lyx_mirror/src/insets/InsetFloat.cpp

517 lines
13 KiB
C++
Raw Normal View History

/**
* \file InsetFloat.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Jürgen Vigna
* \author Lars Gullik Bjønnes
* \author Jürgen Spitzmüller
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "InsetFloat.h"
#include "InsetCaption.h"
#include "Buffer.h"
#include "BufferParams.h"
#include "BufferView.h"
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
#include "Counters.h"
#include "Cursor.h"
#include "DispatchResult.h"
#include "Floating.h"
#include "FloatList.h"
#include "FuncRequest.h"
#include "FuncStatus.h"
#include "LaTeXFeatures.h"
#include "Lexer.h"
#include "output_xhtml.h"
#include "ParIterator.h"
#include "TextClass.h"
#include "support/debug.h"
#include "support/docstream.h"
#include "support/gettext.h"
#include "support/lstrings.h"
#include "frontends/Application.h"
using namespace std;
using namespace lyx::support;
namespace lyx {
// With this inset it will be possible to support the latex package
// float.sty, and I am sure that with this and some additional support
// classes we can support similar functionality in other formats
// (read DocBook).
// By using float.sty we will have the same handling for all floats, both
// for those already in existance (table and figure) and all user created
// ones¹. So suddenly we give the users the possibility of creating new
// kinds of floats on the fly. (and with a uniform look)
//
// API to float.sty:
// \newfloat{type}{placement}{ext}[within]
// type - The "type" of the new class of floats, like program or
// algorithm. After the appropriate \newfloat, commands
// such as \begin{program} or \end{algorithm*} will be
// available.
// placement - The default placement for the given class of floats.
// They are like in standard LaTeX: t, b, p and h for top,
// bottom, page, and here, respectively. On top of that
// there is a new type, H, which does not really correspond
// to a float, since it means: put it "here" and nowhere else.
// Note, however that the H specifier is special and, because
// of implementation details cannot be used in the second
// argument of \newfloat.
// ext - The file name extension of an auxiliary file for the list
// of figures (or whatever). LaTeX writes the captions to
// this file.
// within - This (optional) argument determines whether floats of this
// class will be numbered within some sectional unit of the
// document. For example, if within is equal to chapter, the
// floats will be numbered within chapters.
// \floatstyle{style}
// style - plain, boxed, ruled
// \floatname{float}{floatname}
// float -
// floatname -
// \floatplacement{float}{placement}
// float -
// placement -
// \restylefloat{float}
// float -
// \listof{type}{title}
// title -
// ¹ the algorithm float is defined using the float.sty package. Like this
// \floatstyle{ruled}
// \newfloat{algorithm}{htbp}{loa}[<sect>]
// \floatname{algorithm}{Algorithm}
//
// The intention is that floats should be definable from two places:
// - layout files
// - the "gui" (i.e. by the user)
//
// From layout files.
// This should only be done for floats defined in a documentclass and that
// does not need any additional packages. The two most known floats in this
// category is "table" and "figure". Floats defined in layout files are only
// stored in lyx files if the user modifies them.
//
// By the user.
// There should be a gui dialog (and also a collection of lyxfuncs) where
// the user can modify existing floats and/or create new ones.
//
// The individual floats will also have some settable
// variables: wide and placement.
//
// Lgb
//FIXME: why do we set in stone the type here?
InsetFloat::InsetFloat(Buffer * buf, string params_str)
: InsetCollapsable(buf)
{
string2params(params_str, params_);
}
docstring InsetFloat::name() const
{
return "Float:" + from_utf8(params_.type);
}
docstring InsetFloat::toolTip(BufferView const & bv, int x, int y) const
{
if (InsetCollapsable::toolTip(bv, x, y).empty() || isOpen(bv))
return docstring();
OutputParams rp(&buffer().params().encoding());
return getCaptionText(rp);
}
void InsetFloat::doDispatch(Cursor & cur, FuncRequest & cmd)
{
switch (cmd.action()) {
case LFUN_INSET_MODIFY: {
InsetFloatParams params;
string2params(to_utf8(cmd.argument()), params);
// placement, wide and sideways are not used for subfloats
if (!params_.subfloat) {
params_.placement = params.placement;
params_.wide = params.wide;
params_.sideways = params.sideways;
}
setNewLabel();
if (params_.type != params.type) {
params_.type = params.type;
cur.forceBufferUpdate();
}
// what we really want here is a TOC update, but that means
// a full buffer update
cur.forceBufferUpdate();
break;
}
case LFUN_INSET_DIALOG_UPDATE: {
cur.bv().updateDialog("float", params2string(params()));
break;
}
default:
InsetCollapsable::doDispatch(cur, cmd);
break;
}
}
bool InsetFloat::getStatus(Cursor & cur, FuncRequest const & cmd,
FuncStatus & flag) const
{
switch (cmd.action()) {
case LFUN_INSET_MODIFY:
case LFUN_INSET_DIALOG_UPDATE:
flag.setEnabled(true);
return true;
case LFUN_INSET_SETTINGS:
if (InsetCollapsable::getStatus(cur, cmd, flag)) {
flag.setEnabled(flag.enabled() && !params_.subfloat);
return true;
} else
return false;
default:
return InsetCollapsable::getStatus(cur, cmd, flag);
}
}
void InsetFloat::updateBuffer(ParIterator const & it, UpdateType utype)
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
{
Counters & cnts =
buffer().masterBuffer()->params().documentClass().counters();
if (utype == OutputUpdate) {
// counters are local to the float
cnts.saveLastCounter();
}
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
string const saveflt = cnts.current_float();
bool const savesubflt = cnts.isSubfloat();
bool const subflt = (it.innerInsetOfType(FLOAT_CODE)
|| it.innerInsetOfType(WRAP_CODE));
// floats can only embed subfloats of their own kind
if (subflt)
params_.type = saveflt;
setSubfloat(subflt);
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
// Tell to captions what the current float is
cnts.current_float(params().type);
cnts.isSubfloat(subflt);
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
InsetCollapsable::updateBuffer(it, utype);
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
//reset afterwards
cnts.current_float(saveflt);
if (utype == OutputUpdate)
cnts.restoreLastCounter();
cnts.isSubfloat(savesubflt);
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
}
void InsetFloatParams::write(ostream & os) const
{
os << type << '\n';
if (!placement.empty())
os << "placement " << placement << "\n";
if (wide)
os << "wide true\n";
else
os << "wide false\n";
if (sideways)
os << "sideways true\n";
else
os << "sideways false\n";
}
void InsetFloatParams::read(Lexer & lex)
{
lex.setContext("InsetFloatParams::read");
lex >> type;
if (lex.checkFor("placement"))
lex >> placement;
lex >> "wide" >> wide;
lex >> "sideways" >> sideways;
}
void InsetFloat::write(ostream & os) const
{
os << "Float ";
params_.write(os);
InsetCollapsable::write(os);
}
void InsetFloat::read(Lexer & lex)
{
params_.read(lex);
InsetCollapsable::read(lex);
// check if the float type exists
if (buffer().params().documentClass().floats().typeExist(params_.type))
setLabel(_("float: ") + floatName(params_.type));
else
setLabel(bformat(_("ERROR: Unknown float type: %1$s"), from_utf8(params_.type)));
}
void InsetFloat::validate(LaTeXFeatures & features) const
{
if (support::contains(params_.placement, 'H'))
features.require("float");
if (params_.sideways)
features.require("rotfloat");
if (features.inFloat())
features.require("subfig");
features.useFloat(params_.type, features.inFloat());
features.inFloat(true);
InsetCollapsable::validate(features);
features.inFloat(false);
}
docstring InsetFloat::xhtml(XHTMLStream & xs, OutputParams const & rp) const
{
FloatList const & floats = buffer().params().documentClass().floats();
Floating const & ftype = floats.getType(params_.type);
string const & htmltype = ftype.htmlTag();
string const & attr = ftype.htmlAttrib();
odocstringstream ods;
XHTMLStream newxs(ods);
newxs << html::StartTag(htmltype, attr);
InsetText::XHTMLOptions const opts =
InsetText::WriteLabel | InsetText::WriteInnerTag;
docstring deferred = InsetText::insetAsXHTML(newxs, rp, opts);
newxs << html::EndTag(htmltype);
if (rp.inFloat == OutputParams::NONFLOAT)
// In this case, this float needs to be deferred, but we'll put it
// before anything the text itself deferred.
deferred = ods.str() + '\n' + deferred;
else
// In this case, the whole thing is already being deferred, so
// we can write to the stream.
// Note that things will already have been escaped, so we do not
// want to escape them again.
xs << XHTMLStream::NextRaw() << ods.str();
return deferred;
}
int InsetFloat::latex(odocstream & os, OutputParams const & runparams_in) const
{
if (runparams_in.inFloat != OutputParams::NONFLOAT) {
if (runparams_in.moving_arg)
os << "\\protect";
os << "\\subfloat";
OutputParams rp = runparams_in;
docstring const caption = getCaption(rp);
if (!caption.empty()) {
os << caption;
}
os << '{';
rp.inFloat = OutputParams::SUBFLOAT;
int const i = InsetText::latex(os, rp);
os << "}";
return i + 1;
}
OutputParams runparams(runparams_in);
runparams.inFloat = OutputParams::MAINFLOAT;
FloatList const & floats = buffer().params().documentClass().floats();
string tmptype = params_.type;
if (params_.sideways)
tmptype = "sideways" + params_.type;
if (params_.wide && (!params_.sideways ||
params_.type == "figure" ||
params_.type == "table"))
tmptype += "*";
// Figure out the float placement to use.
// From lowest to highest:
// - float default placement
// - document wide default placement
// - specific float placement
string placement;
string const buf_placement = buffer().params().float_placement;
string const def_placement = floats.defaultPlacement(params_.type);
if (!params_.placement.empty()
&& params_.placement != def_placement) {
placement = params_.placement;
} else if (params_.placement.empty()
&& !buf_placement.empty()
&& buf_placement != def_placement) {
placement = buf_placement;
}
// The \n is used to force \begin{<floatname>} to appear in a new line.
// The % is needed to prevent two consecutive \n chars in the case
// when the current output line is empty.
os << "%\n\\begin{" << from_ascii(tmptype) << '}';
// We only output placement if different from the def_placement.
// sidewaysfloats always use their own page
if (!placement.empty() && !params_.sideways) {
os << '[' << from_ascii(placement) << ']';
}
os << '\n';
int const i = InsetText::latex(os, runparams);
// The \n is used to force \end{<floatname>} to appear in a new line.
// In this case, we do not case if the current output line is empty.
os << "\n\\end{" << from_ascii(tmptype) << "}\n";
return i + 4;
}
int InsetFloat::plaintext(odocstream & os, OutputParams const & runparams) const
{
os << '[' << buffer().B_("float") << ' '
<< floatName(params_.type) << ":\n";
InsetText::plaintext(os, runparams);
os << "\n]";
return PLAINTEXT_NEWLINE + 1; // one char on a separate line
}
int InsetFloat::docbook(odocstream & os, OutputParams const & runparams) const
{
// FIXME Implement subfloat!
// FIXME UNICODE
os << '<' << from_ascii(params_.type) << '>';
int const i = InsetText::docbook(os, runparams);
os << "</" << from_ascii(params_.type) << '>';
return i;
}
bool InsetFloat::insetAllowed(InsetCode code) const
{
// The case that code == FLOAT_CODE is handled in Text3.cpp,
// because we need to know what type of float is meant.
switch(code) {
case WRAP_CODE:
case FOOT_CODE:
case MARGIN_CODE:
return false;
default:
return InsetCollapsable::insetAllowed(code);
}
}
void InsetFloat::setWide(bool w, bool update_label)
{
params_.wide = w;
if (update_label)
setNewLabel();
}
void InsetFloat::setSideways(bool s, bool update_label)
{
params_.sideways = s;
if (update_label)
setNewLabel();
}
void InsetFloat::setSubfloat(bool s, bool update_label)
{
params_.subfloat = s;
if (update_label)
setNewLabel();
}
void InsetFloat::setNewLabel()
{
docstring lab = _("float: ");
if (params_.subfloat)
lab = _("subfloat: ");
lab += floatName(params_.type);
if (params_.wide)
lab += '*';
if (params_.sideways)
lab += _(" (sideways)");
setLabel(lab);
}
docstring InsetFloat::getCaption(OutputParams const & runparams) const
{
if (paragraphs().empty())
return docstring();
InsetCaption const * ins = getCaptionInset();
if (ins == 0)
return docstring();
odocstringstream ods;
ins->getOptArg(ods, runparams);
ods << '[';
ins->getArgument(ods, runparams);
ods << ']';
return ods.str();
}
void InsetFloat::string2params(string const & in, InsetFloatParams & params)
{
params = InsetFloatParams();
if (in.empty())
return;
istringstream data(in);
Lexer lex;
lex.setStream(data);
lex.setContext("InsetFloat::string2params");
params.read(lex);
}
string InsetFloat::params2string(InsetFloatParams const & params)
{
ostringstream data;
params.write(data);
return data.str();
}
} // namespace lyx