In case of path names for external files containing symbolic links the real path
and the logical path name may be different for the same file or directory.
LyX is using QDir::tempPath() to create the path name of the temporary directory.
The Qt implementation is free to return the logical or the real path name here and
it happens to be different for various platforms and versions.
The most stable and clean solution is to use the real path name consistently.
On Mac the inkscape binary is started by a wrapper script. This script changes the
working directory internally and fails to process files with relative path names.
The previous attempt to solve it was to pass the file names with absolute names
by prepending them with the $$p variable (representing the directory name of the files).
This broke the on screen conversion (used for SVGZ to PNG e.g. in the users guide)
because here the $$p variable is undefined.
Now the wrapper script of LyX which is used to locate the Inkscape.app bundle converts
the relative path names into absolute names and the $$p variable is removed from the
converter definitions for inkscape again.
The wrapper script is placed in the binary directory of the LyX bundle.
It tries to find the real inkscape command line converter in the
Inkscape.app bundle and starts it or reports an error.
The configure.py is changed for Mac OS to check the presence of
the real inkscape binary in the Inkscape.app bundle.
Also MacOSX ReadMe files. Note that a few lib/doc files are
also "updated" because trailing spaces are removed, but their file
formats are the same because they were recently updated at 83672113.
I did "git checkout LFUNs.lyx" because this file is generated
automatically and has a special header.
The file was updated to format 14 in fc22ba16 but the format line
was missing. A missing format line is interpreted as format 0, I
believe, which could lead to incorrect conversion to later formats.
This patch improves the cmake bundling process:
- reworked bundle handling for OS X: only when installing resources are copied, otherwise
only the smallest bundle is built
- on OS X, the utility programs (tex2lyx) are now installed in the right location
- it removes some unneeded BUNDLE DESTINATION
- it provides a basic support for QT plugins inclusion
- it properly builds a disk image on OS X (only the background image is missing)
- it fixes the library paths for all executables (not only LyX)
- Use the COPYING file for cmake install license
(unless it's already there, in which case it should move to the end of the next paragraph).
Change the preference setting name (mac_like_word_movement to mac_like_cursor_movement)
to better reflect its function.
Patch and description from Bennett Helm
Just some comments on the patch:
- The executable name has to match the information in Info.plist (development/MacOSX/Info.plist.in and CMakeLists.txt). The autoconf config/lyxinclude.m4 file has been modified to make it work with autotools.
- The process to build OS X bundle is to first add all the files to be included to the bundle when calling add_executable (src/CMakeLists.txt) and then by calling setting the source file property of each of these files (development/cmake/Install.cmake, l.14) so that the files are properly located into the bundle. This is also why Install.cmake has to be included two times in src/CMakeLists.txt (once to build the list of files, once to set the location of the list of files).
- in CMakeLists.txt there is a line
install(CODE "set(BU_CHMOD_BUNDLE_ITEMS 1)")
What it does is to fix the owner permissions within the bundle - this is necessary because some libraries are copied within the bundle and might be owned by root
- An empty qt.conf is included in the bundle so that QT does not try to link to other QT libraries (which will not be included in the bundle)
- In development/cmake/Install.cmake, some OS X specific files (*.sdef, qt.conf, *.icns) have to be included in the bundle
Benjamin