lyx_mirror/src/graphics/GraphicsCacheItem.C

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/*
* \file GraphicsCacheItem.C
* Copyright 2002 the LyX Team
* Read the file COPYING
*
* \author Baruch Even <baruch.even@writeme.com>
* \author Herbert Voss <voss@lyx.org>
* \author Angus Leeming <a.leeming@ic.ac.uk>
*/
#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "graphics/GraphicsCacheItem.h"
#include "graphics/GraphicsImage.h"
#include "graphics/GraphicsConverter.h"
#include "debug.h"
#include "support/LAssert.h"
#include "support/filetools.h"
#include <boost/bind.hpp>
using std::endl;
namespace grfx {
GCacheItem::GCacheItem(string const & file)
: filename_(file), zipped_(false),
remove_loaded_file_(false), status_(WaitingToLoad)
{}
void GCacheItem::startLoading()
{
if (status() != WaitingToLoad)
return;
convertToDisplayFormat();
}
void GCacheItem::setStatus(ImageStatus new_status)
{
if (status_ == new_status)
return;
status_ = new_status;
statusChanged();
}
void GCacheItem::imageConverted(string const & file_to_load)
{
bool const success =
(!file_to_load.empty() && IsFileReadable(file_to_load));
string const text = success ? "succeeded" : "failed";
lyxerr[Debug::GRAPHICS] << "Image conversion " << text << "." << endl;
if (!success) {
setStatus(ErrorConverting);
if (zipped_)
lyx::unlink(unzipped_filename_);
return;
}
cc_.disconnect();
// Do the actual image loading from file to memory.
file_to_load_ = file_to_load;
loadImage();
}
// This function gets called from the callback after the image has been
// converted successfully.
void GCacheItem::loadImage()
{
setStatus(Loading);
lyxerr[Debug::GRAPHICS] << "Loading image." << endl;
// Connect a signal to this->imageLoaded and pass this signal to
// GImage::loadImage.
SignalLoadTypePtr on_finish;
on_finish.reset(new SignalLoadType);
cl_ = on_finish->connect(boost::bind(&GCacheItem::imageLoaded, this, _1));
image_ = GImage::newImage();
image_->load(file_to_load_, on_finish);
}
void GCacheItem::imageLoaded(bool success)
{
string const text = success ? "succeeded" : "failed";
lyxerr[Debug::GRAPHICS] << "Image loading " << text << "." << endl;
// Clean up after loading.
if (zipped_)
lyx::unlink(unzipped_filename_);
if (remove_loaded_file_ && unzipped_filename_ != file_to_load_)
lyx::unlink(file_to_load_);
cl_.disconnect();
if (!success) {
setStatus(ErrorLoading);
return;
}
setStatus(Loaded);
}
namespace {
string const findTargetFormat(string const & from)
{
typedef GImage::FormatList FormatList;
FormatList const formats = GImage::loadableFormats();
// There must be a format to load from.
lyx::Assert(!formats.empty());
// First ascertain if we can load directly with no conversion
FormatList::const_iterator it1 = formats.begin();
FormatList::const_iterator end = formats.end();
for (; it1 != end; ++it1) {
if (from == *it1)
return *it1;
}
// So, we have to convert to a loadable format. Can we?
grfx::GConverter const & graphics_converter = grfx::GConverter::get();
FormatList::const_iterator it2 = formats.begin();
for (; it2 != end; ++it2) {
if (graphics_converter.isReachable(from, *it2))
return *it2;
}
// Failed! so we have to try to convert it to XPM format
// with the standard converter
return string("xpm");
}
} // anon namespace
void GCacheItem::convertToDisplayFormat()
{
setStatus(Converting);
// Make a local copy in case we unzip it
string const filename = zippedFile(filename_) ?
unzipFile(filename_) : filename_;
string const displayed_filename = MakeDisplayPath(filename_);
lyxerr[Debug::GRAPHICS] << "[GrahicsCacheItem::convertToDisplayFormat]\n"
<< "\tAttempting to convert image file: " << filename
<< "\n\twith displayed filename: " << displayed_filename
<< endl;
// First, check that the file exists!
if (!IsFileReadable(filename)) {
setStatus(ErrorNoFile);
lyxerr[Debug::GRAPHICS] << "\tThe file is not readable" << endl;
return;
}
string from = getExtFromContents(filename);
// Some old ps-files make problems, so we do not need direct
// loading of an ps-file
if (from == "ps") {
lyxerr[Debug::GRAPHICS]
<< "\n\tThe file contains PostScript format data.\n"
<< "\tchanging it to eps-format to get it converted to xpm\n";
from = "eps";
} else
lyxerr[Debug::GRAPHICS]
<< "\n\tThe file contains " << from << " format data." << endl;
string const to = grfx::findTargetFormat(from);
if (from == to) {
// No conversion needed!
lyxerr[Debug::GRAPHICS] << "\tNo conversion needed (from == to)!" << endl;
file_to_load_ = filename;
loadImage();
return;
}
lyxerr[Debug::GRAPHICS] << "\tConverting it to " << to << " format." << endl;
// Take only the filename part of the file, without path or extension.
string const temp = ChangeExtension(OnlyFilename(filename), string());
// Add some stuff to create a uniquely named temporary file.
// This file is deleted in loadImage after it is loaded into memory.
string const to_file_base = lyx::tempName(string(), temp);
remove_loaded_file_ = true;
// Remove the temp file, we only want the name...
lyx::unlink(to_file_base);
// Connect a signal to this->imageConverted and pass this signal to
// the graphics converter so that we can load the modified file
// on completion of the conversion process.
SignalConvertTypePtr on_finish;
on_finish.reset(new SignalConvertType);
cc_ = on_finish->connect(boost::bind(&GCacheItem::imageConverted, this, _1));
GConverter & graphics_converter = GConverter::get();
graphics_converter.convert(filename, to_file_base, from, to, on_finish);
}
} // namespace grfx