2003-10-29 10:47:21 +00:00
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// -*- C++ -*-
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/**
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* \file dispatchresult.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author none
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* \author Lars Gullik Bj<EFBFBD>nnes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef DISPATCH_RESULT_H
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#define DISPATCH_RESULT_H
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2006-10-22 11:46:36 +00:00
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#include "UpdateFlags.h"
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2006-10-21 00:16:43 +00:00
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namespace lyx {
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2004-03-18 12:53:43 +00:00
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/// Maybe this can go entirely
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2003-10-29 10:47:21 +00:00
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class DispatchResult {
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public:
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2004-03-18 12:53:43 +00:00
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///
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2006-10-22 11:46:36 +00:00
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DispatchResult() : dispatched_(false), update_(Update::None) {}
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2004-03-18 12:53:43 +00:00
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///
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2006-10-22 11:46:36 +00:00
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DispatchResult(bool disp, Update::flags f) : dispatched_(disp), update_(f) {}
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2004-03-18 12:53:43 +00:00
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//
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bool dispatched() const { return dispatched_; }
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///
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void dispatched(bool disp) { dispatched_ = disp; }
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///
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2006-10-22 11:46:36 +00:00
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Update::flags update() const { return update_; }
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2004-03-18 12:53:43 +00:00
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///
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2006-10-22 11:46:36 +00:00
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void update(Update::flags f) { update_ = f; }
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2003-10-29 13:24:57 +00:00
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private:
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2004-03-18 12:53:43 +00:00
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/// was the event fully dispatched?
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2003-11-01 15:45:19 +00:00
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bool dispatched_;
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2004-03-18 12:53:43 +00:00
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/// do we need to redraw the screen afterwards?
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2006-10-22 11:46:36 +00:00
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Update::flags update_;
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2003-10-29 10:47:21 +00:00
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};
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2006-10-21 00:16:43 +00:00
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} // namespace lyx
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2003-10-29 10:47:21 +00:00
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#endif // DISPATCH_RESULT_H
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