lyx_mirror/src/insets/insetcollapsable.C

500 lines
10 KiB
C++
Raw Normal View History

/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 1998-2001 The LyX Team.
*
* ======================================================
*/
#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "insetcollapsable.h"
#include "gettext.h"
#include "lyxfont.h"
#include "BufferView.h"
#include "Painter.h"
#include "insets/insettext.h"
#include "support/LOstream.h"
#include "support/lstrings.h"
#include "debug.h"
#include "lyxtext.h"
class LyXText;
using std::ostream;
using std::endl;
using std::max;
InsetCollapsable::InsetCollapsable()
: UpdatableInset()
{
inset.setOwner(this);
collapsed = false;
label = "Label";
autocollapse = true;
inset.SetAutoBreakRows(true);
inset.SetDrawFrame(0, InsetText::ALWAYS);
inset.SetFrameColor(0, LColor::collapsableframe);
button_length = button_top_y = button_bottom_y = 0;
setInsetName("Collapsable");
widthCollapsed = oldWidth = 0;
need_update = FULL;
}
bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
{
if (!InsertInsetAllowed(in)) {
lyxerr << "InsetCollapsable::InsertInset: "
"Unable to insert inset." << endl;
return false;
}
return inset.InsertInset(bv, in);
}
void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
{
os << "collapsed " << tostr(collapsed) << "\n";
inset.WriteParagraphData(buf, os);
}
void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
{
if (lex.IsOK()) {
lex.next();
string const token = lex.GetString();
if (token == "collapsed") {
lex.next();
collapsed = lex.GetBool();
} else {
lyxerr << "InsetCollapsable::Read: Missing collapsed!"
<< endl;
}
}
inset.Read(buf, lex);
}
int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
{
int width = 0;
int ascent = 0;
int descent = 0;
pain.buttonText(0, 0, label, labelfont, false,
width, ascent, descent);
return ascent;
}
int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
{
int width = 0;
int ascent = 0;
int descent = 0;
pain.buttonText(0, 0, label, labelfont, false,
width, ascent, descent);
return descent;
}
int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
{
int width;
int ascent;
int descent;
pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
width, ascent, descent);
return width + (2*TEXT_TO_INSET_OFFSET);
}
int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
{
return ascent_collapsed(bv->painter(), font);
}
int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
return descent_collapsed(bv->painter(), font);
return descent_collapsed(bv->painter(), font)
+ inset.descent(bv, font)
+ inset.ascent(bv, font)
+ TEXT_TO_BOTTOM_OFFSET;
}
int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
return widthCollapsed;
return (inset.width(bv, font) > widthCollapsed) ?
inset.width(bv, font) : widthCollapsed;
}
void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
int baseline, float & x) const
{
int width = 0;
pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
baseline, label, labelfont, true, width);
x += width + TEXT_TO_INSET_OFFSET;
}
void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
int baseline, float & x, bool cleared) const
{
if (nodraw())
return;
Painter & pain = bv->painter();
button_length = widthCollapsed;
button_top_y = -ascent(bv, f);
button_bottom_y = -ascent(bv, f) + ascent_collapsed(pain,f) +
descent_collapsed(pain, f);
if (collapsed) {
draw_collapsed(pain, f, baseline, x);
x += TEXT_TO_INSET_OFFSET;
return;
}
float old_x = x;
#if 0
UpdatableInset::draw(bv, f, baseline, x, cleared);
#else
if (!owner())
x += static_cast<float>(scroll());
#endif
if (!cleared && (inset.need_update == InsetText::FULL ||
inset.need_update == InsetText::INIT ||
top_x != int(x) ||
top_baseline != baseline))
{
#if 1
// we don't need anymore to clear here we just have to tell
// the underlying LyXText that it should do the RowClear!
inset.SetUpdateStatus(bv, InsetText::FULL);
bv->text->status = LyXText::CHANGED_IN_DRAW;
return;
#else
int w = owner() ? width(bv, f) : pain.paperWidth();
int h = ascent(bv, f) + descent(bv, f);
int const tx = (needFullRow() && !owner()) ? 0 : int(x);
int const ty = max(0, baseline - ascent(bv, f));
if ((ty + h) > pain.paperHeight())
h = pain.paperHeight();
if ((top_x + w) > pain.paperWidth())
w = pain.paperWidth();
if (baseline < 0)
h += (baseline - ascent(bv, f));
pain.fillRectangle(tx, ty - 1, w, h + 2);
cleared = true;
#endif
}
top_x = int(x);
top_baseline = baseline;
int const bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
draw_collapsed(pain, f, bl, old_x);
inset.draw(bv, f,
bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
x, cleared);
need_update = NONE;
}
void InsetCollapsable::Edit(BufferView * bv, int xp, int yp,
unsigned int button)
{
UpdatableInset::Edit(bv, xp, yp, button);
if (collapsed && autocollapse) {
collapsed = false;
if (!bv->lockInset(this))
return;
bv->updateInset(this, false);
inset.Edit(bv, 0, 0, button);
} else if (!collapsed) {
if (!bv->lockInset(this))
return;
inset.Edit(bv, xp, yp + (top_baseline - inset.y()), button);
}
}
Inset::EDITABLE InsetCollapsable::Editable() const
{
if (collapsed)
return IS_EDITABLE;
return HIGHLY_EDITABLE;
}
void InsetCollapsable::InsetUnlock(BufferView * bv)
{
if (autocollapse) {
collapsed = true;
}
inset.InsetUnlock(bv);
if (scroll())
scroll(bv, 0.0F);
bv->updateInset(this, false);
}
void InsetCollapsable::InsetButtonPress(BufferView * bv, int x, int y,
int button)
{
if (!collapsed && (y > button_bottom_y)) {
inset.InsetButtonPress(bv, x, y + (top_baseline - inset.y()),
button);
}
}
void InsetCollapsable::InsetButtonRelease(BufferView * bv,
int x, int y, int button)
{
if ((x >= 0) && (x < button_length) &&
(y >= button_top_y) && (y <= button_bottom_y)) {
if (collapsed) {
collapsed = false;
inset.InsetButtonRelease(bv, 0, 0, button);
bv->updateInset(this, false);
} else {
collapsed = true;
bv->unlockInset(this);
bv->updateInset(this, false);
}
} else if (!collapsed && (y > button_top_y)) {
inset.InsetButtonRelease(bv, x, y + (top_baseline-inset.y()),
button);
}
}
void InsetCollapsable::InsetMotionNotify(BufferView * bv,
int x, int y, int state)
{
if (x > button_bottom_y) {
inset.InsetMotionNotify(bv, x, y + (top_baseline - inset.y()),
state);
}
}
void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
{
inset.InsetKeyPress(xke);
}
int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
bool fragile, bool free_spc) const
{
return inset.Latex(buf, os, fragile, free_spc);
}
int InsetCollapsable::getMaxWidth(BufferView * bv,
UpdatableInset const * inset) const
{
int const w = UpdatableInset::getMaxWidth(bv, inset);
if (w < 0) {
// What does a negative max width signify? (Lgb)
// Use the max width of the draw-area (Jug)
return w;
}
// should be at least 30 pixels !!!
return max(30, w - widthCollapsed);
}
void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
bool reinit)
{
if (reinit) {
need_update = FULL;
if (owner())
owner()->update(bv, font, true);
return;
}
if (!widthCollapsed) {
widthCollapsed = width_collapsed(bv->painter(), font);
inset.resizeLyXText(bv);
need_update = FULL;
if (owner()) {
owner()->update(bv, font);
return;
}
}
if (oldWidth != width(bv, font)) {
oldWidth = width(bv, font);
inset.resizeLyXText(bv);
need_update = FULL;
if (owner()) {
owner()->update(bv, font);
return;
}
}
inset.update(bv, font);
}
UpdatableInset::RESULT
InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
string const & arg)
{
UpdatableInset::RESULT result = inset.LocalDispatch(bv, action, arg);
if (result == FINISHED)
bv->unlockInset(this);
return result;
}
bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
{
if (&inset == in)
return true;
return inset.LockInsetInInset(bv, in);
}
bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
bool lr)
{
if (&inset == in) {
bv->unlockInset(this);
return true;
}
return inset.UnlockInsetInInset(bv, in, lr);
}
bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
{
if (&inset == in)
return true;
return inset.UpdateInsetInInset(bv, in);
}
unsigned int InsetCollapsable::InsetInInsetY()
{
return inset.InsetInInsetY() - (top_baseline - inset.y());
}
void InsetCollapsable::Validate(LaTeXFeatures & features) const
{
inset.Validate(features);
}
void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
{
inset.GetCursorPos(bv, x , y);
}
void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
{
inset.ToggleInsetCursor(bv);
}
UpdatableInset * InsetCollapsable::GetLockingInset()
{
UpdatableInset * in = inset.GetLockingInset();
if (&inset == in)
return this;
return in;
}
UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
{
if (c == LyxCode())
return this;
return inset.GetFirstLockingInsetOfType(c);
}
void InsetCollapsable::SetFont(BufferView * bv, LyXFont const & font,
bool toggleall, bool selectall)
{
inset.SetFont(bv, font, toggleall, selectall);
}
bool InsetCollapsable::doClearArea() const
{
return inset.doClearArea();
}
LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
bool const recursive) const
{
return inset.getLyXText(bv, recursive);
}
void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
{
inset.deleteLyXText(bv, recursive);
}
void InsetCollapsable::resizeLyXText(BufferView * bv, bool force) const
{
inset.resizeLyXText(bv, force);
LyXFont font(LyXFont::ALL_SANE);
oldWidth = width(bv, font);
}
std::vector<string> const InsetCollapsable::getLabelList() const
{
return inset.getLabelList();
}
bool InsetCollapsable::nodraw() const
{
return inset.nodraw();
}
int InsetCollapsable::scroll(bool recursive) const
{
int sx = UpdatableInset::scroll(false);
if (recursive)
sx += inset.scroll(recursive);
return sx;
}