lyx_mirror/src/frontends/qt4/GuiApplication.h

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/**
* \file GuiApplication.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author unknown
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUIAPPLICATION_H
#define GUIAPPLICATION_H
#include "frontends/Application.h"
#include <QApplication>
#include <QList>
class QAbstractItemModel;
namespace lyx {
class BufferView;
class ColorCache;
class KeySymbol;
namespace support {
class FileName;
}
namespace frontend {
class GuiView;
class GuiWorkArea;
class Menus;
class SocketNotifier;
class Toolbars;
/// The Qt main application class
/**
There should be only one instance of this class. No Qt object
initialisation should be done before the instantiation of this class.
*/
class GuiApplication : public QApplication, public Application
{
Q_OBJECT
public:
GuiApplication(int & argc, char ** argv);
~GuiApplication();
/// \name Methods inherited from Application class
//@{
void dispatch(FuncRequest const &);
void dispatch(FuncRequest const &, DispatchResult & dr);
FuncStatus getStatus(FuncRequest const & cmd) const;
void restoreGuiSession();
Buffer const * updateInset(Inset const * inset) const;
int exec();
void exit(int status);
bool event(QEvent * e);
bool getRgbColor(ColorCode col, RGBColor & rgbcol);
std::string const hexName(ColorCode col);
void registerSocketCallback(int fd, SocketCallback func);
void unregisterSocketCallback(int fd);
bool searchMenu(FuncRequest const & func, docstring_list & names) const;
void handleKeyFunc(FuncCode action);
//@}
///
bool getStatus(FuncRequest const & cmd, FuncStatus & status) const;
///
void hideDialogs(std::string const & name, Inset * inset) const;
///
void resetGui();
///
Clipboard & clipboard();
///
Selection & selection();
///
FontLoader & fontLoader();
///
Toolbars const & toolbars() const;
///
Toolbars & toolbars();
///
Menus const & menus() const;
///
Menus & menus();
/// \name Methods inherited from QApplication class
//@{
bool notify(QObject * receiver, QEvent * event);
void commitData(QSessionManager & sm);
#ifdef Q_WS_X11
bool x11EventFilter(XEvent * ev);
#endif
//@}
/// Create the main window with given geometry settings.
/// \param geometry_arg: only for Windows platform.
/// \param optional id identifier.
void createView(QString const & geometry_arg = QString(),
bool autoShow = true, int id = 0);
/// FIXME: this method and the one above are quite ugly.
void createView(int id);
///
GuiView const * currentView() const { return current_view_; }
///
GuiView * currentView() { return current_view_; }
///
void setCurrentView(GuiView * view) { current_view_ = view; }
///
QList<int> viewIds() const;
/// Clear all session information.
void clearSession();
///
ColorCache & colorCache();
///
QAbstractItemModel * languageModel();
/// return a suitable serif font name.
QString const romanFontName();
/// return a suitable sans serif font name.
QString const sansFontName();
/// return a suitable monospaced font name.
QString const typewriterFontName();
///
void unregisterView(GuiView * gv);
///
GuiView & view(int id) const;
///
void processKeySym(KeySymbol const & key, KeyModifier state);
/// return the status bar state string
docstring viewStatusMessage();
/// \name Methods to process FuncRequests
//@{
/// process the func request
void processFuncRequest(FuncRequest const &);
/// add a func request to the queue and process it asynchronously
/// \note As a side-effect this will also process the
/// func requests that were added to the queue before.
void processFuncRequestAsync(FuncRequest const &);
/// process the func requests in the queue
void processFuncRequestQueue();
/// process the func requests in the queue asynchronously
void processFuncRequestQueueAsync();
/// add a func request to the queue for later processing
void addToFuncRequestQueue(FuncRequest const &);
//@}
/// goto a bookmark
/// openFile: whether or not open a file if the file is not opened
/// switchToBuffer: whether or not switch to buffer if the buffer is
/// not the current buffer
void gotoBookmark(unsigned int idx, bool openFile, bool switchToBuffer);
/// Start a long operation with some cancel possibility (button or ESC)
void startLongOperation();
/// This needs to be periodically called to avoid freezing the GUI
bool longOperationCancelled();
/// Stop the long operation mode (i.e., release the GUI)
void stopLongOperation();
/// A started long operation is still in progress ?
bool longOperationStarted();
private Q_SLOTS:
///
void execBatchCommands();
///
void socketDataReceived(int fd);
/// events to be triggered by Private::general_timer_ should go here
void handleRegularEvents();
///
void onLastWindowClosed();
///
void slotProcessFuncRequestQueue() { processFuncRequestQueue(); }
private:
///
void validateCurrentView();
///
void updateCurrentView(FuncRequest const & cmd, DispatchResult & dr);
///
bool closeAllViews();
/// read the given ui (menu/toolbar) file
bool readUIFile(QString const & name, bool include = false);
///
enum ReturnValues {
ReadOK,
ReadError,
FormatMismatch
};
///
ReturnValues readUIFile(support::FileName);
///
void setGuiLanguage();
///
void reconfigure(std::string const & option);
/// This GuiView is the one receiving Clipboard and Selection
/// events
GuiView * current_view_;
///
struct Private;
Private * const d;
}; // GuiApplication
extern GuiApplication * guiApp;
/// \return the icon file name for the given action.
QString iconName(FuncRequest const & f, bool unknown);
/// \return the pixmap for the given path, name and extension.
QPixmap getPixmap(QString const & path, QString const & name, QString const & ext);
/// \return an icon for the given action.
QIcon getIcon(FuncRequest const & f, bool unknown);
///
GuiApplication * theGuiApp();
} // namespace frontend
} // namespace lyx
#endif // GUIAPPLICATION_H