lyx_mirror/src/frontends/qt4/GuiSymbols.cpp

480 lines
12 KiB
C++
Raw Normal View History

/**
* \file GuiSymbols.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Jürgen Spitzmüller
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "GuiSymbols.h"
#include "GuiApplication.h"
#include "GuiView.h"
#include "qt_helpers.h"
#include "Buffer.h"
#include "BufferParams.h"
#include "BufferView.h"
#include "Cursor.h"
#include "Encoding.h"
#include "FuncRequest.h"
#include "support/debug.h"
#include "support/gettext.h"
#include <QChar>
#include <QPixmap>
#include <QListWidgetItem>
#include <QString>
#include <cstdio>
using namespace std;
namespace lyx {
namespace frontend {
namespace {
/// name of unicode block, start and end code point
struct UnicodeBlocks {
char const * name;
char_type start;
char_type end;
};
/// all unicode blocks with start and end code point
UnicodeBlocks unicode_blocks[] = {
{ N_("Basic Latin"), 0x0000, 0x007f },
{ N_("Latin-1 Supplement"), 0x0080, 0x00ff },
{ N_("Latin Extended-A"), 0x0100, 0x017f },
{ N_("Latin Extended-B"), 0x0180, 0x024f },
{ N_("IPA Extensions"), 0x0250, 0x02af },
{ N_("Spacing Modifier Letters"), 0x02b0, 0x02ff },
{ N_("Combining Diacritical Marks"), 0x0300, 0x036f },
{ N_("Greek"), 0x0370, 0x03ff },
{ N_("Cyrillic"), 0x0400, 0x04ff },
{ N_("Armenian"), 0x0530, 0x058f },
{ N_("Hebrew"), 0x0590, 0x05ff },
{ N_("Arabic"), 0x0600, 0x06ff },
{ N_("Devanagari"), 0x0900, 0x097f },
{ N_("Bengali"), 0x0980, 0x09ff },
{ N_("Gurmukhi"), 0x0a00, 0x0a7f },
{ N_("Gujarati"), 0x0a80, 0x0aff },
{ N_("Oriya"), 0x0b00, 0x0b7f },
{ N_("Tamil"), 0x0b80, 0x0bff },
{ N_("Telugu"), 0x0c00, 0x0c7f },
{ N_("Kannada"), 0x0c80, 0x0cff },
{ N_("Malayalam"), 0x0d00, 0x0d7f },
{ N_("Thai"), 0x0e00, 0x0e7f },
{ N_("Lao"), 0x0e80, 0x0eff },
{ N_("Tibetan"), 0x0f00, 0x0fbf },
{ N_("Georgian"), 0x10a0, 0x10ff },
{ N_("Hangul Jamo"), 0x1100, 0x11ff },
{ N_("Phonetic Extensions"), 0x1d00, 0x1d7f },
{ N_("Latin Extended Additional"), 0x1e00, 0x1eff },
{ N_("Greek Extended"), 0x1f00, 0x1fff },
{ N_("General Punctuation"), 0x2000, 0x206f },
{ N_("Superscripts and Subscripts"), 0x2070, 0x209f },
{ N_("Currency Symbols"), 0x20a0, 0x20cf },
{ N_("Combining Diacritical Marks for Symbols"), 0x20d0, 0x20ff },
{ N_("Letterlike Symbols"), 0x2100, 0x214f },
{ N_("Number Forms"), 0x2150, 0x218f },
{ N_("Arrows"), 0x2190, 0x21ff },
{ N_("Mathematical Operators"), 0x2200, 0x22ff },
{ N_("Miscellaneous Technical"), 0x2300, 0x23ff },
{ N_("Control Pictures"), 0x2400, 0x243f },
{ N_("Optical Character Recognition"), 0x2440, 0x245f },
{ N_("Enclosed Alphanumerics"), 0x2460, 0x24ff },
{ N_("Box Drawing"), 0x2500, 0x257f },
{ N_("Block Elements"), 0x2580, 0x259f },
{ N_("Geometric Shapes"), 0x25a0, 0x25ff },
{ N_("Miscellaneous Symbols"), 0x2600, 0x26ff },
{ N_("Dingbats"), 0x2700, 0x27bf },
{ N_("Miscellaneous Mathematical Symbols-A"), 0x27c0, 0x27ef },
{ N_("CJK Symbols and Punctuation"), 0x3000, 0x303f },
{ N_("Hiragana"), 0x3040, 0x309f },
{ N_("Katakana"), 0x30a0, 0x30ff },
{ N_("Bopomofo"), 0x3100, 0x312f },
{ N_("Hangul Compatibility Jamo"), 0x3130, 0x318f },
{ N_("Kanbun"), 0x3190, 0x319f },
{ N_("Enclosed CJK Letters and Months"), 0x3200, 0x32ff },
{ N_("CJK Compatibility"), 0x3300, 0x33ff },
{ N_("CJK Unified Ideographs"), 0x4e00, 0x9fa5 },
{ N_("Hangul Syllables"), 0xac00, 0xd7a3 },
{ N_("High Surrogates"), 0xd800, 0xdb7f },
{ N_("Private Use High Surrogates"), 0xdb80, 0xdbff },
{ N_("Low Surrogates"), 0xdc00, 0xdfff },
{ N_("Private Use Area"), 0xe000, 0xf8ff },
{ N_("CJK Compatibility Ideographs"), 0xf900, 0xfaff },
{ N_("Alphabetic Presentation Forms"), 0xfb00, 0xfb4f },
{ N_("Arabic Presentation Forms-A"), 0xfb50, 0xfdff },
{ N_("Combining Half Marks"), 0xfe20, 0xfe2f },
{ N_("CJK Compatibility Forms"), 0xfe30, 0xfe4f },
{ N_("Small Form Variants"), 0xfe50, 0xfe6f },
{ N_("Arabic Presentation Forms-B"), 0xfe70, 0xfeff },
{ N_("Halfwidth and Fullwidth Forms"), 0xff00, 0xffef },
{ N_("Specials"), 0xfff0, 0xffff },
{ N_("Linear B Syllabary"), 0x10000, 0x1007f },
{ N_("Linear B Ideograms"), 0x10080, 0x100ff },
{ N_("Aegean Numbers"), 0x10100, 0x1013f },
{ N_("Ancient Greek Numbers"), 0x10140, 0x1018f },
{ N_("Old Italic"), 0x10300, 0x1032f },
{ N_("Gothic"), 0x10330, 0x1034f },
{ N_("Ugaritic"), 0x10380, 0x1039f },
{ N_("Old Persian"), 0x103a0, 0x103df },
{ N_("Deseret"), 0x10400, 0x1044f },
{ N_("Shavian"), 0x10450, 0x1047f },
{ N_("Osmanya"), 0x10480, 0x104af },
{ N_("Cypriot Syllabary"), 0x10800, 0x1083f },
{ N_("Kharoshthi"), 0x10a00, 0x10a5f },
{ N_("Byzantine Musical Symbols"), 0x1d000, 0x1d0ff },
{ N_("Musical Symbols"), 0x1d100, 0x1d1ff },
{ N_("Ancient Greek Musical Notation"), 0x1d200, 0x1d24f },
{ N_("Tai Xuan Jing Symbols"), 0x1d300, 0x1d35f },
{ N_("Mathematical Alphanumeric Symbols"), 0x1d400, 0x1d7ff },
{ N_("CJK Unified Ideographs Extension B"), 0x20000, 0x2a6d6 },
{ N_("CJK Compatibility Ideographs Supplement"), 0x2f800, 0x2fa1f },
{ N_("Tags"), 0xe0000, 0xe007f },
{ N_("Variation Selectors Supplement"), 0xe0100, 0xe01ef },
{ N_("Supplementary Private Use Area-A"), 0xf0000, 0xffffd },
{ N_("Supplementary Private Use Area-B"), 0x100000, 0x10fffd }
};
const int no_blocks = sizeof(unicode_blocks) / sizeof(UnicodeBlocks);
QString getBlock(char_type c)
{
// store an educated guess for the next search
static int lastBlock = 0;
// "clever reset"
if (c < 0x7f)
lastBlock = 0;
// off the end already
if (lastBlock == no_blocks)
return QString();
// c falls into a covered area, and we can guess which
if (c >= unicode_blocks[lastBlock].start
&& c <= unicode_blocks[lastBlock].end)
return qt_(unicode_blocks[lastBlock].name);
// c falls into an uncovered area, but we can guess which
if (c > unicode_blocks[lastBlock].end
&& c < unicode_blocks[lastBlock + 1].start)
return QString();
// guessing was wrong so far. do a real search.
int i = 0;
while (c > unicode_blocks[i].end && i < no_blocks)
++i;
if (i == no_blocks)
return QString();
lastBlock = i;
//LYXERR0("fail: " << int(c) << ' ' << lastBlock);
return qt_(unicode_blocks[lastBlock].name);
}
} // namespace anon
/////////////////////////////////////////////////////////////////////
//
// GuiSymbols::Model
//
/////////////////////////////////////////////////////////////////////
class GuiSymbols::Model : public QAbstractItemModel
{
public:
Model(GuiSymbols * parent)
: QAbstractItemModel(parent), parent_(parent)
{}
QModelIndex index(int row, int column, QModelIndex const &) const
{
return createIndex(row, column);
}
QModelIndex parent(QModelIndex const &) const
{
return QModelIndex();
}
int rowCount(QModelIndex const &) const
{
return symbols_.count();
}
int columnCount(QModelIndex const &) const
{
return 1;
}
QVariant data(QModelIndex const & index, int role) const
{
static QString const strCharacter = qt_("Character: ");
static QString const strCodePoint = qt_("Code Point: ");
static char codeName[10];
char_type c = symbols_.at(index.row());
if (role == Qt::TextAlignmentRole)
return QVariant(Qt::AlignCenter);
if (role == Qt::DisplayRole)
return toqstr(c);
if (role == Qt::ToolTipRole) {
sprintf(codeName, "0x%04x", c);
return strCharacter + toqstr(c) + '\n'
+ strCodePoint + QLatin1String(codeName);
}
//LYXERR0("role: " << role << " row: " << index.row());
return QVariant();
}
void setSymbols(QList<char_type> const & symbols)
{
symbols_ = symbols;
QAbstractItemModel::reset();
}
private:
friend class GuiSymbols;
GuiSymbols * parent_;
QList<char_type> symbols_;
};
/////////////////////////////////////////////////////////////////////
//
// GuiSymbols
//
/////////////////////////////////////////////////////////////////////
GuiSymbols::GuiSymbols(GuiView & lv)
: DialogView(lv, "symbols", qt_("Symbols")), encoding_("ascii"),
model_(new Model(this))
{
setupUi(this);
setFocusProxy(symbolsLW);
symbolsLW->setViewMode(QListView::IconMode);
// increase the display size of the symbols a bit
QFont font= symbolsLW->font();
int size = font.pointSize() + 3;
font.setPointSize(size);
symbolsLW->setFont(font);
QFontMetrics fm(font);
symbolsLW->setGridSize(QSize(fm.maxWidth() + 2, fm.height() + 2));
symbolsLW->setModel(model_);
}
void GuiSymbols::updateView()
{
chosenLE->clear();
string new_encoding = bufferview()->cursor().getEncoding()->name();
if (buffer().params().inputenc != "auto" &&
buffer().params().inputenc != "default")
new_encoding = buffer().params().encoding().name();
if (new_encoding == encoding_)
// everything up to date
return;
if (!new_encoding.empty())
encoding_ = new_encoding;
bool const utf8 = toqstr(encoding_).startsWith("utf8");
if (utf8)
categoryFilterCB->setChecked(false);
//categoryFilterCB->setEnabled(!utf8);
updateSymbolList();
}
void GuiSymbols::enableView(bool enable)
{
chosenLE->setEnabled(enable);
okPB->setEnabled(enable);
applyPB->setEnabled(enable);
}
void GuiSymbols::on_applyPB_clicked()
{
dispatchParams();
}
void GuiSymbols::on_okPB_clicked()
{
dispatchParams();
hide();
}
void GuiSymbols::on_closePB_clicked()
{
hide();
}
void GuiSymbols::on_symbolsLW_activated(QModelIndex const &)
{
on_okPB_clicked();
}
void GuiSymbols::on_chosenLE_textChanged(QString const & text)
{
bool const empty_sel = text.isEmpty();
okPB->setEnabled(!empty_sel);
applyPB->setEnabled(!empty_sel);
}
void GuiSymbols::on_chosenLE_returnPressed()
{
on_okPB_clicked();
}
void GuiSymbols::on_symbolsLW_clicked(QModelIndex const & index)
{
QString const text = model_->data(index, Qt::DisplayRole).toString();
if (text.isEmpty())
return;
if (chosenLE->isEnabled())
chosenLE->insert(text);
if (categoryFilterCB->isChecked()) {
QString const category = getBlock(text.data()->unicode());
categoryCO->setCurrentIndex(categoryCO->findText(category));
}
}
void GuiSymbols::on_categoryCO_activated(QString const & text)
{
if (!categoryFilterCB->isChecked())
updateSymbolList(false);
else
scrollToItem(text);
}
void GuiSymbols::on_categoryFilterCB_toggled(bool on)
{
updateSymbolList(on);
if (on)
scrollToItem(categoryCO->currentText());
}
void GuiSymbols::scrollToItem(QString const & category)
{
if (used_blocks.find(category) == used_blocks.end())
return;
int row = used_blocks[category];
QModelIndex index = symbolsLW->model()->index(row, 0, QModelIndex());
symbolsLW->scrollTo(index, QAbstractItemView::PositionAtTop);
}
void GuiSymbols::updateSymbolList(bool update_combo)
{
QString category = categoryCO->currentText();
bool const nocategory = category.isEmpty();
char_type range_start = 0x0000;
char_type range_end = 0x110000;
QList<char_type> s;
if (update_combo) {
used_blocks.clear();
categoryCO->clear();
}
bool const show_all = categoryFilterCB->isChecked();
if (symbols_.empty() || update_combo)
symbols_ = encodings.fromLyXName(encoding_)->symbolsList();
if (!show_all) {
for (int i = 0 ; i < no_blocks; ++i)
if (qt_(unicode_blocks[i].name) == category) {
range_start = unicode_blocks[i].start;
range_end = unicode_blocks[i].end;
break;
}
}
SymbolsList::const_iterator const end = symbols_.end();
int numItem = 0;
for (SymbolsList::const_iterator it = symbols_.begin(); it != end; ++it) {
char_type c = *it;
if (!update_combo && !show_all && (c <= range_start || c >= range_end))
continue;
QChar::Category const cat = QChar::category(uint(c));
// we do not want control or space characters
if (cat == QChar::Other_Control || cat == QChar::Separator_Space)
continue;
++numItem;
if (show_all || (c >= range_start && c <= range_end))
s.append(c);
if (update_combo) {
QString block = getBlock(c);
if (category.isEmpty())
category = block;
if (used_blocks.find(block) == used_blocks.end())
used_blocks[block] = numItem;
}
}
model_->setSymbols(s);
if (update_combo) {
// update category combo
for (UsedBlocks::iterator it = used_blocks.begin();
it != used_blocks.end(); ++it) {
categoryCO->addItem(it->first);
}
}
int old = categoryCO->findText(category);
if (old != -1)
categoryCO->setCurrentIndex(old);
// update again in case the combo has not yet been filled
// on first cycle (at dialog initialization)
if (nocategory && !category.isEmpty())
updateSymbolList();
}
void GuiSymbols::dispatchParams()
{
dispatch(FuncRequest(getLfun(), fromqstr(chosenLE->text())));
}
Dialog * createGuiSymbols(GuiView & lv)
{
return new GuiSymbols(lv);
}
} // namespace frontend
} // namespace lyx
#include "moc_GuiSymbols.cpp"