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Move the to == from test, so as to return as soon as we find a path. The
old way, we can waste time. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@31916 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -154,10 +154,6 @@ Graph::EdgePath const Graph::getPath(int from, int to)
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while (!Q_.empty()) {
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int const current = Q_.front();
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Q_.pop();
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if (current == to) {
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found = true;
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break;
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}
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vector<OutEdge>::const_iterator const beg =
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vertices_[current].out_arrows.begin();
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@ -170,9 +166,15 @@ Graph::EdgePath const Graph::getPath(int from, int to)
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visited_[cv] = true;
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Q_.push(cv);
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// FIXME This will not do for finding multiple paths.
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// Perhaps we need a vector, or a set.
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// Perhaps we need a vector, or a set. We'll also want
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// to add this info, even if the node is visited, so
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// outside this conditional.
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prev[cv] = pair<int, int>(current, cit->edge);
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}
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if (cv == to) {
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found = true;
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break;
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}
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}
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}
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if (!found)
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