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if name is None:
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name = str(w.objectName())
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if name == '':
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raise Exception("Cannot add widget '%s' without a name." % str(w))
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self.widgetList[w] = name
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self.scales[w] = scale
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self.readWidget(w)
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if type(w) in WidgetGroup.classes:
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signal = WidgetGroup.classes[type(w)][0]
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else:
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signal = w.widgetGroupInterface()[0]
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if signal is not None:
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if inspect.isfunction(signal) or inspect.ismethod(signal):
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signal = signal(w)
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signal.connect(self.mkChangeCallback(w))
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else:
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self.uncachedWidgets[w] = None
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def findWidget(self, name):
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for w in self.widgetList:
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if self.widgetList[w] == name:
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return w
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return None
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def interface(self, obj):
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t = type(obj)
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if t in WidgetGroup.classes:
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return WidgetGroup.classes[t]
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else:
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return obj.widgetGroupInterface()
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def checkForChildren(self, obj):
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"""Return true if we should automatically search the children of this object for more."""
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iface = self.interface(obj)
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return (len(iface) > 3 and iface[3])
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def autoAdd(self, obj):
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## Find all children of this object and add them if possible.
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accepted = self.acceptsType(obj)
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if accepted:
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#print "%s auto add %s" % (self.objectName(), obj.objectName())
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self.addWidget(obj)
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if not accepted or self.checkForChildren(obj):
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for c in obj.children():
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self.autoAdd(c)
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def acceptsType(self, obj):
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for c in WidgetGroup.classes:
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if isinstance(obj, c):
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return True
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if hasattr(obj, 'widgetGroupInterface'):
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return True
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return False
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#return (type(obj) in WidgetGroup.classes)
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def setScale(self, widget, scale):
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val = self.readWidget(widget)
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self.scales[widget] = scale
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self.setWidget(widget, val)
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#print "scaling %f to %f" % (val, self.readWidget(widget))
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def mkChangeCallback(self, w):
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return lambda *args: self.widgetChanged(w, *args)
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def widgetChanged(self, w, *args):
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#print "widget changed"
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n = self.widgetList[w]
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v1 = self.cache[n]
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v2 = self.readWidget(w)
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if v1 != v2:
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#print "widget", n, " = ", v2
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self.emit(QtCore.SIGNAL('changed'), self.widgetList[w], v2)
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self.sigChanged.emit(self.widgetList[w], v2)
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def state(self):
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for w in self.uncachedWidgets:
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self.readWidget(w)
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#cc = self.cache.copy()
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#if 'averageGroup' in cc:
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#val = cc['averageGroup']
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#w = self.findWidget('averageGroup')
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#self.readWidget(w)
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#if val != self.cache['averageGroup']:
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#print " AverageGroup did not match cached value!"
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#else:
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#print " AverageGroup OK"
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return self.cache.copy()
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def setState(self, s):
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#print "SET STATE", self, s
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for w in self.widgetList:
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n = self.widgetList[w]
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#print " restore %s?" % n
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if n not in s:
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continue
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#print " restore state", w, n, s[n]
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self.setWidget(w, s[n])
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def readWidget(self, w):
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if type(w) in WidgetGroup.classes:
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getFunc = WidgetGroup.classes[type(w)][1]
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else:
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getFunc = w.widgetGroupInterface()[1]
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if getFunc is None:
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return None
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val = getFunc(w)
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if self.scales[w] is not None:
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val /= self.scales[w]
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#if isinstance(val, QtCore.QString):
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#val = str(val)
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n = self.widgetList[w]
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self.cache[n] = val
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return val
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def setWidget(self, w, v):
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v1 = v
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if self.scales[w] is not None:
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v *= self.scales[w]
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if type(w) in WidgetGroup.classes:
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setFunc = WidgetGroup.classes[type(w)][2]
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else:
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setFunc = w.widgetGroupInterface()[2]
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setFunc(w, v)
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#name = self.widgetList[w]
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#if name in self.cache and (self.cache[name] != v1):
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#print "%s: Cached value %s != set value %s" % (name, str(self.cache[name]), str(v1))
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