2001-06-14 08:20:41 +00:00
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// -*- C++ -*-
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2001-02-07 16:44:49 +00:00
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/**
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* \file Timeout.h
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* Copyright 2001 LyX Team
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* Read COPYING
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*
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* \author Lars Gullik Bj<EFBFBD>nnes
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* \author John Levon
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*/
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#ifndef TIMEOUT_H
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#define TIMEOUT_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include <sigc++/signal_system.h>
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/**
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* This class executes the callback when the timeout expires.
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*/
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class Timeout {
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public:
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///
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enum Type {
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/// one-shot timer
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ONETIME,
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/// repeating
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CONTINUOUS
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};
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///
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Timeout(unsigned int msec, Type = ONETIME);
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///
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~Timeout();
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2002-02-18 19:13:48 +00:00
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/// Is the timer running?
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bool running() const;
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2001-02-07 16:44:49 +00:00
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/// start the timer
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void start();
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/// stop the timer
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void stop();
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/// restart the timer
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void restart();
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/// signal emitted on timer expiry
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2001-03-15 18:21:56 +00:00
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SigC::Signal0<void> timeout;
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2001-02-07 16:44:49 +00:00
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/// emit the signal
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void emit();
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/// set the timer type
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Timeout & setType(Type t);
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/// set the timeout value
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Timeout & setTimeout(unsigned int msec);
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private:
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2002-03-11 22:47:41 +00:00
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///
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2001-02-07 16:44:49 +00:00
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struct Pimpl;
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2002-03-11 22:47:41 +00:00
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///
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2001-02-07 16:44:49 +00:00
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friend struct Pimpl;
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/// implementation
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Pimpl * pimpl_;
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/// one-shot or repeating
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Type type;
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/// timeout value in milliseconds
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unsigned int timeout_ms;
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};
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#endif
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