lyx_mirror/src/mathed/math_decorationinset.C

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#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "math_decorationinset.h"
#include "math_support.h"
#include "math_parser.h"
#include "math_mathmlstream.h"
#include "math_streamstr.h"
MathDecorationInset::MathDecorationInset(string const & name)
: MathNestInset(1), name_(name)
{}
MathInset * MathDecorationInset::clone() const
{
return new MathDecorationInset(*this);
}
bool MathDecorationInset::upper() const
{
return
name_ != "underbar" &&
name_ != "underline" &&
name_ != "underbrace" &&
name_ != "underleftarrow" &&
name_ != "underrightarrow";
}
bool MathDecorationInset::isScriptable() const
{
return
name_ == "overbrace" ||
name_ == "underbrace" ||
name_ == "overleftarrow" ||
name_ == "overrightarrow" ||
name_ == "underleftarrow" ||
name_ == "underrightarrow";
}
bool MathDecorationInset::protect() const
{
return
name_ == "overbrace" ||
name_ == "underbrace" ||
name_ == "overleftarrow" ||
name_ == "overrightarrow" ||
name_ == "underleftarrow" ||
name_ == "underrightarrow";
}
bool MathDecorationInset::wide() const
{
return
name_ == "overline" ||
name_ == "underline" ||
name_ == "overbrace" ||
name_ == "underbrace" ||
name_ == "overleftarrow" ||
name_ == "overrightarrow" ||
name_ == "widehat" ||
name_ == "widetilde" ||
name_ == "underleftarrow" ||
name_ == "underrightarrow";
}
void MathDecorationInset::metrics(MathMetricsInfo const & st) const
{
xcell(0).metrics(st);
size_ = st;
width_ = xcell(0).width();
ascent_ = xcell(0).ascent();
descent_ = xcell(0).descent();
dh_ = 6; //mathed_char_height(LM_TC_VAR, size(), 'I', ascent_, descent_);
if (upper()) {
dy_ = -ascent_ - dh_;
ascent_ += dh_ + 1;
} else {
dy_ = descent_ + 1;
descent_ += dh_ + 2;
}
}
void MathDecorationInset::draw(Painter & pain, int x, int y) const
{
xcell(0).draw(pain, x, y);
if (wide())
mathed_draw_deco(pain, x, y + dy_, width_, dh_, name_);
else {
int w = mathed_char_width(LM_TC_VAR, size_, 'x');
mathed_draw_deco(pain, x + (width_ - w) / 2, y + dy_, w, dh_, name_);
}
}
void MathDecorationInset::write(WriteStream & os) const
{
if (os.fragile() && protect())
os << "\\protect";
os << '\\' << name_ << '{' << cell(0) << '}';
}
void MathDecorationInset::normalize(NormalStream & os) const
{
os << "[deco " << name_ << ' ' << cell(0) << ']';
}