f9a7dad5dc
- ROI.getArrayRegion makes sure the ROI and image share the same scene - Added a few binary operator methods to metaarray - Fixed flowchart/eq.py handling of metaarray objects
1894 lines
70 KiB
Python
1894 lines
70 KiB
Python
# -*- coding: utf-8 -*-
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"""
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ROI.py - Interactive graphics items for GraphicsView (ROI widgets)
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Copyright 2010 Luke Campagnola
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Distributed under MIT/X11 license. See license.txt for more infomation.
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Implements a series of graphics items which display movable/scalable/rotatable shapes
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for use as region-of-interest markers. ROI class automatically handles extraction
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of array data from ImageItems.
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The ROI class is meant to serve as the base for more specific types; see several examples
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of how to build an ROI at the bottom of the file.
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"""
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from pyqtgraph.Qt import QtCore, QtGui
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#if not hasattr(QtCore, 'Signal'):
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#QtCore.Signal = QtCore.pyqtSignal
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import numpy as np
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from numpy.linalg import norm
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import scipy.ndimage as ndimage
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from pyqtgraph.Point import *
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from pyqtgraph.SRTTransform import SRTTransform
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from math import cos, sin
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import pyqtgraph.functions as fn
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from .GraphicsObject import GraphicsObject
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from .UIGraphicsItem import UIGraphicsItem
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__all__ = [
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'ROI',
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'TestROI', 'RectROI', 'EllipseROI', 'CircleROI', 'PolygonROI',
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'LineROI', 'MultiLineROI', 'LineSegmentROI', 'PolyLineROI', 'SpiralROI',
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]
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def rectStr(r):
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return "[%f, %f] + [%f, %f]" % (r.x(), r.y(), r.width(), r.height())
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class ROI(GraphicsObject):
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"""Generic region-of-interest widget.
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Can be used for implementing many types of selection box with rotate/translate/scale handles.
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"""
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sigRegionChangeFinished = QtCore.Signal(object)
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sigRegionChangeStarted = QtCore.Signal(object)
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sigRegionChanged = QtCore.Signal(object)
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sigHoverEvent = QtCore.Signal(object)
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sigClicked = QtCore.Signal(object, object)
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sigRemoveRequested = QtCore.Signal(object)
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def __init__(self, pos, size=Point(1, 1), angle=0.0, invertible=False, maxBounds=None, snapSize=1.0, scaleSnap=False, translateSnap=False, rotateSnap=False, parent=None, pen=None, movable=True, removable=False):
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#QObjectWorkaround.__init__(self)
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GraphicsObject.__init__(self, parent)
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self.setAcceptedMouseButtons(QtCore.Qt.NoButton)
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pos = Point(pos)
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size = Point(size)
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self.aspectLocked = False
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self.translatable = movable
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self.rotateAllowed = True
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self.removable = removable
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self.menu = None
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self.freeHandleMoved = False ## keep track of whether free handles have moved since last change signal was emitted.
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self.mouseHovering = False
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if pen is None:
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pen = (255, 255, 255)
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self.setPen(pen)
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self.handlePen = QtGui.QPen(QtGui.QColor(150, 255, 255))
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self.handles = []
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self.state = {'pos': Point(0,0), 'size': Point(1,1), 'angle': 0} ## angle is in degrees for ease of Qt integration
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self.lastState = None
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self.setPos(pos)
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self.setAngle(angle)
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self.setSize(size)
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self.setZValue(10)
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self.isMoving = False
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self.handleSize = 5
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self.invertible = invertible
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self.maxBounds = maxBounds
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self.snapSize = snapSize
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self.translateSnap = translateSnap
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self.rotateSnap = rotateSnap
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self.scaleSnap = scaleSnap
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#self.setFlag(self.ItemIsSelectable, True)
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def getState(self):
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return self.stateCopy()
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def stateCopy(self):
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sc = {}
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sc['pos'] = Point(self.state['pos'])
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sc['size'] = Point(self.state['size'])
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sc['angle'] = self.state['angle']
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return sc
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def saveState(self):
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"""Return the state of the widget in a format suitable for storing to disk. (Points are converted to tuple)"""
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state = {}
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state['pos'] = tuple(self.state['pos'])
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state['size'] = tuple(self.state['size'])
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state['angle'] = self.state['angle']
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return state
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def setState(self, state, update=True):
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self.setPos(state['pos'], update=False)
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self.setSize(state['size'], update=False)
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self.setAngle(state['angle'], update=update)
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def setZValue(self, z):
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QtGui.QGraphicsItem.setZValue(self, z)
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for h in self.handles:
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h['item'].setZValue(z+1)
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def parentBounds(self):
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return self.mapToParent(self.boundingRect()).boundingRect()
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def setPen(self, pen):
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self.pen = fn.mkPen(pen)
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self.currentPen = self.pen
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self.update()
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def size(self):
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return self.getState()['size']
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def pos(self):
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return self.getState()['pos']
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def angle(self):
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return self.getState()['angle']
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def setPos(self, pos, update=True, finish=True):
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"""Set the position of the ROI (in the parent's coordinate system).
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By default, this will cause both sigRegionChanged and sigRegionChangeFinished to be emitted.
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If finish is False, then sigRegionChangeFinished will not be emitted. You can then use
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stateChangeFinished() to cause the signal to be emitted after a series of state changes.
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If update is False, the state change will be remembered but not processed and no signals
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will be emitted. You can then use stateChanged() to complete the state change. This allows
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multiple change functions to be called sequentially while minimizing processing overhead
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and repeated signals. Setting update=False also forces finish=False.
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"""
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pos = Point(pos)
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self.state['pos'] = pos
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QtGui.QGraphicsItem.setPos(self, pos)
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if update:
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self.stateChanged(finish=finish)
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def setSize(self, size, update=True, finish=True):
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"""Set the size of the ROI. May be specified as a QPoint, Point, or list of two values.
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See setPos() for an explanation of the update and finish arguments.
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"""
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size = Point(size)
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self.prepareGeometryChange()
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self.state['size'] = size
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if update:
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self.stateChanged(finish=finish)
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def setAngle(self, angle, update=True, finish=True):
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"""Set the angle of rotation (in degrees) for this ROI.
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See setPos() for an explanation of the update and finish arguments.
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"""
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self.state['angle'] = angle
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tr = QtGui.QTransform()
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#tr.rotate(-angle * 180 / np.pi)
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tr.rotate(angle)
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self.setTransform(tr)
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if update:
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self.stateChanged(finish=finish)
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def scale(self, s, center=[0,0], update=True, finish=True):
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"""
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Resize the ROI by scaling relative to *center*.
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See setPos() for an explanation of the *update* and *finish* arguments.
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"""
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c = self.mapToParent(Point(center) * self.state['size'])
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self.prepareGeometryChange()
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newSize = self.state['size'] * s
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c1 = self.mapToParent(Point(center) * newSize)
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newPos = self.state['pos'] + c - c1
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self.setSize(newSize, update=False)
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self.setPos(newPos, update=update, finish=finish)
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def translate(self, *args, **kargs):
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"""
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Move the ROI to a new position.
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Accepts either (x, y, snap) or ([x,y], snap) as arguments
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If the ROI is bounded and the move would exceed boundaries, then the ROI
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is moved to the nearest acceptable position instead.
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snap can be:
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None (default): use self.translateSnap and self.snapSize to determine whether/how to snap
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False: do not snap
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Point(w,h) snap to rectangular grid with spacing (w,h)
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True: snap using self.snapSize (and ignoring self.translateSnap)
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Also accepts *update* and *finish* arguments (see setPos() for a description of these).
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"""
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if len(args) == 1:
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pt = args[0]
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else:
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pt = args
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newState = self.stateCopy()
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newState['pos'] = newState['pos'] + pt
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## snap position
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#snap = kargs.get('snap', None)
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#if (snap is not False) and not (snap is None and self.translateSnap is False):
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snap = kargs.get('snap', None)
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if snap is None:
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snap = self.translateSnap
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if snap is not False:
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newState['pos'] = self.getSnapPosition(newState['pos'], snap=snap)
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#d = ev.scenePos() - self.mapToScene(self.pressPos)
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if self.maxBounds is not None:
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r = self.stateRect(newState)
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#r0 = self.sceneTransform().mapRect(self.boundingRect())
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d = Point(0,0)
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if self.maxBounds.left() > r.left():
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d[0] = self.maxBounds.left() - r.left()
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elif self.maxBounds.right() < r.right():
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d[0] = self.maxBounds.right() - r.right()
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if self.maxBounds.top() > r.top():
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d[1] = self.maxBounds.top() - r.top()
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elif self.maxBounds.bottom() < r.bottom():
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d[1] = self.maxBounds.bottom() - r.bottom()
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newState['pos'] += d
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#self.state['pos'] = newState['pos']
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update = kargs.get('update', True)
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finish = kargs.get('finish', True)
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self.setPos(newState['pos'], update=update, finish=finish)
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#if 'update' not in kargs or kargs['update'] is True:
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#self.stateChanged()
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def rotate(self, angle, update=True, finish=True):
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self.setAngle(self.angle()+angle, update=update, finish=finish)
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def handleMoveStarted(self):
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self.preMoveState = self.getState()
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def addTranslateHandle(self, pos, axes=None, item=None, name=None, index=None):
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pos = Point(pos)
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return self.addHandle({'name': name, 'type': 't', 'pos': pos, 'item': item}, index=index)
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def addFreeHandle(self, pos=None, axes=None, item=None, name=None, index=None):
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if pos is not None:
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pos = Point(pos)
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return self.addHandle({'name': name, 'type': 'f', 'pos': pos, 'item': item}, index=index)
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def addScaleHandle(self, pos, center, axes=None, item=None, name=None, lockAspect=False, index=None):
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pos = Point(pos)
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center = Point(center)
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info = {'name': name, 'type': 's', 'center': center, 'pos': pos, 'item': item, 'lockAspect': lockAspect}
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if pos.x() == center.x():
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info['xoff'] = True
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if pos.y() == center.y():
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info['yoff'] = True
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return self.addHandle(info, index=index)
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def addRotateHandle(self, pos, center, item=None, name=None, index=None):
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pos = Point(pos)
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center = Point(center)
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return self.addHandle({'name': name, 'type': 'r', 'center': center, 'pos': pos, 'item': item}, index=index)
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def addScaleRotateHandle(self, pos, center, item=None, name=None, index=None):
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pos = Point(pos)
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center = Point(center)
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if pos[0] != center[0] and pos[1] != center[1]:
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raise Exception("Scale/rotate handles must have either the same x or y coordinate as their center point.")
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return self.addHandle({'name': name, 'type': 'sr', 'center': center, 'pos': pos, 'item': item}, index=index)
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def addRotateFreeHandle(self, pos, center, axes=None, item=None, name=None, index=None):
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pos = Point(pos)
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center = Point(center)
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return self.addHandle({'name': name, 'type': 'rf', 'center': center, 'pos': pos, 'item': item}, index=index)
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def addHandle(self, info, index=None):
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## If a Handle was not supplied, create it now
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if 'item' not in info or info['item'] is None:
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h = Handle(self.handleSize, typ=info['type'], pen=self.handlePen, parent=self)
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h.setPos(info['pos'] * self.state['size'])
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info['item'] = h
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else:
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h = info['item']
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if info['pos'] is None:
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info['pos'] = h.pos()
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## connect the handle to this ROI
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#iid = len(self.handles)
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h.connectROI(self)
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if index is None:
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self.handles.append(info)
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else:
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self.handles.insert(index, info)
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h.setZValue(self.zValue()+1)
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self.stateChanged()
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return h
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def indexOfHandle(self, handle):
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if isinstance(handle, Handle):
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index = [i for i, info in enumerate(self.handles) if info['item'] is handle]
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if len(index) == 0:
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raise Exception("Cannot remove handle; it is not attached to this ROI")
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return index[0]
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else:
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return handle
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def removeHandle(self, handle):
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"""Remove a handle from this ROI. Argument may be either a Handle instance or the integer index of the handle."""
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index = self.indexOfHandle(handle)
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handle = self.handles[index]['item']
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self.handles.pop(index)
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handle.disconnectROI(self)
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if len(handle.rois) == 0:
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self.scene().removeItem(handle)
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self.stateChanged()
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def replaceHandle(self, oldHandle, newHandle):
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"""Replace one handle in the ROI for another. This is useful when connecting multiple ROIs together.
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*oldHandle* may be a Handle instance or the index of a handle."""
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#print "========================="
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#print "replace", oldHandle, newHandle
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#print self
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#print self.handles
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#print "-----------------"
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index = self.indexOfHandle(oldHandle)
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info = self.handles[index]
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self.removeHandle(index)
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info['item'] = newHandle
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info['pos'] = newHandle.pos()
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self.addHandle(info, index=index)
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#print self.handles
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def checkRemoveHandle(self, handle):
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## This is used when displaying a Handle's context menu to determine
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## whether removing is allowed.
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## Subclasses may wish to override this to disable the menu entry.
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## Note: by default, handles are not user-removable even if this method returns True.
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return True
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def getLocalHandlePositions(self, index=None):
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"""Returns the position of a handle in ROI coordinates"""
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if index == None:
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positions = []
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for h in self.handles:
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positions.append((h['name'], h['pos']))
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return positions
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else:
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return (self.handles[index]['name'], self.handles[index]['pos'])
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def getSceneHandlePositions(self, index=None):
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if index == None:
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positions = []
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for h in self.handles:
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positions.append((h['name'], h['item'].scenePos()))
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return positions
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else:
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return (self.handles[index]['name'], self.handles[index]['item'].scenePos())
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def mapSceneToParent(self, pt):
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return self.mapToParent(self.mapFromScene(pt))
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def setSelected(self, s):
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QtGui.QGraphicsItem.setSelected(self, s)
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#print "select", self, s
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if s:
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for h in self.handles:
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h['item'].show()
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else:
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for h in self.handles:
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h['item'].hide()
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def hoverEvent(self, ev):
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hover = False
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if not ev.isExit():
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if self.translatable and ev.acceptDrags(QtCore.Qt.LeftButton):
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hover=True
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for btn in [QtCore.Qt.LeftButton, QtCore.Qt.RightButton, QtCore.Qt.MidButton]:
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if int(self.acceptedMouseButtons() & btn) > 0 and ev.acceptClicks(btn):
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hover=True
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if self.contextMenuEnabled():
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ev.acceptClicks(QtCore.Qt.RightButton)
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if hover:
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self.setMouseHover(True)
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self.sigHoverEvent.emit(self)
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ev.acceptClicks(QtCore.Qt.LeftButton) ## If the ROI is hilighted, we should accept all clicks to avoid confusion.
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ev.acceptClicks(QtCore.Qt.RightButton)
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ev.acceptClicks(QtCore.Qt.MidButton)
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else:
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self.setMouseHover(False)
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def setMouseHover(self, hover):
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## Inform the ROI that the mouse is(not) hovering over it
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if self.mouseHovering == hover:
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return
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self.mouseHovering = hover
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if hover:
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self.currentPen = fn.mkPen(255, 255, 0)
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else:
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self.currentPen = self.pen
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self.update()
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def contextMenuEnabled(self):
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return self.removable
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def raiseContextMenu(self, ev):
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if not self.contextMenuEnabled():
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return
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menu = self.getMenu()
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menu = self.scene().addParentContextMenus(self, menu, ev)
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pos = ev.screenPos()
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menu.popup(QtCore.QPoint(pos.x(), pos.y()))
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def getMenu(self):
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if self.menu is None:
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self.menu = QtGui.QMenu()
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self.menu.setTitle("ROI")
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remAct = QtGui.QAction("Remove ROI", self.menu)
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remAct.triggered.connect(self.removeClicked)
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self.menu.addAction(remAct)
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self.menu.remAct = remAct
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return self.menu
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def removeClicked(self):
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## Send remove event only after we have exited the menu event handler
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self.removeTimer = QtCore.QTimer()
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self.removeTimer.timeout.connect(lambda: self.sigRemoveRequested.emit(self))
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self.removeTimer.start(0)
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def mouseDragEvent(self, ev):
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if ev.isStart():
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#p = ev.pos()
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#if not self.isMoving and not self.shape().contains(p):
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#ev.ignore()
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#return
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if ev.button() == QtCore.Qt.LeftButton:
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self.setSelected(True)
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if self.translatable:
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self.isMoving = True
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self.preMoveState = self.getState()
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self.cursorOffset = self.pos() - self.mapToParent(ev.buttonDownPos())
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self.sigRegionChangeStarted.emit(self)
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ev.accept()
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else:
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ev.ignore()
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elif ev.isFinish():
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if self.translatable:
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if self.isMoving:
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self.stateChangeFinished()
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self.isMoving = False
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return
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if self.translatable and self.isMoving and ev.buttons() == QtCore.Qt.LeftButton:
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snap = True if (ev.modifiers() & QtCore.Qt.ControlModifier) else None
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newPos = self.mapToParent(ev.pos()) + self.cursorOffset
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self.translate(newPos - self.pos(), snap=snap, finish=False)
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def mouseClickEvent(self, ev):
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if ev.button() == QtCore.Qt.RightButton and self.isMoving:
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ev.accept()
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self.cancelMove()
|
|
if ev.button() == QtCore.Qt.RightButton and self.contextMenuEnabled():
|
|
self.raiseContextMenu(ev)
|
|
ev.accept()
|
|
elif int(ev.button() & self.acceptedMouseButtons()) > 0:
|
|
ev.accept()
|
|
self.sigClicked.emit(self, ev)
|
|
else:
|
|
ev.ignore()
|
|
|
|
|
|
|
|
|
|
def cancelMove(self):
|
|
self.isMoving = False
|
|
self.setState(self.preMoveState)
|
|
|
|
|
|
#def pointDragEvent(self, pt, ev):
|
|
### just for handling drag start/stop.
|
|
### drag moves are handled through movePoint()
|
|
|
|
#if ev.isStart():
|
|
#self.isMoving = True
|
|
#self.preMoveState = self.getState()
|
|
|
|
#self.sigRegionChangeStarted.emit(self)
|
|
#elif ev.isFinish():
|
|
#self.isMoving = False
|
|
#self.sigRegionChangeFinished.emit(self)
|
|
#return
|
|
|
|
|
|
#def pointPressEvent(self, pt, ev):
|
|
##print "press"
|
|
#self.isMoving = True
|
|
#self.preMoveState = self.getState()
|
|
|
|
##self.emit(QtCore.SIGNAL('regionChangeStarted'), self)
|
|
#self.sigRegionChangeStarted.emit(self)
|
|
##self.pressPos = self.mapFromScene(ev.scenePos())
|
|
##self.pressHandlePos = self.handles[pt]['item'].pos()
|
|
|
|
#def pointReleaseEvent(self, pt, ev):
|
|
##print "release"
|
|
#self.isMoving = False
|
|
##self.emit(QtCore.SIGNAL('regionChangeFinished'), self)
|
|
#self.sigRegionChangeFinished.emit(self)
|
|
|
|
#def pointMoveEvent(self, pt, ev):
|
|
#self.movePoint(pt, ev.scenePos(), ev.modifiers())
|
|
|
|
|
|
def checkPointMove(self, handle, pos, modifiers):
|
|
"""When handles move, they must ask the ROI if the move is acceptable.
|
|
By default, this always returns True. Subclasses may wish override.
|
|
"""
|
|
return True
|
|
|
|
|
|
def movePoint(self, handle, pos, modifiers=QtCore.Qt.KeyboardModifier(), finish=True):
|
|
## called by Handles when they are moved.
|
|
## pos is the new position of the handle in scene coords, as requested by the handle.
|
|
|
|
newState = self.stateCopy()
|
|
index = self.indexOfHandle(handle)
|
|
h = self.handles[index]
|
|
p0 = self.mapToScene(h['pos'] * self.state['size'])
|
|
p1 = Point(pos)
|
|
|
|
## transform p0 and p1 into parent's coordinates (same as scene coords if there is no parent). I forget why.
|
|
p0 = self.mapSceneToParent(p0)
|
|
p1 = self.mapSceneToParent(p1)
|
|
|
|
## Handles with a 'center' need to know their local position relative to the center point (lp0, lp1)
|
|
if 'center' in h:
|
|
c = h['center']
|
|
cs = c * self.state['size']
|
|
lp0 = self.mapFromParent(p0) - cs
|
|
lp1 = self.mapFromParent(p1) - cs
|
|
|
|
if h['type'] == 't':
|
|
snap = True if (modifiers & QtCore.Qt.ControlModifier) else None
|
|
#if self.translateSnap or ():
|
|
#snap = Point(self.snapSize, self.snapSize)
|
|
self.translate(p1-p0, snap=snap, update=False)
|
|
|
|
elif h['type'] == 'f':
|
|
newPos = self.mapFromScene(pos)
|
|
h['item'].setPos(self.mapFromScene(pos))
|
|
h['pos'] = newPos
|
|
self.freeHandleMoved = True
|
|
#self.sigRegionChanged.emit(self) ## should be taken care of by call to stateChanged()
|
|
|
|
elif h['type'] == 's':
|
|
## If a handle and its center have the same x or y value, we can't scale across that axis.
|
|
if h['center'][0] == h['pos'][0]:
|
|
lp1[0] = 0
|
|
if h['center'][1] == h['pos'][1]:
|
|
lp1[1] = 0
|
|
|
|
## snap
|
|
if self.scaleSnap or (modifiers & QtCore.Qt.ControlModifier):
|
|
lp1[0] = round(lp1[0] / self.snapSize) * self.snapSize
|
|
lp1[1] = round(lp1[1] / self.snapSize) * self.snapSize
|
|
|
|
## preserve aspect ratio (this can override snapping)
|
|
if h['lockAspect'] or (modifiers & QtCore.Qt.AltModifier):
|
|
#arv = Point(self.preMoveState['size']) -
|
|
lp1 = lp1.proj(lp0)
|
|
|
|
## determine scale factors and new size of ROI
|
|
hs = h['pos'] - c
|
|
if hs[0] == 0:
|
|
hs[0] = 1
|
|
if hs[1] == 0:
|
|
hs[1] = 1
|
|
newSize = lp1 / hs
|
|
|
|
## Perform some corrections and limit checks
|
|
if newSize[0] == 0:
|
|
newSize[0] = newState['size'][0]
|
|
if newSize[1] == 0:
|
|
newSize[1] = newState['size'][1]
|
|
if not self.invertible:
|
|
if newSize[0] < 0:
|
|
newSize[0] = newState['size'][0]
|
|
if newSize[1] < 0:
|
|
newSize[1] = newState['size'][1]
|
|
if self.aspectLocked:
|
|
newSize[0] = newSize[1]
|
|
|
|
## Move ROI so the center point occupies the same scene location after the scale
|
|
s0 = c * self.state['size']
|
|
s1 = c * newSize
|
|
cc = self.mapToParent(s0 - s1) - self.mapToParent(Point(0, 0))
|
|
|
|
## update state, do more boundary checks
|
|
newState['size'] = newSize
|
|
newState['pos'] = newState['pos'] + cc
|
|
if self.maxBounds is not None:
|
|
r = self.stateRect(newState)
|
|
if not self.maxBounds.contains(r):
|
|
return
|
|
|
|
self.setPos(newState['pos'], update=False)
|
|
self.setSize(newState['size'], update=False)
|
|
|
|
elif h['type'] in ['r', 'rf']:
|
|
if h['type'] == 'rf':
|
|
self.freeHandleMoved = True
|
|
|
|
if not self.rotateAllowed:
|
|
return
|
|
## If the handle is directly over its center point, we can't compute an angle.
|
|
if lp1.length() == 0 or lp0.length() == 0:
|
|
return
|
|
|
|
## determine new rotation angle, constrained if necessary
|
|
ang = newState['angle'] - lp0.angle(lp1)
|
|
if ang is None: ## this should never happen..
|
|
return
|
|
if self.rotateSnap or (modifiers & QtCore.Qt.ControlModifier):
|
|
ang = round(ang / 15.) * 15. ## 180/12 = 15
|
|
|
|
## create rotation transform
|
|
tr = QtGui.QTransform()
|
|
tr.rotate(ang)
|
|
|
|
## move ROI so that center point remains stationary after rotate
|
|
cc = self.mapToParent(cs) - (tr.map(cs) + self.state['pos'])
|
|
newState['angle'] = ang
|
|
newState['pos'] = newState['pos'] + cc
|
|
|
|
## check boundaries, update
|
|
if self.maxBounds is not None:
|
|
r = self.stateRect(newState)
|
|
if not self.maxBounds.contains(r):
|
|
return
|
|
#self.setTransform(tr)
|
|
self.setPos(newState['pos'], update=False)
|
|
self.setAngle(ang, update=False)
|
|
#self.state = newState
|
|
|
|
## If this is a free-rotate handle, its distance from the center may change.
|
|
|
|
if h['type'] == 'rf':
|
|
h['item'].setPos(self.mapFromScene(p1)) ## changes ROI coordinates of handle
|
|
|
|
elif h['type'] == 'sr':
|
|
if h['center'][0] == h['pos'][0]:
|
|
scaleAxis = 1
|
|
else:
|
|
scaleAxis = 0
|
|
|
|
if lp1.length() == 0 or lp0.length() == 0:
|
|
return
|
|
|
|
ang = newState['angle'] - lp0.angle(lp1)
|
|
if ang is None:
|
|
return
|
|
if self.rotateSnap or (modifiers & QtCore.Qt.ControlModifier):
|
|
#ang = round(ang / (np.pi/12.)) * (np.pi/12.)
|
|
ang = round(ang / 15.) * 15.
|
|
|
|
hs = abs(h['pos'][scaleAxis] - c[scaleAxis])
|
|
newState['size'][scaleAxis] = lp1.length() / hs
|
|
#if self.scaleSnap or (modifiers & QtCore.Qt.ControlModifier):
|
|
if self.scaleSnap: ## use CTRL only for angular snap here.
|
|
newState['size'][scaleAxis] = round(newState['size'][scaleAxis] / self.snapSize) * self.snapSize
|
|
if newState['size'][scaleAxis] == 0:
|
|
newState['size'][scaleAxis] = 1
|
|
|
|
c1 = c * newState['size']
|
|
tr = QtGui.QTransform()
|
|
tr.rotate(ang)
|
|
|
|
cc = self.mapToParent(cs) - (tr.map(c1) + self.state['pos'])
|
|
newState['angle'] = ang
|
|
newState['pos'] = newState['pos'] + cc
|
|
if self.maxBounds is not None:
|
|
r = self.stateRect(newState)
|
|
if not self.maxBounds.contains(r):
|
|
return
|
|
#self.setTransform(tr)
|
|
#self.setPos(newState['pos'], update=False)
|
|
#self.prepareGeometryChange()
|
|
#self.state = newState
|
|
self.setState(newState, update=False)
|
|
|
|
self.stateChanged(finish=finish)
|
|
|
|
def stateChanged(self, finish=True):
|
|
"""Process changes to the state of the ROI.
|
|
If there are any changes, then the positions of handles are updated accordingly
|
|
and sigRegionChanged is emitted. If finish is True, then
|
|
sigRegionChangeFinished will also be emitted."""
|
|
|
|
changed = False
|
|
if self.lastState is None:
|
|
changed = True
|
|
else:
|
|
for k in list(self.state.keys()):
|
|
if self.state[k] != self.lastState[k]:
|
|
changed = True
|
|
|
|
self.prepareGeometryChange()
|
|
if changed:
|
|
## Move all handles to match the current configuration of the ROI
|
|
for h in self.handles:
|
|
if h['item'] in self.childItems():
|
|
p = h['pos']
|
|
h['item'].setPos(h['pos'] * self.state['size'])
|
|
#else:
|
|
# trans = self.state['pos']-self.lastState['pos']
|
|
# h['item'].setPos(h['pos'] + h['item'].parentItem().mapFromParent(trans))
|
|
|
|
self.update()
|
|
self.sigRegionChanged.emit(self)
|
|
elif self.freeHandleMoved:
|
|
self.sigRegionChanged.emit(self)
|
|
|
|
self.freeHandleMoved = False
|
|
self.lastState = self.stateCopy()
|
|
|
|
if finish:
|
|
self.stateChangeFinished()
|
|
|
|
def stateChangeFinished(self):
|
|
self.sigRegionChangeFinished.emit(self)
|
|
|
|
def stateRect(self, state):
|
|
r = QtCore.QRectF(0, 0, state['size'][0], state['size'][1])
|
|
tr = QtGui.QTransform()
|
|
#tr.rotate(-state['angle'] * 180 / np.pi)
|
|
tr.rotate(-state['angle'])
|
|
r = tr.mapRect(r)
|
|
return r.adjusted(state['pos'][0], state['pos'][1], state['pos'][0], state['pos'][1])
|
|
|
|
|
|
def getSnapPosition(self, pos, snap=None):
|
|
## Given that pos has been requested, return the nearest snap-to position
|
|
## optionally, snap may be passed in to specify a rectangular snap grid.
|
|
## override this function for more interesting snap functionality..
|
|
|
|
if snap is None or snap is True:
|
|
if self.snapSize is None:
|
|
return pos
|
|
snap = Point(self.snapSize, self.snapSize)
|
|
|
|
return Point(
|
|
round(pos[0] / snap[0]) * snap[0],
|
|
round(pos[1] / snap[1]) * snap[1]
|
|
)
|
|
|
|
|
|
def boundingRect(self):
|
|
return QtCore.QRectF(0, 0, self.state['size'][0], self.state['size'][1]).normalized()
|
|
|
|
def paint(self, p, opt, widget):
|
|
p.save()
|
|
r = self.boundingRect()
|
|
p.setRenderHint(QtGui.QPainter.Antialiasing)
|
|
p.setPen(self.currentPen)
|
|
p.translate(r.left(), r.top())
|
|
p.scale(r.width(), r.height())
|
|
p.drawRect(0, 0, 1, 1)
|
|
p.restore()
|
|
|
|
def getArraySlice(self, data, img, axes=(0,1), returnSlice=True):
|
|
"""Return a tuple of slice objects that can be used to slice the region from data covered by this ROI.
|
|
Also returns the transform which maps the ROI into data coordinates.
|
|
|
|
If returnSlice is set to False, the function returns a pair of tuples with the values that would have
|
|
been used to generate the slice objects. ((ax0Start, ax0Stop), (ax1Start, ax1Stop))"""
|
|
#print "getArraySlice"
|
|
|
|
## Determine shape of array along ROI axes
|
|
dShape = (data.shape[axes[0]], data.shape[axes[1]])
|
|
#print " dshape", dShape
|
|
|
|
## Determine transform that maps ROI bounding box to image coordinates
|
|
tr = self.sceneTransform() * fn.invertQTransform(img.sceneTransform())
|
|
|
|
## Modify transform to scale from image coords to data coords
|
|
#m = QtGui.QTransform()
|
|
tr.scale(float(dShape[0]) / img.width(), float(dShape[1]) / img.height())
|
|
#tr = tr * m
|
|
|
|
## Transform ROI bounds into data bounds
|
|
dataBounds = tr.mapRect(self.boundingRect())
|
|
#print " boundingRect:", self.boundingRect()
|
|
#print " dataBounds:", dataBounds
|
|
|
|
## Intersect transformed ROI bounds with data bounds
|
|
intBounds = dataBounds.intersect(QtCore.QRectF(0, 0, dShape[0], dShape[1]))
|
|
#print " intBounds:", intBounds
|
|
|
|
## Determine index values to use when referencing the array.
|
|
bounds = (
|
|
(int(min(intBounds.left(), intBounds.right())), int(1+max(intBounds.left(), intBounds.right()))),
|
|
(int(min(intBounds.bottom(), intBounds.top())), int(1+max(intBounds.bottom(), intBounds.top())))
|
|
)
|
|
#print " bounds:", bounds
|
|
|
|
if returnSlice:
|
|
## Create slice objects
|
|
sl = [slice(None)] * data.ndim
|
|
sl[axes[0]] = slice(*bounds[0])
|
|
sl[axes[1]] = slice(*bounds[1])
|
|
return tuple(sl), tr
|
|
else:
|
|
return bounds, tr
|
|
|
|
def getArrayRegion(self, data, img, axes=(0,1), returnMappedCoords=False, **kwds):
|
|
"""Use the position and orientation of this ROI relative to an imageItem to pull a slice from an array.
|
|
|
|
This method uses :func:`affineSlice <pyqtgraph.affineSlice>` to generate
|
|
the slice from *data* and uses :func:`getAffineSliceParams <pyqtgraph.ROI.getAffineSliceParams>` to determine the parameters to
|
|
pass to :func:`affineSlice <pyqtgraph.affineSlice>`.
|
|
|
|
If *returnMappedCoords* is True, then the method returns a tuple (result, coords)
|
|
such that coords is the set of coordinates used to interpolate values from the original
|
|
data, mapped into the parent coordinate system of the image. This is useful, when slicing
|
|
data from images that have been transformed, for determining the location of each value
|
|
in the sliced data.
|
|
|
|
All extra keyword arguments are passed to :func:`affineSlice <pyqtgraph.affineSlice>`.
|
|
"""
|
|
|
|
shape, vectors, origin = self.getAffineSliceParams(data, img, axes)
|
|
if not returnMappedCoords:
|
|
return fn.affineSlice(data, shape=shape, vectors=vectors, origin=origin, axes=axes, **kwds)
|
|
else:
|
|
kwds['returnCoords'] = True
|
|
result, coords = fn.affineSlice(data, shape=shape, vectors=vectors, origin=origin, axes=axes, **kwds)
|
|
tr = fn.transformToArray(img.transform())[:,:2].reshape((3, 2) + (1,)*(coords.ndim-1))
|
|
coords = coords[np.newaxis, ...]
|
|
mapped = (tr*coords).sum(axis=0)
|
|
return result, mapped
|
|
|
|
|
|
### transpose data so x and y are the first 2 axes
|
|
#trAx = range(0, data.ndim)
|
|
#trAx.remove(axes[0])
|
|
#trAx.remove(axes[1])
|
|
#tr1 = tuple(axes) + tuple(trAx)
|
|
#arr = data.transpose(tr1)
|
|
|
|
### Determine the minimal area of the data we will need
|
|
#(dataBounds, roiDataTransform) = self.getArraySlice(data, img, returnSlice=False, axes=axes)
|
|
|
|
### Pad data boundaries by 1px if possible
|
|
#dataBounds = (
|
|
#(max(dataBounds[0][0]-1, 0), min(dataBounds[0][1]+1, arr.shape[0])),
|
|
#(max(dataBounds[1][0]-1, 0), min(dataBounds[1][1]+1, arr.shape[1]))
|
|
#)
|
|
|
|
### Extract minimal data from array
|
|
#arr1 = arr[dataBounds[0][0]:dataBounds[0][1], dataBounds[1][0]:dataBounds[1][1]]
|
|
|
|
### Update roiDataTransform to reflect this extraction
|
|
#roiDataTransform *= QtGui.QTransform().translate(-dataBounds[0][0], -dataBounds[1][0])
|
|
#### (roiDataTransform now maps from ROI coords to extracted data coords)
|
|
|
|
|
|
### Rotate array
|
|
#if abs(self.state['angle']) > 1e-5:
|
|
#arr2 = ndimage.rotate(arr1, self.state['angle'] * 180 / np.pi, order=1)
|
|
|
|
### update data transforms to reflect this rotation
|
|
#rot = QtGui.QTransform().rotate(self.state['angle'] * 180 / np.pi)
|
|
#roiDataTransform *= rot
|
|
|
|
### The rotation also causes a shift which must be accounted for:
|
|
#dataBound = QtCore.QRectF(0, 0, arr1.shape[0], arr1.shape[1])
|
|
#rotBound = rot.mapRect(dataBound)
|
|
#roiDataTransform *= QtGui.QTransform().translate(-rotBound.left(), -rotBound.top())
|
|
|
|
#else:
|
|
#arr2 = arr1
|
|
|
|
|
|
|
|
#### Shift off partial pixels
|
|
## 1. map ROI into current data space
|
|
#roiBounds = roiDataTransform.mapRect(self.boundingRect())
|
|
|
|
## 2. Determine amount to shift data
|
|
#shift = (int(roiBounds.left()) - roiBounds.left(), int(roiBounds.bottom()) - roiBounds.bottom())
|
|
#if abs(shift[0]) > 1e-6 or abs(shift[1]) > 1e-6:
|
|
## 3. pad array with 0s before shifting
|
|
#arr2a = np.zeros((arr2.shape[0]+2, arr2.shape[1]+2) + arr2.shape[2:], dtype=arr2.dtype)
|
|
#arr2a[1:-1, 1:-1] = arr2
|
|
|
|
## 4. shift array and udpate transforms
|
|
#arr3 = ndimage.shift(arr2a, shift + (0,)*(arr2.ndim-2), order=1)
|
|
#roiDataTransform *= QtGui.QTransform().translate(1+shift[0], 1+shift[1])
|
|
#else:
|
|
#arr3 = arr2
|
|
|
|
|
|
#### Extract needed region from rotated/shifted array
|
|
## 1. map ROI into current data space (round these values off--they should be exact integer values at this point)
|
|
#roiBounds = roiDataTransform.mapRect(self.boundingRect())
|
|
##print self, roiBounds.height()
|
|
##import traceback
|
|
##traceback.print_stack()
|
|
|
|
#roiBounds = QtCore.QRect(round(roiBounds.left()), round(roiBounds.top()), round(roiBounds.width()), round(roiBounds.height()))
|
|
|
|
##2. intersect ROI with data bounds
|
|
#dataBounds = roiBounds.intersect(QtCore.QRect(0, 0, arr3.shape[0], arr3.shape[1]))
|
|
|
|
##3. Extract data from array
|
|
#db = dataBounds
|
|
#bounds = (
|
|
#(db.left(), db.right()+1),
|
|
#(db.top(), db.bottom()+1)
|
|
#)
|
|
#arr4 = arr3[bounds[0][0]:bounds[0][1], bounds[1][0]:bounds[1][1]]
|
|
|
|
#### Create zero array in size of ROI
|
|
#arr5 = np.zeros((roiBounds.width(), roiBounds.height()) + arr4.shape[2:], dtype=arr4.dtype)
|
|
|
|
### Fill array with ROI data
|
|
#orig = Point(dataBounds.topLeft() - roiBounds.topLeft())
|
|
#subArr = arr5[orig[0]:orig[0]+arr4.shape[0], orig[1]:orig[1]+arr4.shape[1]]
|
|
#subArr[:] = arr4[:subArr.shape[0], :subArr.shape[1]]
|
|
|
|
|
|
### figure out the reverse transpose order
|
|
#tr2 = np.array(tr1)
|
|
#for i in range(0, len(tr2)):
|
|
#tr2[tr1[i]] = i
|
|
#tr2 = tuple(tr2)
|
|
|
|
### Untranspose array before returning
|
|
#return arr5.transpose(tr2)
|
|
|
|
def getAffineSliceParams(self, data, img, axes=(0.1)):
|
|
"""
|
|
Returns the parameters needed to use :func:`affineSlice <pyqtgraph.affineSlice>` to
|
|
extract a subset of *data* using this ROI and *img* to specify the subset.
|
|
|
|
See :func:`getArrayRegion <pyqtgraph.ROI.getArrayRegion>` for more information.
|
|
"""
|
|
if self.scene() is not img.scene():
|
|
raise Exception("ROI and target item must be members of the same scene.")
|
|
|
|
shape = self.state['size']
|
|
|
|
origin = self.mapToItem(img, QtCore.QPointF(0, 0))
|
|
|
|
## vx and vy point in the directions of the slice axes, but must be scaled properly
|
|
vx = self.mapToItem(img, QtCore.QPointF(1, 0)) - origin
|
|
vy = self.mapToItem(img, QtCore.QPointF(0, 1)) - origin
|
|
|
|
lvx = np.sqrt(vx.x()**2 + vx.y()**2)
|
|
lvy = np.sqrt(vy.x()**2 + vy.y()**2)
|
|
pxLen = img.width() / float(data.shape[axes[0]])
|
|
#img.width is number of pixels or width of item?
|
|
#need pxWidth and pxHeight instead of pxLen ?
|
|
sx = pxLen / lvx
|
|
sy = pxLen / lvy
|
|
|
|
vectors = ((vx.x()*sx, vx.y()*sx), (vy.x()*sy, vy.y()*sy))
|
|
shape = self.state['size']
|
|
shape = [abs(shape[0]/sx), abs(shape[1]/sy)]
|
|
|
|
origin = (origin.x(), origin.y())
|
|
return shape, vectors, origin
|
|
|
|
def getGlobalTransform(self, relativeTo=None):
|
|
"""Return global transformation (rotation angle+translation) required to move
|
|
from relative state to current state. If relative state isn't specified,
|
|
then we use the state of the ROI when mouse is pressed."""
|
|
if relativeTo == None:
|
|
relativeTo = self.preMoveState
|
|
st = self.getState()
|
|
|
|
## this is only allowed because we will be comparing the two
|
|
relativeTo['scale'] = relativeTo['size']
|
|
st['scale'] = st['size']
|
|
|
|
|
|
|
|
t1 = SRTTransform(relativeTo)
|
|
t2 = SRTTransform(st)
|
|
return t2/t1
|
|
|
|
|
|
#st = self.getState()
|
|
|
|
### rotation
|
|
#ang = (st['angle']-relativeTo['angle']) * 180. / 3.14159265358
|
|
#rot = QtGui.QTransform()
|
|
#rot.rotate(-ang)
|
|
|
|
### We need to come up with a universal transformation--one that can be applied to other objects
|
|
### such that all maintain alignment.
|
|
### More specifically, we need to turn the ROI's position and angle into
|
|
### a rotation _around the origin_ and a translation.
|
|
|
|
#p0 = Point(relativeTo['pos'])
|
|
|
|
### base position, rotated
|
|
#p1 = rot.map(p0)
|
|
|
|
#trans = Point(st['pos']) - p1
|
|
#return trans, ang
|
|
|
|
def applyGlobalTransform(self, tr):
|
|
st = self.getState()
|
|
|
|
st['scale'] = st['size']
|
|
st = SRTTransform(st)
|
|
st = (st * tr).saveState()
|
|
st['size'] = st['scale']
|
|
self.setState(st)
|
|
|
|
|
|
class Handle(UIGraphicsItem):
|
|
|
|
types = { ## defines number of sides, start angle for each handle type
|
|
't': (4, np.pi/4),
|
|
'f': (4, np.pi/4),
|
|
's': (4, 0),
|
|
'r': (12, 0),
|
|
'sr': (12, 0),
|
|
'rf': (12, 0),
|
|
}
|
|
|
|
sigClicked = QtCore.Signal(object, object) # self, event
|
|
sigRemoveRequested = QtCore.Signal(object) # self
|
|
|
|
def __init__(self, radius, typ=None, pen=(200, 200, 220), parent=None, deletable=False):
|
|
#print " create item with parent", parent
|
|
#self.bounds = QtCore.QRectF(-1e-10, -1e-10, 2e-10, 2e-10)
|
|
#self.setFlags(self.ItemIgnoresTransformations | self.ItemSendsScenePositionChanges)
|
|
self.rois = []
|
|
self.radius = radius
|
|
self.typ = typ
|
|
self.pen = fn.mkPen(pen)
|
|
self.currentPen = self.pen
|
|
self.pen.setWidth(0)
|
|
self.pen.setCosmetic(True)
|
|
self.isMoving = False
|
|
self.sides, self.startAng = self.types[typ]
|
|
self.buildPath()
|
|
self._shape = None
|
|
self.menu = self.buildMenu()
|
|
|
|
UIGraphicsItem.__init__(self, parent=parent)
|
|
self.setAcceptedMouseButtons(QtCore.Qt.NoButton)
|
|
self.deletable = deletable
|
|
if deletable:
|
|
self.setAcceptedMouseButtons(QtCore.Qt.RightButton)
|
|
#self.updateShape()
|
|
self.setZValue(11)
|
|
|
|
def connectROI(self, roi):
|
|
### roi is the "parent" roi, i is the index of the handle in roi.handles
|
|
self.rois.append(roi)
|
|
|
|
def disconnectROI(self, roi):
|
|
self.rois.remove(roi)
|
|
#for i, r in enumerate(self.roi):
|
|
#if r[0] == roi:
|
|
#self.roi.pop(i)
|
|
|
|
#def close(self):
|
|
#for r in self.roi:
|
|
#r.removeHandle(self)
|
|
|
|
def setDeletable(self, b):
|
|
self.deletable = b
|
|
if b:
|
|
self.setAcceptedMouseButtons(self.acceptedMouseButtons() | QtCore.Qt.RightButton)
|
|
else:
|
|
self.setAcceptedMouseButtons(self.acceptedMouseButtons() & ~QtCore.Qt.RightButton)
|
|
|
|
def removeClicked(self):
|
|
self.sigRemoveRequested.emit(self)
|
|
|
|
def hoverEvent(self, ev):
|
|
hover = False
|
|
if not ev.isExit():
|
|
if ev.acceptDrags(QtCore.Qt.LeftButton):
|
|
hover=True
|
|
for btn in [QtCore.Qt.LeftButton, QtCore.Qt.RightButton, QtCore.Qt.MidButton]:
|
|
if int(self.acceptedMouseButtons() & btn) > 0 and ev.acceptClicks(btn):
|
|
hover=True
|
|
|
|
if hover:
|
|
self.currentPen = fn.mkPen(255, 255,0)
|
|
else:
|
|
self.currentPen = self.pen
|
|
self.update()
|
|
#if (not ev.isExit()) and ev.acceptDrags(QtCore.Qt.LeftButton):
|
|
#self.currentPen = fn.mkPen(255, 255,0)
|
|
#else:
|
|
#self.currentPen = self.pen
|
|
#self.update()
|
|
|
|
|
|
|
|
def mouseClickEvent(self, ev):
|
|
## right-click cancels drag
|
|
if ev.button() == QtCore.Qt.RightButton and self.isMoving:
|
|
self.isMoving = False ## prevents any further motion
|
|
self.movePoint(self.startPos, finish=True)
|
|
#for r in self.roi:
|
|
#r[0].cancelMove()
|
|
ev.accept()
|
|
elif int(ev.button() & self.acceptedMouseButtons()) > 0:
|
|
ev.accept()
|
|
if ev.button() == QtCore.Qt.RightButton and self.deletable:
|
|
self.raiseContextMenu(ev)
|
|
self.sigClicked.emit(self, ev)
|
|
else:
|
|
ev.ignore()
|
|
|
|
#elif self.deletable:
|
|
#ev.accept()
|
|
#self.raiseContextMenu(ev)
|
|
#else:
|
|
#ev.ignore()
|
|
|
|
def buildMenu(self):
|
|
menu = QtGui.QMenu()
|
|
menu.setTitle("Handle")
|
|
self.removeAction = menu.addAction("Remove handle", self.removeClicked)
|
|
return menu
|
|
|
|
def getMenu(self):
|
|
return self.menu
|
|
|
|
|
|
def getContextMenus(self, event):
|
|
return [self.menu]
|
|
|
|
def raiseContextMenu(self, ev):
|
|
menu = self.scene().addParentContextMenus(self, self.getMenu(), ev)
|
|
|
|
## Make sure it is still ok to remove this handle
|
|
removeAllowed = all([r.checkRemoveHandle(self) for r in self.rois])
|
|
self.removeAction.setEnabled(removeAllowed)
|
|
pos = ev.screenPos()
|
|
menu.popup(QtCore.QPoint(pos.x(), pos.y()))
|
|
|
|
def mouseDragEvent(self, ev):
|
|
if ev.button() != QtCore.Qt.LeftButton:
|
|
return
|
|
ev.accept()
|
|
|
|
## Inform ROIs that a drag is happening
|
|
## note: the ROI is informed that the handle has moved using ROI.movePoint
|
|
## this is for other (more nefarious) purposes.
|
|
#for r in self.roi:
|
|
#r[0].pointDragEvent(r[1], ev)
|
|
|
|
if ev.isFinish():
|
|
if self.isMoving:
|
|
for r in self.rois:
|
|
r.stateChangeFinished()
|
|
self.isMoving = False
|
|
elif ev.isStart():
|
|
for r in self.rois:
|
|
r.handleMoveStarted()
|
|
self.isMoving = True
|
|
self.startPos = self.scenePos()
|
|
self.cursorOffset = self.scenePos() - ev.buttonDownScenePos()
|
|
|
|
if self.isMoving: ## note: isMoving may become False in mid-drag due to right-click.
|
|
pos = ev.scenePos() + self.cursorOffset
|
|
self.movePoint(pos, ev.modifiers(), finish=False)
|
|
|
|
def movePoint(self, pos, modifiers=QtCore.Qt.KeyboardModifier(), finish=True):
|
|
for r in self.rois:
|
|
if not r.checkPointMove(self, pos, modifiers):
|
|
return
|
|
#print "point moved; inform %d ROIs" % len(self.roi)
|
|
# A handle can be used by multiple ROIs; tell each to update its handle position
|
|
for r in self.rois:
|
|
r.movePoint(self, pos, modifiers, finish=finish)
|
|
|
|
def buildPath(self):
|
|
size = self.radius
|
|
self.path = QtGui.QPainterPath()
|
|
ang = self.startAng
|
|
dt = 2*np.pi / self.sides
|
|
for i in range(0, self.sides+1):
|
|
x = size * cos(ang)
|
|
y = size * sin(ang)
|
|
ang += dt
|
|
if i == 0:
|
|
self.path.moveTo(x, y)
|
|
else:
|
|
self.path.lineTo(x, y)
|
|
|
|
def paint(self, p, opt, widget):
|
|
### determine rotation of transform
|
|
#m = self.sceneTransform()
|
|
##mi = m.inverted()[0]
|
|
#v = m.map(QtCore.QPointF(1, 0)) - m.map(QtCore.QPointF(0, 0))
|
|
#va = np.arctan2(v.y(), v.x())
|
|
|
|
### Determine length of unit vector in painter's coords
|
|
##size = mi.map(Point(self.radius, self.radius)) - mi.map(Point(0, 0))
|
|
##size = (size.x()*size.x() + size.y() * size.y()) ** 0.5
|
|
#size = self.radius
|
|
|
|
#bounds = QtCore.QRectF(-size, -size, size*2, size*2)
|
|
#if bounds != self.bounds:
|
|
#self.bounds = bounds
|
|
#self.prepareGeometryChange()
|
|
p.setRenderHints(p.Antialiasing, True)
|
|
p.setPen(self.currentPen)
|
|
|
|
#p.rotate(va * 180. / 3.1415926)
|
|
#p.drawPath(self.path)
|
|
p.drawPath(self.shape())
|
|
#ang = self.startAng + va
|
|
#dt = 2*np.pi / self.sides
|
|
#for i in range(0, self.sides):
|
|
#x1 = size * cos(ang)
|
|
#y1 = size * sin(ang)
|
|
#x2 = size * cos(ang+dt)
|
|
#y2 = size * sin(ang+dt)
|
|
#ang += dt
|
|
#p.drawLine(Point(x1, y1), Point(x2, y2))
|
|
|
|
def shape(self):
|
|
if self._shape is None:
|
|
s = self.generateShape()
|
|
if s is None:
|
|
return self.shape
|
|
self._shape = s
|
|
self.prepareGeometryChange()
|
|
return self._shape
|
|
|
|
def boundingRect(self):
|
|
#print 'roi:', self.roi
|
|
s1 = self.shape()
|
|
#print " s1:", s1
|
|
#s2 = self.shape()
|
|
#print " s2:", s2
|
|
|
|
return self.shape().boundingRect()
|
|
|
|
def generateShape(self):
|
|
## determine rotation of transform
|
|
#m = self.sceneTransform() ## Qt bug: do not access sceneTransform() until we know this object has a scene.
|
|
#mi = m.inverted()[0]
|
|
|
|
dt = self.deviceTransform()
|
|
|
|
if dt is None:
|
|
self._shape = self.path
|
|
return None
|
|
|
|
v = dt.map(QtCore.QPointF(1, 0)) - dt.map(QtCore.QPointF(0, 0))
|
|
va = np.arctan2(v.y(), v.x())
|
|
|
|
dti = fn.invertQTransform(dt)
|
|
devPos = dt.map(QtCore.QPointF(0,0))
|
|
tr = QtGui.QTransform()
|
|
tr.translate(devPos.x(), devPos.y())
|
|
tr.rotate(va * 180. / 3.1415926)
|
|
|
|
return dti.map(tr.map(self.path))
|
|
|
|
|
|
def viewRangeChanged(self):
|
|
GraphicsObject.viewRangeChanged(self)
|
|
self._shape = None ## invalidate shape, recompute later if requested.
|
|
#self.updateShape()
|
|
|
|
#def itemChange(self, change, value):
|
|
#if change == self.ItemScenePositionHasChanged:
|
|
#self.updateShape()
|
|
|
|
|
|
class TestROI(ROI):
|
|
def __init__(self, pos, size, **args):
|
|
#QtGui.QGraphicsRectItem.__init__(self, pos[0], pos[1], size[0], size[1])
|
|
ROI.__init__(self, pos, size, **args)
|
|
#self.addTranslateHandle([0, 0])
|
|
self.addTranslateHandle([0.5, 0.5])
|
|
self.addScaleHandle([1, 1], [0, 0])
|
|
self.addScaleHandle([0, 0], [1, 1])
|
|
self.addScaleRotateHandle([1, 0.5], [0.5, 0.5])
|
|
self.addScaleHandle([0.5, 1], [0.5, 0.5])
|
|
self.addRotateHandle([1, 0], [0, 0])
|
|
self.addRotateHandle([0, 1], [1, 1])
|
|
|
|
|
|
|
|
class RectROI(ROI):
|
|
def __init__(self, pos, size, centered=False, sideScalers=False, **args):
|
|
#QtGui.QGraphicsRectItem.__init__(self, 0, 0, size[0], size[1])
|
|
ROI.__init__(self, pos, size, **args)
|
|
if centered:
|
|
center = [0.5, 0.5]
|
|
else:
|
|
center = [0, 0]
|
|
|
|
#self.addTranslateHandle(center)
|
|
self.addScaleHandle([1, 1], center)
|
|
if sideScalers:
|
|
self.addScaleHandle([1, 0.5], [center[0], 0.5])
|
|
self.addScaleHandle([0.5, 1], [0.5, center[1]])
|
|
|
|
class LineROI(ROI):
|
|
def __init__(self, pos1, pos2, width, **args):
|
|
pos1 = Point(pos1)
|
|
pos2 = Point(pos2)
|
|
d = pos2-pos1
|
|
l = d.length()
|
|
ang = Point(1, 0).angle(d)
|
|
ra = ang * np.pi / 180.
|
|
c = Point(-width/2. * sin(ra), -width/2. * cos(ra))
|
|
pos1 = pos1 + c
|
|
|
|
ROI.__init__(self, pos1, size=Point(l, width), angle=ang, **args)
|
|
self.addScaleRotateHandle([0, 0.5], [1, 0.5])
|
|
self.addScaleRotateHandle([1, 0.5], [0, 0.5])
|
|
self.addScaleHandle([0.5, 1], [0.5, 0.5])
|
|
|
|
|
|
class MultiLineROI(QtGui.QGraphicsObject):
|
|
|
|
sigRegionChangeFinished = QtCore.Signal(object)
|
|
sigRegionChangeStarted = QtCore.Signal(object)
|
|
sigRegionChanged = QtCore.Signal(object)
|
|
|
|
def __init__(self, points, width, pen=None, **args):
|
|
QtGui.QGraphicsObject.__init__(self)
|
|
self.pen = pen
|
|
self.roiArgs = args
|
|
if len(points) < 2:
|
|
raise Exception("Must start with at least 2 points")
|
|
self.lines = []
|
|
self.lines.append(ROI([0, 0], [1, 5], parent=self, pen=pen, **args))
|
|
self.lines[-1].addScaleHandle([0.5, 1], [0.5, 0.5])
|
|
h = self.lines[-1].addScaleRotateHandle([0, 0.5], [1, 0.5])
|
|
h.movePoint(points[0])
|
|
h.movePoint(points[0])
|
|
for i in range(1, len(points)):
|
|
h = self.lines[-1].addScaleRotateHandle([1, 0.5], [0, 0.5])
|
|
if i < len(points)-1:
|
|
self.lines.append(ROI([0, 0], [1, 5], parent=self, pen=pen, **args))
|
|
self.lines[-1].addScaleRotateHandle([0, 0.5], [1, 0.5], item=h)
|
|
h.movePoint(points[i])
|
|
h.movePoint(points[i])
|
|
|
|
for l in self.lines:
|
|
l.translatable = False
|
|
l.sigRegionChanged.connect(self.roiChangedEvent)
|
|
l.sigRegionChangeStarted.connect(self.roiChangeStartedEvent)
|
|
l.sigRegionChangeFinished.connect(self.roiChangeFinishedEvent)
|
|
|
|
def paint(self, *args):
|
|
pass
|
|
|
|
def boundingRect(self):
|
|
return QtCore.QRectF()
|
|
|
|
def roiChangedEvent(self):
|
|
w = self.lines[0].state['size'][1]
|
|
for l in self.lines[1:]:
|
|
w0 = l.state['size'][1]
|
|
if w == w0:
|
|
continue
|
|
l.scale([1.0, w/w0], center=[0.5,0.5])
|
|
self.sigRegionChanged.emit(self)
|
|
|
|
def roiChangeStartedEvent(self):
|
|
self.sigRegionChangeStarted.emit(self)
|
|
|
|
def roiChangeFinishedEvent(self):
|
|
self.sigRegionChangeFinished.emit(self)
|
|
|
|
|
|
def getArrayRegion(self, arr, img=None, axes=(0,1)):
|
|
rgns = []
|
|
for l in self.lines:
|
|
rgn = l.getArrayRegion(arr, img, axes=axes)
|
|
if rgn is None:
|
|
continue
|
|
#return None
|
|
rgns.append(rgn)
|
|
#print l.state['size']
|
|
|
|
## make sure orthogonal axis is the same size
|
|
## (sometimes fp errors cause differences)
|
|
ms = min([r.shape[axes[1]] for r in rgns])
|
|
sl = [slice(None)] * rgns[0].ndim
|
|
sl[axes[1]] = slice(0,ms)
|
|
rgns = [r[sl] for r in rgns]
|
|
#print [r.shape for r in rgns], axes
|
|
|
|
return np.concatenate(rgns, axis=axes[0])
|
|
|
|
|
|
class EllipseROI(ROI):
|
|
def __init__(self, pos, size, **args):
|
|
#QtGui.QGraphicsRectItem.__init__(self, 0, 0, size[0], size[1])
|
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ROI.__init__(self, pos, size, **args)
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self.addRotateHandle([1.0, 0.5], [0.5, 0.5])
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self.addScaleHandle([0.5*2.**-0.5 + 0.5, 0.5*2.**-0.5 + 0.5], [0.5, 0.5])
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def paint(self, p, opt, widget):
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r = self.boundingRect()
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p.setRenderHint(QtGui.QPainter.Antialiasing)
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p.setPen(self.currentPen)
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p.scale(r.width(), r.height())## workaround for GL bug
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r = QtCore.QRectF(r.x()/r.width(), r.y()/r.height(), 1,1)
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p.drawEllipse(r)
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def getArrayRegion(self, arr, img=None):
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arr = ROI.getArrayRegion(self, arr, img)
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if arr is None or arr.shape[0] == 0 or arr.shape[1] == 0:
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return None
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w = arr.shape[0]
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h = arr.shape[1]
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## generate an ellipsoidal mask
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mask = np.fromfunction(lambda x,y: (((x+0.5)/(w/2.)-1)**2+ ((y+0.5)/(h/2.)-1)**2)**0.5 < 1, (w, h))
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return arr * mask
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def shape(self):
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self.path = QtGui.QPainterPath()
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self.path.addEllipse(self.boundingRect())
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return self.path
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class CircleROI(EllipseROI):
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def __init__(self, pos, size, **args):
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ROI.__init__(self, pos, size, **args)
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self.aspectLocked = True
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#self.addTranslateHandle([0.5, 0.5])
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self.addScaleHandle([0.5*2.**-0.5 + 0.5, 0.5*2.**-0.5 + 0.5], [0.5, 0.5])
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class PolygonROI(ROI):
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def __init__(self, positions, pos=None, **args):
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if pos is None:
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pos = [0,0]
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ROI.__init__(self, pos, [1,1], **args)
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#ROI.__init__(self, positions[0])
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for p in positions:
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self.addFreeHandle(p)
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self.setZValue(1000)
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def listPoints(self):
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return [p['item'].pos() for p in self.handles]
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def movePoint(self, *args, **kargs):
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ROI.movePoint(self, *args, **kargs)
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self.prepareGeometryChange()
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for h in self.handles:
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h['pos'] = h['item'].pos()
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def paint(self, p, *args):
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p.setRenderHint(QtGui.QPainter.Antialiasing)
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p.setPen(self.currentPen)
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for i in range(len(self.handles)):
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h1 = self.handles[i]['item'].pos()
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h2 = self.handles[i-1]['item'].pos()
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p.drawLine(h1, h2)
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def boundingRect(self):
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r = QtCore.QRectF()
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for h in self.handles:
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r |= self.mapFromItem(h['item'], h['item'].boundingRect()).boundingRect() ## |= gives the union of the two QRectFs
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return r
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def shape(self):
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p = QtGui.QPainterPath()
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p.moveTo(self.handles[0]['item'].pos())
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for i in range(len(self.handles)):
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p.lineTo(self.handles[i]['item'].pos())
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return p
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def stateCopy(self):
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sc = {}
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sc['pos'] = Point(self.state['pos'])
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sc['size'] = Point(self.state['size'])
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sc['angle'] = self.state['angle']
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#sc['handles'] = self.handles
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return sc
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class PolyLineROI(ROI):
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"""Container class for multiple connected LineSegmentROIs. Responsible for adding new
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line segments, and for translation/(rotation?) of multiple lines together."""
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def __init__(self, positions, closed=False, pos=None, **args):
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if pos is None:
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pos = [0,0]
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#pen=args.get('pen', fn.mkPen((100,100,255)))
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ROI.__init__(self, pos, size=[1,1], **args)
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self.closed = closed
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self.segments = []
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for p in positions:
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self.addFreeHandle(p)
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start = -1 if self.closed else 0
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for i in range(start, len(self.handles)-1):
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self.addSegment(self.handles[i]['item'], self.handles[i+1]['item'])
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#for i in range(len(positions)-1):
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#h2 = self.addFreeHandle(positions[i+1])
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#segment = LineSegmentROI(handles=(h, h2), pen=pen, parent=self, movable=False)
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#self.segments.append(segment)
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#h = h2
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#for i, s in enumerate(self.segments):
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#h = s.handles[0]
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#self.addFreeHandle(h['pos'], item=h['item'])
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#s.setZValue(self.zValue() +1)
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#h = self.segments[-1].handles[1]
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#self.addFreeHandle(h['pos'], item=h['item'])
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#if closed:
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#h1 = self.handles[-1]['item']
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#h2 = self.handles[0]['item']
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#self.segments.append(LineSegmentROI([positions[-1], positions[0]], pos=pos, handles=(h1, h2), pen=pen, parent=self, movable=False))
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#h2.setParentItem(self.segments[-1])
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#for s in self.segments:
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#self.setSegmentSettings(s)
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#def movePoint(self, *args, **kargs):
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#pass
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def addSegment(self, h1, h2, index=None):
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seg = LineSegmentROI(handles=(h1, h2), pen=self.pen, parent=self, movable=False)
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if index is None:
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self.segments.append(seg)
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else:
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self.segments.insert(index, seg)
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seg.sigClicked.connect(self.segmentClicked)
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seg.setAcceptedMouseButtons(QtCore.Qt.LeftButton)
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seg.setZValue(self.zValue()+1)
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for h in seg.handles:
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h['item'].setDeletable(True)
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h['item'].setAcceptedMouseButtons(h['item'].acceptedMouseButtons() | QtCore.Qt.LeftButton) ## have these handles take left clicks too, so that handles cannot be added on top of other handles
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def setMouseHover(self, hover):
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## Inform all the ROI's segments that the mouse is(not) hovering over it
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#if self.mouseHovering == hover:
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#return
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#self.mouseHovering = hover
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ROI.setMouseHover(self, hover)
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for s in self.segments:
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s.setMouseHover(hover)
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def addHandle(self, info, index=None):
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h = ROI.addHandle(self, info, index=index)
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h.sigRemoveRequested.connect(self.removeHandle)
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return h
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def segmentClicked(self, segment, ev=None, pos=None): ## pos should be in this item's coordinate system
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if ev != None:
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pos = segment.mapToParent(ev.pos())
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elif pos != None:
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pos = pos
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else:
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raise Exception("Either an event or a position must be given.")
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h1 = segment.handles[0]['item']
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h2 = segment.handles[1]['item']
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i = self.segments.index(segment)
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h3 = self.addFreeHandle(pos, index=self.indexOfHandle(h2))
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self.addSegment(h3, h2, index=i+1)
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segment.replaceHandle(h2, h3)
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#def report(self):
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#for s in self.segments:
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#print s
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#for h in s.handles:
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#print " ", h
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#for h in self.handles:
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#print h
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def removeHandle(self, handle, updateSegments=True):
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ROI.removeHandle(self, handle)
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handle.sigRemoveRequested.disconnect(self.removeHandle)
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if not updateSegments:
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return
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segments = handle.rois[:]
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if len(segments) == 1:
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self.removeSegment(segments[0])
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else:
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handles = [h['item'] for h in segments[1].handles]
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handles.remove(handle)
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segments[0].replaceHandle(handle, handles[0])
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self.removeSegment(segments[1])
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def removeSegment(self, seg):
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for handle in seg.handles[:]:
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seg.removeHandle(handle['item'])
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self.segments.remove(seg)
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seg.sigClicked.disconnect(self.segmentClicked)
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self.scene().removeItem(seg)
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def checkRemoveHandle(self, h):
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## called when a handle is about to display its context menu
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if self.closed:
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return len(self.handles) > 3
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else:
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return len(self.handles) > 2
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def paint(self, p, *args):
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#for s in self.segments:
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#s.update()
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#p.setPen(self.currentPen)
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#p.setPen(fn.mkPen('w'))
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#p.drawRect(self.boundingRect())
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#p.drawPath(self.shape())
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pass
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def boundingRect(self):
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return self.shape().boundingRect()
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#r = QtCore.QRectF()
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#for h in self.handles:
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#r |= self.mapFromItem(h['item'], h['item'].boundingRect()).boundingRect() ## |= gives the union of the two QRectFs
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#return r
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def shape(self):
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p = QtGui.QPainterPath()
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p.moveTo(self.handles[0]['item'].pos())
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for i in range(len(self.handles)):
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p.lineTo(self.handles[i]['item'].pos())
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p.lineTo(self.handles[0]['item'].pos())
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return p
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class LineSegmentROI(ROI):
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"""
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ROI subclass with two freely-moving handles defining a line.
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"""
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def __init__(self, positions=(None, None), pos=None, handles=(None,None), **args):
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if pos is None:
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pos = [0,0]
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ROI.__init__(self, pos, [1,1], **args)
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#ROI.__init__(self, positions[0])
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if len(positions) > 2:
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raise Exception("LineSegmentROI can only be defined by 2 positions. This is an API change.")
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for i, p in enumerate(positions):
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self.addFreeHandle(p, item=handles[i])
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#self.setZValue(1000)
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#self.parentROI = None
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#self.hasParentROI = False
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#self.setAcceptsHandles(acceptsHandles)
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#def setParentROI(self, parent):
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#self.parentROI = parent
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#if parent != None:
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#self.hasParentROI = True
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#else:
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#self.hasParentROI = False
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#def setAcceptsHandles(self, b):
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#if b:
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#self.setAcceptedMouseButtons(QtCore.Qt.LeftButton)
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#else:
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#self.setAcceptedMouseButtons(QtCore.Qt.NoButton)
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#def close(self):
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##for h in self.handles:
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##if len(h['item'].roi) == 1:
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##h['item'].scene().removeItem(h['item'])
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##elif h['item'].parentItem() == self:
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##h['item'].setParentItem(self.parentItem())
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#self.scene().removeItem(self)
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#def handleRemoved(self, handle):
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#self.parentROI.handleRemoved(self, handle)
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#def hoverEvent(self, ev):
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#if (self.translatable or self.acceptsHandles) and (not ev.isExit()) and ev.acceptDrags(QtCore.Qt.LeftButton):
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##print " setHover: True"
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#self.setMouseHover(True)
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#self.sigHoverEvent.emit(self)
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#else:
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##print " setHover: False"
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#self.setMouseHover(False)
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#def mouseClickEvent(self, ev):
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#ROI.mouseClickEvent(self, ev) ## only checks for Right-clicks (for now anyway)
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#if ev.button() == QtCore.Qt.LeftButton:
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#if self.acceptsHandles:
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#ev.accept()
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#self.newHandleRequested(ev.pos()) ## ev.pos is the position in this item's coordinates
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#else:
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#ev.ignore()
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#def newHandleRequested(self, evPos):
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#print "newHandleRequested"
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#if evPos - self.handles[0].pos() == Point(0.,0.) or evPos-handles[1].pos() == Point(0.,0.):
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# return
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#self.parentROI.newHandleRequested(self, self.mapToParent(evPos)) ## so now evPos should be passed in in the parents coordinate system
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def listPoints(self):
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return [p['item'].pos() for p in self.handles]
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#def movePoint(self, *args, **kargs):
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#ROI.movePoint(self, *args, **kargs)
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#self.prepareGeometryChange()
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#for h in self.handles:
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#h['pos'] = h['item'].pos()
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def paint(self, p, *args):
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p.setRenderHint(QtGui.QPainter.Antialiasing)
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p.setPen(self.currentPen)
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h1 = self.handles[0]['item'].pos()
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h2 = self.handles[1]['item'].pos()
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p.drawLine(h1, h2)
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#p.setPen(fn.mkPen('w'))
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#p.drawPath(self.shape())
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#for i in range(len(self.handles)-1):
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#h1 = self.handles[i]['item'].pos()
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#h2 = self.handles[i+1]['item'].pos()
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#p.drawLine(h1, h2)
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def boundingRect(self):
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return self.shape().boundingRect()
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#r = QtCore.QRectF()
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#for h in self.handles:
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#r |= self.mapFromItem(h['item'], h['item'].boundingRect()).boundingRect() ## |= gives the union of the two QRectFs
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#return r
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def shape(self):
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p = QtGui.QPainterPath()
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#pw, ph = self.pixelSize()
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#pHyp = 4 * (pw**2 + ph**2)**0.5
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h1 = self.handles[0]['item'].pos()
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h2 = self.handles[1]['item'].pos()
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pxv = self.pixelVectors(h2-h1)[1]
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if pxv is None:
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return p
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pxv *= 4
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p.moveTo(h1+pxv)
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p.lineTo(h2+pxv)
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p.lineTo(h2-pxv)
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p.lineTo(h1-pxv)
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p.lineTo(h1+pxv)
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return p
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|
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#def stateCopy(self):
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#sc = {}
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#sc['pos'] = Point(self.state['pos'])
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#sc['size'] = Point(self.state['size'])
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#sc['angle'] = self.state['angle']
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##sc['handles'] = self.handles
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#return sc
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|
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def getArrayRegion(self, data, img, axes=(0,1)):
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"""
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Use the position of this ROI relative to an imageItem to pull a slice from an array.
|
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Since this pulls 1D data from a 2D coordinate system, the return value will have ndim = data.ndim-1
|
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"""
|
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|
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imgPts = [self.mapToItem(img, h['item'].pos()) for h in self.handles]
|
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rgns = []
|
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for i in range(len(imgPts)-1):
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d = Point(imgPts[i+1] - imgPts[i])
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o = Point(imgPts[i])
|
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r = fn.affineSlice(data, shape=(int(d.length()),), vectors=[d.norm()], origin=o, axes=axes, order=1)
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rgns.append(r)
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|
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return np.concatenate(rgns, axis=axes[0])
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|
|
|
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class SpiralROI(ROI):
|
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def __init__(self, pos=None, size=None, **args):
|
|
if size == None:
|
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size = [100e-6,100e-6]
|
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if pos == None:
|
|
pos = [0,0]
|
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ROI.__init__(self, pos, size, **args)
|
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self.translateSnap = False
|
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self.addFreeHandle([0.25,0], name='a')
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self.addRotateFreeHandle([1,0], [0,0], name='r')
|
|
#self.getRadius()
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|
#QtCore.connect(self, QtCore.SIGNAL('regionChanged'), self.
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|
|
|
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def getRadius(self):
|
|
radius = Point(self.handles[1]['item'].pos()).length()
|
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#r2 = radius[1]
|
|
#r3 = r2[0]
|
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return radius
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|
|
def boundingRect(self):
|
|
r = self.getRadius()
|
|
return QtCore.QRectF(-r*1.1, -r*1.1, 2.2*r, 2.2*r)
|
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#return self.bounds
|
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|
|
def movePoint(self, *args, **kargs):
|
|
ROI.movePoint(self, *args, **kargs)
|
|
self.prepareGeometryChange()
|
|
for h in self.handles:
|
|
h['pos'] = h['item'].pos()/self.state['size'][0]
|
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|
|
def stateChanged(self):
|
|
ROI.stateChanged(self)
|
|
if len(self.handles) > 1:
|
|
self.path = QtGui.QPainterPath()
|
|
h0 = Point(self.handles[0]['item'].pos()).length()
|
|
a = h0/(2.0*np.pi)
|
|
theta = 30.0*(2.0*np.pi)/360.0
|
|
self.path.moveTo(QtCore.QPointF(a*theta*cos(theta), a*theta*sin(theta)))
|
|
x0 = a*theta*cos(theta)
|
|
y0 = a*theta*sin(theta)
|
|
radius = self.getRadius()
|
|
theta += 20.0*(2.0*np.pi)/360.0
|
|
i = 0
|
|
while Point(x0, y0).length() < radius and i < 1000:
|
|
x1 = a*theta*cos(theta)
|
|
y1 = a*theta*sin(theta)
|
|
self.path.lineTo(QtCore.QPointF(x1,y1))
|
|
theta += 20.0*(2.0*np.pi)/360.0
|
|
x0 = x1
|
|
y0 = y1
|
|
i += 1
|
|
|
|
|
|
return self.path
|
|
|
|
|
|
def shape(self):
|
|
p = QtGui.QPainterPath()
|
|
p.addEllipse(self.boundingRect())
|
|
return p
|
|
|
|
def paint(self, p, *args):
|
|
p.setRenderHint(QtGui.QPainter.Antialiasing)
|
|
#path = self.shape()
|
|
p.setPen(self.currentPen)
|
|
p.drawPath(self.path)
|
|
p.setPen(QtGui.QPen(QtGui.QColor(255,0,0)))
|
|
p.drawPath(self.shape())
|
|
p.setPen(QtGui.QPen(QtGui.QColor(0,0,255)))
|
|
p.drawRect(self.boundingRect())
|
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|
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