lyx_mirror/src/frontends/xforms/FormBase.h

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 2000-2001 The LyX Team.
*
* ======================================================
*
* \author Angus Leeming <a.leeming@ic.ac.uk>
*/
#ifndef FORMBASE_H
#define FORMBASE_H
#include <boost/smart_ptr.hpp>
#include FORMS_H_LOCATION // Can't forward-declare FL_FORM
#ifdef __GNUG__
#pragma interface
#endif
#include "ViewBase.h"
#include "LString.h"
#include "ButtonPolicies.h"
class xformsBC;
/** This class is an XForms GUI base class.
*/
class FormBase : public ViewBC<xformsBC>
{
public:
///
enum TooltipLevel {
NO_TOOLTIP,
MINIMAL_TOOLTIP,
VERBOSE_TOOLTIP
};
///
FormBase(ControlButtons &, string const &, bool allowResize);
///
virtual ~FormBase() {}
/** input callback function.
Invoked only by C_FormBaseInputCB and by C_FormBasePrehandler */
void InputCB(FL_OBJECT *, long);
/// feedback callback function, invoked only by C_FormBasePrehandler
void FeedbackCB(FL_OBJECT *, int event);
/** Return the tooltip dependent on the value of tooltip_level_
Invoked only by setTooltipHandler and by TooltipTimerCB */
string const getTooltip(FL_OBJECT *) const;
protected:
/// Build the dialog
virtual void build() = 0;
/// Hide the dialog.
void hide();
/// Create the dialog if necessary, update it and display it.
void show();
/// Set's how verbose the tooltips are going to be
void setTooltipLevel(TooltipLevel level);
/// Prepare the way to produce a tooltip when the mouse is over ob.
void setTooltipHandler(FL_OBJECT * ob);
/** Prepare the way to:
1. display feedback as the mouse moves over ob. This feedback will
typically be rather more verbose than just a tooltip.
2. activate the button controller after a paste with the middle
mouse button */
void setPrehandler(FL_OBJECT * ob);
/** Flag that the message is a warning and should not be removed
when the mouse is no longer over the object.
Used in conjunction with setPrehandler(ob) and with feedback(ob),
clear_feedback(). */
void setWarningPosted(bool);
private:
/// Pointer to the actual instantiation of xform's form
virtual FL_FORM * form() const = 0;
/// Filter the inputs on callback from xforms
virtual ButtonPolicy::SMInput input(FL_OBJECT *, long);
/** Redraw the form (on receipt of a Signal indicating, for example,
that the xform colors have been re-mapped). */
virtual void redraw();
/// These methods can be overridden in the daughter classes.
virtual string const getMinimalTooltip(FL_OBJECT *) const
{ return string(); }
virtual string const getVerboseTooltip(FL_OBJECT *) const
{ return string(); }
/// Post feedback for ob. Defaults to nothing
virtual void feedback(FL_OBJECT * /* ob */) {}
/// clear the feedback message
virtual void clear_feedback() {}
/// The dialog's minimum allowable dimensions.
int minw_;
///
int minh_;
/// Can the dialog be resized after it has been created?
bool allow_resize_;
/// dialog title, displayed by WM.
string title_;
/** Variable used to decide whether to remove the existing feedback
message or not (if it is infact a warning) */
bool warning_posted_;
/// Enables tooltips for crappy GUI libraries...
#if FL_REVISION < 89
FL_OBJECT * tooltip_timer_;
#endif
/// How verbose are the tooltips?
TooltipLevel tooltip_level_;
};
template <class Dialog>
class FormDB: public FormBase
{
protected:
///
FormDB(ControlButtons &, string const &, bool allowResize=true);
/// Pointer to the actual instantiation of xform's form
virtual FL_FORM * form() const;
/// Real GUI implementation.
boost::scoped_ptr<Dialog> dialog_;
};
template <class Dialog>
FormDB<Dialog>::FormDB(ControlButtons & c, string const & t, bool allowResize)
: FormBase(c, t, allowResize)
{}
template <class Dialog>
FL_FORM * FormDB<Dialog>::form() const
{
if (dialog_.get()) return dialog_->form;
return 0;
}
template <class Controller, class Base>
class FormCB: public Base
{
protected:
///
FormCB(ControlButtons &, string const &, bool allowResize=true);
/// The parent controller
Controller & controller() const;
};
template <class Controller, class Base>
FormCB<Controller, Base>::FormCB(ControlButtons & c, string const & t,
bool allowResize)
: Base(c, t, allowResize)
{}
template <class Controller, class Base>
Controller & FormCB<Controller, Base>::controller() const
{
return static_cast<Controller &>(controller_);
//return dynamic_cast<Controller &>(controller_);
}
#endif // FORMBASE_H