lyx_mirror/src/frontends/LyXView.h

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// -*- C++ -*-
/**
* \file LyXView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bj<EFBFBD>nnes
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef LYXVIEW_H
#define LYXVIEW_H
#include "frontends/Delegates.h"
#include "support/strfwd.h"
#include <vector>
namespace lyx {
namespace support { class FileName; }
class Buffer;
class BufferView;
class FuncRequest;
class Inset;
class ToolbarInfo;
namespace frontend {
class Dialogs;
class WorkArea;
/**
* LyXView - main LyX window
*
* This class represents the main LyX window and provides
* accessor functions to its content.
*
* The eventual intention is that LyX will support a number
* of containing LyXViews. Currently a lot of code still
* relies on there being a single top-level view.
*
* Additionally we would like to support multiple views
* in a single LyXView.
*/
class LyXView
: public GuiBufferViewDelegate, public GuiBufferDelegate
{
public:
///
LyXView(int id) : id_(id) {}
///
virtual ~LyXView();
///
int id() const { return id_; }
///
virtual void close() = 0;
///
virtual void setFocus() = 0;
///
virtual WorkArea * workArea(Buffer & buffer) = 0;
///
virtual WorkArea * addWorkArea(Buffer & buffer) = 0;
///
virtual void setCurrentWorkArea(WorkArea * work_area) = 0;
///
virtual void removeWorkArea(WorkArea * work_area) = 0;
/// return the current WorkArea (the one that has the focus).
virtual WorkArea const * currentWorkArea() const = 0;
/// FIXME: This non-const access is needed because of
/// a mis-designed \c ControlSpellchecker.
virtual WorkArea * currentWorkArea() = 0;
/**
* This is called after the concrete view has been created.
* We have to have the toolbar and the other stuff created
* before we can populate it with this call.
*/
virtual void init() = 0;
enum Maximized {
NotMaximized,
VerticallyMaximized,
HorizontallyMaximized,
CompletelyMaximized
};
///
virtual void setGeometry(
unsigned int width,
unsigned int height,
int posx, int posy,
int maximize,
unsigned int iconSizeXY,
const std::string & geometryArg) = 0;
/// save the geometry state in the session manager.
virtual void saveGeometry() = 0;
/// show busy cursor
virtual void setBusy(bool) = 0;
//@{ generic accessor functions
/// \return the current buffer view.
virtual BufferView * view() = 0;
/// \return the buffer currently shown in this window
virtual Buffer * buffer() = 0;
virtual Buffer const * buffer() const = 0;
/// set a buffer to the current workarea.
virtual void setBuffer(Buffer * b) = 0; ///< \c Buffer to set.
///
virtual void openLayoutList() = 0;
///
virtual bool isToolbarVisible(std::string const & id) = 0;
///
virtual void showMiniBuffer(bool visible) = 0;
virtual void openMenu(docstring const & name) = 0;
/// get access to the dialogs
virtual Dialogs & getDialogs() = 0;
///
virtual Dialogs const & getDialogs() const = 0;
//@}
Polish the Toc and labels updating when loading a child document. Fix Bug 3860: Toc crash when loading a child documents. * BufferView::loadLyXFile(): simplify, transfer last part to LyXView::loadLyXFile(). Change return value to Buffer created by load (or 0 if none). Ultimately, this should all be moved to buffer_funcs.cpp, as it is no longer needed here. * Buffer::setParentName(): small fix to avoid recursive includes. * LyXView: - setBuffer(): properly update the labels and the Toc if this is [LOAD Child Document] command. Move buffer connection and disconnection, simplifying earlier code. - loadLyXFile(): get some code from BufferView::loadLyXFile() and from LyXFunc::LFUN_BUFFER_CHILD_OPEN, properly handle the child document case. There's a lot of overlap with setBuffer() here. This needs cleaning. * LyXFunc: add optional argument to LFUN_BUFFER_CHILD_OPEN to indicate if the document is being opened by LyX itself rather than the user (as on View>DVI, for example). * LyX: adapt to loadLyXFile() API changes. * insets/InsetInclude: use LFUN_BUFFER_CHILD_OPEN rather than calling loadLyXFile() directly. Make use of new optional argument. With this in place, the only thing missing for proper multipart document support is to automatically update the parent Buffer when switching from the parent Buffer. This would be very useful when you work with multiple document sharing the same child documents (as I often do). git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@18825 a592a061-630c-0410-9148-cb99ea01b6c8
2007-06-19 14:56:52 +00:00
/// load a buffer into the current workarea.
virtual Buffer * loadLyXFile(support::FileName const & name, ///< File to load.
bool tolastfiles = true) = 0; ///< append to the "Open recent" menu?
/// updates the possible layouts selectable
virtual void updateLayoutChoice(bool force) = 0;
/// update the toolbar
virtual void updateToolbars() = 0;
/// get toolbar info
virtual ToolbarInfo * getToolbarInfo(std::string const & name) = 0;
/// toggle toolbar state
virtual void toggleToolbarState(std::string const & name, bool allowauto) = 0;
/// update the status bar
virtual void updateStatusBar() = 0;
/// display a message in the view
virtual void message(docstring const &) = 0;
/// clear any temporary message and replace with current status
virtual void clearMessage() = 0;
/// reset autosave timer
virtual void resetAutosaveTimer() = 0;
/// dispatch to current BufferView
virtual void dispatch(FuncRequest const & cmd) = 0;
/** redraw \c inset in all the BufferViews in which it is currently
* visible. If successful return a pointer to the owning Buffer.
*/
virtual Buffer const * updateInset(Inset const *) = 0;
/// returns true if this view has the focus.
virtual bool hasFocus() const = 0;
/// show the error list to the user
virtual void showErrorList(std::string const &) = 0;
//
// GuiBufferDelegate
//
/// This function is called when the buffer structure is changed.
virtual void structureChanged() = 0;
/// This function is called when some parsing error shows up.
void errors(std::string const & err) { showErrorList(err); }
/// Reset autosave timers for all users.
void resetAutosaveTimers() { resetAutosaveTimer(); }
/// connect to signals in the given BufferView
virtual void connectBufferView(BufferView & bv) = 0;
/// disconnect from signals in the given BufferView
virtual void disconnectBufferView() = 0;
/// connect to signals in the given buffer
virtual void connectBuffer(Buffer & buf) = 0;
/// disconnect from signals in the given buffer
virtual void disconnectBuffer() = 0;
private:
/// noncopyable
LyXView(LyXView const &);
void operator=(LyXView const &);
///
int id_;
};
} // namespace frontend
} // namespace lyx
#endif // LYXVIEW_H