lyx_mirror/src/frontends/screen.C

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/**
* \file screen.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
*
* Full author contact details are available in file CREDITS
*
* Splash screen code added by Angus Leeming
*/
#include <config.h>
#include "screen.h"
#include "lyxtext.h"
#include "lyxrc.h"
#include "lyxrow.h"
#include "BufferView.h"
#include "buffer.h"
#include "WorkArea.h"
#include "Painter.h"
#include "font_metrics.h"
#include "language.h"
#include "debug.h"
#include "rowpainter.h"
#include "insets/updatableinset.h"
#include "lyx_gui.h"
#include "metricsinfo.h"
// Splash screen-specific stuff
#include "lyxfont.h"
#include "version.h"
#include "graphics/GraphicsLoader.h"
#include "graphics/GraphicsImage.h"
#include "support/filetools.h" // LibFileSearch
#include <boost/utility.hpp>
#include <boost/bind.hpp>
#include <boost/signals/trackable.hpp>
using namespace lyx::support;
using std::min;
using std::max;
using std::endl;
namespace {
class SplashScreen : boost::noncopyable, boost::signals::trackable {
public:
/// This is a singleton class. Get the instance.
static SplashScreen const & get();
///
lyx::graphics::Image const * image() const { return loader_.image(); }
///
string const & text() const { return text_; }
///
LyXFont const & font() const { return font_; }
///
void connect(lyx::graphics::Loader::slot_type const & slot) const {
loader_.connect(slot);
}
///
void startLoading() const {
if (loader_.status() == lyx::graphics::WaitingToLoad)
loader_.startLoading();
}
private:
/** Make the c-tor private so we can control how many objects
* are instantiated.
*/
SplashScreen();
///
lyx::graphics::Loader loader_;
/// The text to be written on top of the pixmap
string const text_;
/// in this font...
LyXFont font_;
};
SplashScreen const & SplashScreen::get()
{
static SplashScreen singleton;
return singleton;
}
SplashScreen::SplashScreen()
: text_(lyx_version ? lyx_version : "unknown")
{
if (!lyxrc.show_banner)
return;
string const file = LibFileSearch("images", "banner", "ppm");
if (file.empty())
return;
// The font used to display the version info
font_.setFamily(LyXFont::SANS_FAMILY);
font_.setSeries(LyXFont::BOLD_SERIES);
font_.setSize(LyXFont::SIZE_NORMAL);
font_.setColor(LColor::yellow);
// Load up the graphics file
loader_.reset(file);
}
} // namespace anon
LyXScreen::LyXScreen()
: cursor_visible_(false), greyed_out_(true)
{
// Start loading the pixmap as soon as possible
if (lyxrc.show_banner) {
SplashScreen const & splash = SplashScreen::get();
splash.connect(boost::bind(&LyXScreen::greyOut, this));
splash.startLoading();
}
}
LyXScreen::~LyXScreen()
{
}
void LyXScreen::showCursor(BufferView & bv)
{
// this is needed to make sure we copy back the right
// pixmap on the hide for the Qt frontend
lyx_gui::sync_events();
if (cursor_visible_)
return;
if (!bv.available())
return;
Cursor_Shape shape = BAR_SHAPE;
LyXText const & text = *bv.getLyXText();
LyXFont const & realfont = text.real_current_font;
BufferParams const & bp = bv.buffer()->params;
bool const samelang = realfont.language() == bp.language;
bool const isrtl = realfont.isVisibleRightToLeft();
if (!samelang || isrtl != bp.language->RightToLeft()) {
shape = L_SHAPE;
if (isrtl)
shape = REVERSED_L_SHAPE;
}
int ascent = font_metrics::maxAscent(realfont);
int descent = font_metrics::maxDescent(realfont);
int h = ascent + descent;
int x = 0;
int y = 0;
int const top_y = bv.text->top_y();
if (bv.theLockingInset()) {
// Would be nice to clean this up to make some understandable sense...
UpdatableInset * inset = bv.theLockingInset();
inset->getCursor(bv, x, y);
// Non-obvious. The reason we have to have these
// extra checks is that the ->getCursor() calls rely
// on the inset's own knowledge of its screen position.
// If we scroll up or down in a big enough increment, the
// inset->draw() is not called: this doesn't update
// inset.top_baseline, so getCursor() returns an old value.
// Ugly as you like.
int bx, by;
inset->getCursorPos(&bv, bx, by);
by += inset->insetInInsetY() + bv.text->cursor.iy();
if (by < top_y)
return;
if (by > top_y + workarea().workHeight())
return;
} else {
x = bv.text->cursor.x();
y = bv.text->cursor.y();
y -= top_y;
}
y -= ascent;
// if it doesn't fit entirely on the screen, don't try to show it
if (y < 0 || y + h > workarea().workHeight())
return;
cursor_visible_ = true;
showCursor(x, y, h, shape);
}
void LyXScreen::hideCursor()
{
if (!cursor_visible_)
return;
cursor_visible_ = false;
removeCursor();
}
void LyXScreen::toggleCursor(BufferView & bv)
{
if (cursor_visible_)
hideCursor();
else
showCursor(bv);
}
bool LyXScreen::fitManualCursor(BufferView * bv, LyXText * text,
int /*x*/, int y, int asc, int desc)
{
int const vheight = workarea().workHeight();
int newtop = text->top_y();
if (y + desc - text->top_y() >= vheight)
newtop = y - 3 * vheight / 4; // the scroll region must be so big!!
else if (y - asc < text->top_y() && text->top_y() > 0)
newtop = y - vheight / 4;
newtop = max(newtop, 0); // can newtop ever be < 0? (Lgb)
if (newtop == text->top_y())
return false;
draw(text, bv, newtop);
text->top_y(newtop);
return true;
}
unsigned int LyXScreen::topCursorVisible(LyXText * text)
{
LyXCursor const & cursor = text->cursor;
int top_y = text->top_y();
int newtop = top_y;
int const vheight = workarea().workHeight();
RowList::iterator row = text->cursorRow();
#warning SUPER HACK DISABLED (Lgb)
#if 0
// Is this a hack? Yes, probably... (Lgb)
if (!row)
return max(newtop, 0);
#endif
if (cursor.y() - row->baseline() + row->height() - top_y >= vheight) {
if (row->height() < vheight
&& row->height() > vheight / 4) {
newtop = cursor.y()
+ row->height()
- row->baseline() - vheight;
} else {
// scroll down, the scroll region must be so big!!
newtop = cursor.y() - vheight / 2;
}
} else if (int(cursor.y() - row->baseline()) < top_y && top_y > 0) {
if (row->height() < vheight && row->height() > vheight / 4) {
newtop = cursor.y() - row->baseline();
} else {
// scroll up
newtop = cursor.y() - vheight / 2;
newtop = min(newtop, top_y);
}
}
newtop = max(newtop, 0);
return newtop;
}
bool LyXScreen::fitCursor(LyXText * text, BufferView * bv)
{
// Is a change necessary?
int const newtop = topCursorVisible(text);
bool const result = (newtop != text->top_y());
if (result) {
draw(text, bv, newtop);
}
return result;
}
void LyXScreen::update(BufferView & bv, int yo, int xo)
{
LyXText * text = bv.text;
workarea().getPainter().start();
if (text->needRefresh()) {
int const vwidth = workarea().workWidth();
int const vheight = workarea().workHeight();
text->updateRowPositions();
int const y = 0;
drawFromTo(text, &bv, y, vheight, yo, xo);
expose(0, y, vwidth, vheight - y);
}
workarea().getPainter().end();
}
void LyXScreen::toggleSelection(LyXText * text, BufferView * bv,
bool kill_selection,
int yo, int xo)
{
// only if there is a selection
if (!text->selection.set()) return;
int const bottom = min(
max(static_cast<int>(text->selection.end.y()
- text->getRow(text->selection.end)->baseline()
+ text->getRow(text->selection.end)->height()),
text->top_y()),
static_cast<int>(text->top_y() + workarea().workHeight()));
int const top = min(
max(static_cast<int>(text->selection.start.y() -
text->getRow(text->selection.start)->baseline()),
text->top_y()),
static_cast<int>(text->top_y() + workarea().workHeight()));
if (kill_selection)
text->selection.set(false);
workarea().getPainter().start();
drawFromTo(text, bv, top - text->top_y(), bottom - text->top_y(),
yo, xo);
expose(0, top - text->top_y(),
workarea().workWidth(),
bottom - text->top_y() - (top - text->top_y()));
workarea().getPainter().end();
}
void LyXScreen::redraw(BufferView * bv, LyXText * text)
{
greyed_out_ = !text;
if (greyed_out_) {
greyOut();
return;
}
workarea().getPainter().start();
text->updateRowPositions();
drawFromTo(text, bv, 0, workarea().workHeight(), 0, 0);
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();
}
void LyXScreen::greyOut()
{
if (!greyed_out_)
return;
workarea().getPainter().start();
workarea().getPainter().fillRectangle(0, 0,
workarea().workWidth(),
workarea().workHeight(),
LColor::bottomarea);
// Add a splash screen to the centre of the work area
SplashScreen const & splash = SplashScreen::get();
lyx::graphics::Image const * const splash_image = splash.image();
if (splash_image) {
int const w = splash_image->getWidth();
int const h = splash_image->getHeight();
int x = (workarea().workWidth() - w) / 2;
int y = (workarea().workHeight() - h) / 2;
workarea().getPainter().image(x, y, w, h, *splash_image);
string const & splash_text = splash.text();
LyXFont const & splash_font = splash.font();
x += 260;
y += 265;
workarea().getPainter().text(x, y, splash_text, splash_font);
}
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();
}
void LyXScreen::drawFromTo(LyXText * text, BufferView * bv,
int y1, int y2, int yo, int xo)
{
lyxerr[Debug::GUI] << "screen: drawFromTo " << y1 << '-' << y2 << endl;
hideCursor();
int const topy = text->top_y();
int y_text = topy + y1;
RowList::iterator rit = text->getRowNearY(y_text);
int y = y_text - topy;
y = paintRows(*bv, *text, rit, xo, y, y, y2, yo);
// maybe we have to clear the screen at the bottom
if (y < y2 && !text->isInInset()) {
workarea().getPainter().fillRectangle(0, y,
workarea().workWidth(), y2 - y,
LColor::bottomarea);
}
}