lyx_mirror/src/insets/updatableinset.h

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// -*- C++ -*-
/**
* \file updatableinset.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author J<EFBFBD>rgen Vigna
* \author Lars Gullik Bj<EFBFBD>nnes
* \author Matthias Ettrich
*
* Full author contact details are available in file CREDITS.
*/
#ifndef UPDATABLEINSET_H
#define UPDATABLEINSET_H
// Updatable Insets. These insets can receive directly user interaction.
// Note that all pure methods from Inset class are pure here too.
// [Alejandro 080596]
#include "inset.h"
class UpdatableInset : public InsetOld {
public:
///
virtual EDITABLE editable() const;
/// identification as text inset in a cursor slice
UpdatableInset * asUpdatableInset() { return this; }
/// return the cursor pos, relative to the inset pos
virtual void getCursorPos(int, int &, int &) const {}
/// return the cursor dim
virtual void getCursorDim(int &, int &) const;
// We need this method to not clobber the real method in Inset
int scroll(bool recursive = true) const
{ return InsetOld::scroll(recursive); }
///
virtual bool showInsetDialog(BufferView *) const { return false; }
protected:
/// An updatable inset could handle lyx editing commands
virtual
DispatchResult
priv_dispatch(LCursor & cur, FuncRequest const & cmd);
/// scrolls to absolute position in bufferview-workwidth * sx units
void scroll(BufferView &, float sx) const;
/// scrolls offset pixels
void scroll(BufferView &, int offset) const;
};
#endif