lyx_mirror/src/insets/insettext.h

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// -*- C++ -*-
/**
* \file insettext.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author J<EFBFBD>rgen Vigna
*
* Full author contact details are available in file CREDITS.
*/
#ifndef INSETTEXT_H
#define INSETTEXT_H
#include "updatableinset.h"
#include "LString.h"
#include "LColor.h"
#include "ParagraphList.h"
#include "RowList.h"
#include "dimension.h"
#include "lyxtext.h"
#include "support/types.h"
#include "frontends/mouse_state.h"
#include <boost/shared_ptr.hpp>
class Painter;
class BufferView;
class Buffer;
class BufferParams;
class LyXCursor;
class LyXText;
class Row;
class Paragraph;
/**
A text inset is like a TeX box to write full text
(including styles and other insets) in a given space.
@author: J<EFBFBD>rgen Vigna
*/
class InsetText : public UpdatableInset {
public:
///
enum DrawFrame {
///
NEVER = 0,
///
LOCKED,
///
ALWAYS
};
///
InsetText(BufferParams const &);
///
explicit InsetText(InsetText const &);
///
virtual std::auto_ptr<InsetBase> clone() const;
///
InsetText & operator=(InsetText const & it);
/// empty inset to empty par, or just mark as erased
void clear(bool just_mark_erased);
///
void read(Buffer const &, LyXLex &);
///
void write(Buffer const &, std::ostream &) const;
///
void metrics(MetricsInfo &, Dimension &) const;
///
int textWidth() const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
string const editMessage() const;
///
bool isTextInset() const { return true; }
///
void insetUnlock(BufferView *);
///
bool lockInsetInInset(BufferView *, UpdatableInset *);
///
bool unlockInsetInInset(BufferView *,
UpdatableInset *, bool lr = false);
///
RESULT localDispatch(FuncRequest const &);
///
int latex(Buffer const &, std::ostream &,
LatexRunParams const &) const;
///
int ascii(Buffer const &, std::ostream &, int linelen) const;
///
int linuxdoc(Buffer const &, std::ostream &) const ;
///
int docbook(Buffer const &, std::ostream &, bool mixcont) const ;
///
void validate(LaTeXFeatures & features) const;
///
InsetOld::Code lyxCode() const { return InsetOld::TEXT_CODE; }
/// FIXME, document
void getCursorPos(BufferView *, int & x, int & y) const;
/// Get the absolute document x,y of the cursor
virtual void getCursor(BufferView &, int &, int &) const;
///
int insetInInsetY() const;
///
void fitInsetCursor(BufferView *) const;
///
bool insertInset(BufferView *, InsetOld *);
///
bool insetAllowed(InsetOld::Code) const;
///
UpdatableInset * getLockingInset() const;
///
UpdatableInset * getFirstLockingInsetOfType(InsetOld::Code);
///
void setFont(BufferView *, LyXFont const &,
bool toggleall = false,
bool selectall = false);
///
void init(InsetText const * ins);
///
void writeParagraphData(Buffer const &, std::ostream &) const;
///
void setText(string const &, LyXFont const &);
///
void setAutoBreakRows(bool);
///
bool getAutoBreakRows() const { return autoBreakRows; }
///
void setDrawFrame(DrawFrame);
///
void setFrameColor(LColor::color);
///
LyXText * getLyXText(BufferView const *,
bool const recursive = false) const;
///
void setViewCache(BufferView const * bv) const;
///
void deleteLyXText(BufferView *, bool recursive = true) const;
///
bool showInsetDialog(BufferView *) const;
///
void getLabelList(std::vector<string> &) const;
///
int scroll(bool recursive = true) const;
///
void scroll(BufferView * bv, float sx) const {
UpdatableInset::scroll(bv, sx);
}
///
void scroll(BufferView * bv, int offset) const {
UpdatableInset::scroll(bv, offset);
}
///
void clearSelection(BufferView * bv);
///
InsetOld * getInsetFromID(int id) const;
///
ParagraphList * getParagraphs(int) const;
///
LyXCursor const & cursor(BufferView *) const;
///
bool allowSpellcheck() const { return true; }
///
WordLangTuple const
selectNextWordToSpellcheck(BufferView *, float & value) const;
///
void selectSelectedWord(BufferView *);
/// mark as erased for change tracking
void markErased() { clear(true); };
/**
* Mark as new. Used when pasting in tabular, and adding rows
* or columns. Note that pasting will ensure that tracking already
* happens, and this just resets the changes for the copied text,
* whereas for row/col add, we need to start tracking changes
* for the (empty) paragraph contained.
*/
void markNew(bool track_changes = false);
/// find next change
bool nextChange(BufferView *, lyx::pos_type & length);
///
bool searchForward(BufferView *, string const &,
bool = true, bool = false);
///
bool searchBackward(BufferView *, string const &,
bool = true, bool = false);
///
bool checkInsertChar(LyXFont &);
///
void getDrawFont(LyXFont &) const;
/// append text onto the existing text
void appendParagraphs(Buffer * bp, ParagraphList &);
///
void addPreview(lyx::graphics::PreviewLoader &) const;
///
bool haveParagraphs() const {
return true;
}
///
mutable ParagraphList paragraphs;
protected:
///
void updateLocal(BufferView *, bool mark_dirty);
/// set parameters for an initial lock of this inset
void lockInset(BufferView *);
/// lock an inset inside this one
void lockInset(BufferView *, UpdatableInset *);
///
mutable int drawTextXOffset;
///
mutable int drawTextYOffset;
///
bool autoBreakRows;
///
DrawFrame drawFrame_;
///
LColor::color frame_color;
private:
///
void lfunMousePress(FuncRequest const &);
///
bool lfunMouseRelease(FuncRequest const &);
///
void lfunMouseMotion(FuncRequest const &);
///
RESULT moveRight(BufferView *);
///
RESULT moveLeft(BufferView *);
///
RESULT moveRightIntern(BufferView *, bool front,
bool activate_inset = true,
bool selecting = false);
///
RESULT moveLeftIntern(BufferView *, bool front,
bool activate_inset = true,
bool selecting = false);
///
RESULT moveUp(BufferView *);
///
RESULT moveDown(BufferView *);
///
void setCharFont(Buffer const &, int pos, LyXFont const & font);
///
bool checkAndActivateInset(BufferView * bv, bool front);
///
bool checkAndActivateInset(BufferView * bv, int x = 0, int y = 0,
mouse_button::state button = mouse_button::none);
///
void removeNewlines();
///
int cx() const;
///
int cy() const;
///
lyx::pos_type cpos() const;
///
ParagraphList::iterator cpar() const;
///
bool cboundary() const;
///
RowList::iterator crow() const;
///
void drawFrame(Painter &, int x) const;
///
void clearInset(BufferView *, int start_x, int baseline) const;
///
void collapseParagraphs(BufferView *);
/* Private structures and variables */
///
mutable bool locked;
///
mutable int top_y;
///
ParagraphList::iterator inset_par;
///
lyx::pos_type inset_pos;
///
bool inset_boundary;
///
mutable int inset_x;
///
mutable int inset_y;
///
bool no_selection;
///
UpdatableInset * the_locking_inset;
///
mutable ParagraphList::iterator old_par;
///
// to remember old painted frame dimensions to clear it on the right spot!
///
mutable bool in_insetAllowed;
///
// these are used to check for mouse movement in Motion selection code
///
int mouse_x;
int mouse_y;
public:
///
mutable LyXText text_;
///
mutable int textwidth_;
};
#endif