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Simplify DispatchResult ctors
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@ -24,21 +24,10 @@ class DispatchResult
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{
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public:
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///
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DispatchResult() :
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dispatched_(false),
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error_(false),
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update_(Update::None),
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need_buf_update_(false),
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need_msg_update_(true)
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{}
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DispatchResult() = default;
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///
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DispatchResult(bool dispatched, Update::flags f) :
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dispatched_(dispatched),
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error_(false),
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update_(f),
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need_buf_update_(false),
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need_msg_update_(true)
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{}
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dispatched_(dispatched), update_(f) {}
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///
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bool dispatched() const { return dispatched_; }
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///
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@ -72,17 +61,17 @@ public:
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private:
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/// was the event fully dispatched?
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bool dispatched_;
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bool dispatched_ = false;
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/// was there an error?
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bool error_;
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bool error_ = false;
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/// do we need to redraw the screen afterwards?
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Update::flags update_;
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Update::flags update_ = Update::None;
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///
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docstring message_;
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///
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bool need_buf_update_;
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bool need_buf_update_ = false;
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///
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bool need_msg_update_;
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bool need_msg_update_ = true;
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};
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