lyx_mirror/src/Graph.cpp

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/**
* \file Graph.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Dekel Tsur
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "Graph.h"
#include "Format.h"
#include <algorithm>
using namespace std;
namespace lyx {
bool Graph::bfs_init(int s, bool clear_visited)
{
if (s < 0)
return false;
Q_ = queue<int>();
if (clear_visited) {
vector<Vertex>::iterator it = vertices_.begin();
vector<Vertex>::iterator en = vertices_.end();
for (; it != en; ++it)
it->visited = false;
}
if (!vertices_[s].visited) {
Q_.push(s);
vertices_[s].visited = true;
}
return true;
}
vector<int> const
Graph::getReachableTo(int target, bool clear_visited)
{
vector<int> result;
if (!bfs_init(target, clear_visited))
return result;
// Here's the logic, which is shared by the other routines.
// Q_ holds a list of nodes we have been able to reach (in this
// case, reach backwards). It is initailized to the current node
// by bfs_init, and then we recurse, adding the nodes we can reach
// from the current node as we go.
while (!Q_.empty()) {
int const current = Q_.front();
Q_.pop();
if (current != target || formats.get(target).name() != "lyx")
result.push_back(current);
vector<int>::iterator it = vertices_[current].in_vertices.begin();
vector<int>::iterator end = vertices_[current].in_vertices.end();
for (; it != end; ++it) {
if (!vertices_[*it].visited) {
vertices_[*it].visited = true;
Q_.push(*it);
}
}
}
return result;
}
vector<int> const
Graph::getReachable(int from, bool only_viewable,
bool clear_visited)
{
vector<int> result;
if (!bfs_init(from, clear_visited))
return result;
while (!Q_.empty()) {
int const current = Q_.front();
Q_.pop();
Format const & format = formats.get(current);
if (!only_viewable || !format.viewer().empty())
result.push_back(current);
else if (format.isChildFormat()) {
Format const * const parent =
formats.getFormat(format.parentFormat());
if (parent && !parent->viewer().empty())
result.push_back(current);
}
vector<OutEdge>::const_iterator cit =
vertices_[current].out_arrows.begin();
vector<OutEdge>::const_iterator end =
vertices_[current].out_arrows.end();
for (; cit != end; ++cit) {
int const cv = cit->vertex;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
Q_.push(cv);
}
}
}
return result;
}
bool Graph::isReachable(int from, int to)
{
if (from == to)
return true;
if (to < 0 || !bfs_init(from))
return false;
while (!Q_.empty()) {
int const current = Q_.front();
Q_.pop();
if (current == to)
return true;
vector<OutEdge>::const_iterator cit =
vertices_[current].out_arrows.begin();
vector<OutEdge>::const_iterator end =
vertices_[current].out_arrows.end();
for (; cit != end; ++cit) {
int const cv = cit->vertex;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
Q_.push(cv);
}
}
}
return false;
}
Graph::EdgePath const Graph::getPath(int from, int to)
{
EdgePath path;
if (from == to)
return path;
if (to < 0 || !bfs_init(from))
return path;
// pair<vertex, edge>
vector<pair<int, int> > prev(vertices_.size());
bool found = false;
while (!Q_.empty()) {
int const current = Q_.front();
Q_.pop();
vector<OutEdge>::const_iterator const beg =
vertices_[current].out_arrows.begin();
vector<OutEdge>::const_iterator cit = beg;
vector<OutEdge>::const_iterator end =
vertices_[current].out_arrows.end();
for (; cit != end; ++cit) {
int const cv = cit->vertex;
if (!vertices_[cv].visited) {
vertices_[cv].visited = true;
Q_.push(cv);
// FIXME This will not do for finding multiple paths.
// Perhaps we need a vector, or a set. We'll also want
// to add this info, even if the node is visited, so
// outside this conditional.
prev[cv] = pair<int, int>(current, cit->edge);
}
if (cv == to) {
found = true;
break;
}
}
}
if (!found)
return path;
while (to != from) {
path.push_back(prev[to].second);
to = prev[to].first;
}
reverse(path.begin(), path.end());
return path;
}
void Graph::init(int size)
{
vertices_ = vector<Vertex>(size);
numedges_ = 0;
}
void Graph::addEdge(int from, int to)
{
vertices_[to].in_vertices.push_back(from);
vertices_[from].out_arrows.push_back(OutEdge(to, numedges_++));
}
} // namespace lyx