mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-12-28 23:15:19 +00:00
258 lines
9.5 KiB
Markdown
258 lines
9.5 KiB
Markdown
|
# Nod
|
||
|
[![Build Status](https://travis-ci.org/fr00b0/nod.svg?branch=master)](https://travis-ci.org/fr00b0/nod)
|
||
|
[![GitHub tag](https://img.shields.io/github/tag/fr00b0/nod.svg?label=version)](https://github.com/fr00b0/nod/releases)
|
||
|
|
||
|
Dependency free, header only signals and slot library implemented with C++11.
|
||
|
|
||
|
## Usage
|
||
|
|
||
|
### Simple usage
|
||
|
The following example creates a signal and then connects a lambda as a slot.
|
||
|
|
||
|
```cpp
|
||
|
// Create a signal which accepts slots with no arguments and void return value.
|
||
|
nod::signal<void()> signal;
|
||
|
// Connect a lambda slot that writes "Hello, World!" to stdout
|
||
|
signal.connect([](){
|
||
|
std::cout << "Hello, World!" << std::endl;
|
||
|
});
|
||
|
// Call the slots
|
||
|
signal();
|
||
|
```
|
||
|
|
||
|
### Connecting multiple slots
|
||
|
If multiple slots are connected to the same signal, all of the slots will be
|
||
|
called when the signal is invoked. The slots will be called in the same order
|
||
|
as they where connected.
|
||
|
|
||
|
```cpp
|
||
|
void endline() {
|
||
|
std::cout << std::endl;
|
||
|
}
|
||
|
|
||
|
// Create a signal
|
||
|
nod::signal<void()> signal;
|
||
|
// Connect a lambda that prints a message
|
||
|
signal.connect([](){
|
||
|
std::cout << "Message without endline!";
|
||
|
});
|
||
|
// Connect a function that prints a endline
|
||
|
signal.connect(endline);
|
||
|
|
||
|
// Call the slots
|
||
|
signal();
|
||
|
```
|
||
|
|
||
|
#### Slot type
|
||
|
The signal types in the library support connection of the same types that is
|
||
|
supported by `std::function<T>`.
|
||
|
|
||
|
### Slot arguments
|
||
|
When a signal calls it's connected slots, any arguments passed to the signal
|
||
|
are propagated to the slots. To make this work, we do need to specify the
|
||
|
signature of the signal to accept the arguments.
|
||
|
|
||
|
```cpp
|
||
|
void print_sum( int x, int y ) {
|
||
|
std::cout << x << "+" << y << "=" << (x+y) << std::endl;
|
||
|
}
|
||
|
void print_product( int x, int y ) {
|
||
|
std::cout << x << "*" << y << "=" << (x*y) << std::endl;
|
||
|
}
|
||
|
|
||
|
|
||
|
// We create a signal with two integer arguments.
|
||
|
nod::signal<void(int,int)> signal;
|
||
|
// Let's connect our slot
|
||
|
signal.connect( print_sum );
|
||
|
signal.connect( print_product );
|
||
|
|
||
|
// Call the slots
|
||
|
signal(10, 15);
|
||
|
signal(-5, 7);
|
||
|
|
||
|
```
|
||
|
|
||
|
### Disconnecting slots
|
||
|
There are many circumstances where the programmer needs to diconnect a slot that
|
||
|
no longer want to recieve events from the signal. This can be really important
|
||
|
if the lifetime of the slots are shorter than the lifetime of the signal. That
|
||
|
could cause the signal to call slots that have been destroyed but not
|
||
|
disconnected, leading to undefined behaviour and probably segmentation faults.
|
||
|
|
||
|
When a slot is connected, the return value from the `connect` method returns
|
||
|
an instance of the class `nod::connection`, that can be used to disconnect
|
||
|
that slot.
|
||
|
|
||
|
```cpp
|
||
|
// Let's create a signal
|
||
|
nod::signal<void()> signal;
|
||
|
// Connect a slot, and save the connection
|
||
|
nod::connection connection = signal.connect([](){
|
||
|
std::cout << "I'm connected!" << std::endl;
|
||
|
});
|
||
|
// Triggering the signal will call the slot
|
||
|
signal();
|
||
|
// Now we disconnect the slot
|
||
|
connection.disconnect();
|
||
|
// Triggering the signal will no longer call the slot
|
||
|
signal();
|
||
|
```
|
||
|
|
||
|
### Scoped connections
|
||
|
To assist in disconnecting slots, one can use the class `nod::scoped_connection`
|
||
|
to capture a slot connection. A scoped connection will automatically disconnect
|
||
|
the slot when the connection object goes out of scope.
|
||
|
|
||
|
```cpp
|
||
|
// We create a signal
|
||
|
nod::signal<void()> signal;
|
||
|
// Let's use a scope to control lifetime
|
||
|
{
|
||
|
// Let's save the connection in a scoped_connection
|
||
|
nod::scoped_connection connection =
|
||
|
signal.connect([](){
|
||
|
std::cout << "This message should only be emitted once!" << std::endl;
|
||
|
});
|
||
|
// If we trigger the signal, the slot will be called
|
||
|
signal();
|
||
|
} // Our scoped connection is destructed, and disconnects the slot
|
||
|
// Triggering the signal now will not call the slot
|
||
|
signal();
|
||
|
```
|
||
|
|
||
|
### Slot return values
|
||
|
|
||
|
#### Accumulation of return values
|
||
|
It is possible for slots to have a return value. The return values can be
|
||
|
returned from the signal using a *accumulator*, which is a function object that
|
||
|
acts as a proxy object that processes the slot return values. When triggering a
|
||
|
signal through a accumulator, the accumulator gets called for each slot return
|
||
|
value, does the desired accumulation and then return the result to the code
|
||
|
triggering the signal. The accumulator is designed to work in a similar way as
|
||
|
the STL numerical algorithm `std::accumulate`.
|
||
|
|
||
|
```cpp
|
||
|
// We create a singal with slots that return a value
|
||
|
nod::signal<int(int, int)> signal;
|
||
|
// Then we connect some signals
|
||
|
signal.connect( std::plus<int>{} );
|
||
|
signal.connect( std::multiplies<int>{} );
|
||
|
signal.connect( std::minus<int>{} );
|
||
|
// Let's say we want to calculate the sum of all the slot return values
|
||
|
// when triggering the singal with the parameters 10 and 100.
|
||
|
// We do this by accumulating the return values with the initial value 0
|
||
|
// and a plus function object, like so:
|
||
|
std::cout << "Sum: " << signal.accumulate(0, std::plus<int>{})(10,100) << std::endl;
|
||
|
// Or accumulate by multiplying (this needs 1 as initial value):
|
||
|
std::cout << "Product: " << signal.accumulate(1, std::multiplies<int>{})(10,100) << std::endl;
|
||
|
// If we instead want to build a vector with all the return values
|
||
|
// we can accumulate them this way (start with a empty vector and add each value):
|
||
|
auto vec = signal.accumulate( std::vector<int>{}, []( std::vector<int> result, int value ) {
|
||
|
result.push_back( value );
|
||
|
return result;
|
||
|
})(10,100);
|
||
|
|
||
|
std::cout << "Vector: ";
|
||
|
for( auto const& element : vec ) {
|
||
|
std::cout << element << " ";
|
||
|
}
|
||
|
std::cout << std::endl;
|
||
|
```
|
||
|
#### Aggregation
|
||
|
As we can see from the previous example, we can use the `accumulate` method if
|
||
|
we want to aggregate all the return values of the slots. Doing the aggregation
|
||
|
that way is not very optimal. It is both a inefficient algorithm for doing
|
||
|
aggreagtion to a container, and it obscures the call site as the caller needs to
|
||
|
express the aggregation using the verb *accumulate*. To remedy these
|
||
|
shortcomings we can turn to the method `aggregate` instead. This is a template
|
||
|
method, taking the type of container to aggregate to as a template parameter.
|
||
|
|
||
|
```cpp
|
||
|
// We create a singal
|
||
|
nod::signal<int(int, int)> signal;
|
||
|
// Let's connect some slots
|
||
|
signal.connect( std::plus<int>{} );
|
||
|
signal.connect( std::multiplies<int>{} );
|
||
|
signal.connect( std::minus<int>{} );
|
||
|
// We can now trigger the signal and aggregate the slot return values
|
||
|
auto vec = signal.aggregate<std::vector<int>>(10,100);
|
||
|
|
||
|
std::cout << "Result: ";
|
||
|
for( auto const& element : vec ) {
|
||
|
std::cout << element << " ";
|
||
|
}
|
||
|
std::cout << std::endl;
|
||
|
```
|
||
|
|
||
|
## Thread safety
|
||
|
There are two types of signals in the library. The first is `nod::signal<T>`
|
||
|
which is safe to use in a multi threaded environment. Multiple threads can read,
|
||
|
write, connect slots and disconnect slots simultaneously, and the signal will
|
||
|
provide the nessesary synchronization. When triggering a slignal, all the
|
||
|
registered slots will be called and executed by the thread that triggered the
|
||
|
signal.
|
||
|
|
||
|
The second type of signal is `nod::unsafe_signal<T>` which is **not** safe to
|
||
|
use in a multi threaded environment. No syncronization will be performed on the
|
||
|
internal state of the signal. Instances of the signal should theoretically be
|
||
|
safe to read from multiple thread simultaneously, as long as no thread is
|
||
|
writing to the same object at the same time. There can be a performance gain
|
||
|
involved in using the unsafe version of a signal, since no syncronization
|
||
|
primitives will be used.
|
||
|
|
||
|
`nod::connection` and `nod::scoped_connection` are thread safe for reading from
|
||
|
multiple threads, as long as no thread is writing to the same object. Writing in
|
||
|
this context means calling any non const member function, including destructing
|
||
|
the object. If an object is being written by one thread, then all reads and
|
||
|
writes to that object from the same or other threads needs to be prevented.
|
||
|
This basically means that a connection is only allowed to be disconnected from
|
||
|
one thread, and you should not check connection status or reassign the
|
||
|
connection while it is being disconnected.
|
||
|
|
||
|
## Building the tests
|
||
|
The test project uses [premake5](https://premake.github.io/download.html) to
|
||
|
generate make files or similiar.
|
||
|
|
||
|
### Linux
|
||
|
To build and run the tests using gcc and gmake on linux, execute the following
|
||
|
from the test directory:
|
||
|
```bash
|
||
|
premake5 gmake
|
||
|
make -C build/gmake
|
||
|
bin/gmake/debug/nod_tests
|
||
|
```
|
||
|
|
||
|
### Visual Studio 2013
|
||
|
To build and run the tests, execute the following from the test directory:
|
||
|
|
||
|
```batchfile
|
||
|
REM Adjust paths to suite your environment
|
||
|
c:\path\to\premake\premake5.exe vs2013
|
||
|
"c:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\vsvars32.bat"
|
||
|
msbuild /m build\vs2013\nod_tests.sln
|
||
|
bin\vs2013\debug\nod_tests.exe
|
||
|
```
|
||
|
|
||
|
## The MIT License (MIT)
|
||
|
|
||
|
Copyright (c) 2015 Fredrik Berggren
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in all
|
||
|
copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||
|
SOFTWARE.
|