lyx_mirror/src/frontends/LyXView.h
Abdelrazak Younes 52cb6e770b Remove unneeded changed() and closing() delegates.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20668 a592a061-630c-0410-9148-cb99ea01b6c8
2007-10-02 19:42:14 +00:00

253 lines
6.3 KiB
C++

// -*- C++ -*-
/**
* \file LyXView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef LYXVIEW_H
#define LYXVIEW_H
#include "frontends/Application.h"
#include "frontends/Delegates.h"
#include "support/docstring.h"
#include <boost/noncopyable.hpp>
#include <vector>
namespace lyx {
namespace support { class FileName; }
class Font;
class Buffer;
class BufferView;
class FuncRequest;
class Inset;
class Timeout;
class ToolbarInfo;
namespace frontend {
class Dialogs;
class WorkArea;
/**
* LyXView - main LyX window
*
* This class represents the main LyX window and provides
* accessor functions to its content.
*
* The eventual intention is that LyX will support a number
* of containing LyXViews. Currently a lot of code still
* relies on there being a single top-level view.
*
* Additionally we would like to support multiple views
* in a single LyXView.
*/
class LyXView : boost::noncopyable,
public GuiBufferViewDelegate, public GuiBufferDelegate
{
public:
///
LyXView(int id);
///
virtual ~LyXView();
///
int id() const { return id_; }
///
virtual void close() = 0;
///
virtual void setFocus() = 0;
///
virtual WorkArea * workArea(Buffer & buffer) = 0;
///
virtual WorkArea * addWorkArea(Buffer & buffer) = 0;
///
virtual void setCurrentWorkArea(WorkArea * work_area) = 0;
///
virtual void removeWorkArea(WorkArea * work_area) = 0;
/// return the current WorkArea (the one that has the focus).
virtual WorkArea const * currentWorkArea() const = 0;
/// FIXME: This non-const access is needed because of
/// a mis-designed \c ControlSpellchecker.
virtual WorkArea * currentWorkArea() = 0;
/**
* This is called after the concrete view has been created.
* We have to have the toolbar and the other stuff created
* before we can populate it with this call.
*/
virtual void init() = 0;
enum Maximized {
NotMaximized,
VerticallyMaximized,
HorizontallyMaximized,
CompletelyMaximized
};
///
virtual void setGeometry(
unsigned int width,
unsigned int height,
int posx, int posy,
int maximize,
unsigned int iconSizeXY,
const std::string & geometryArg) = 0;
/// save the geometry state in the session manager.
virtual void saveGeometry() = 0;
/// show busy cursor
virtual void busy(bool) = 0;
//@{ generic accessor functions
/// \return the current buffer view.
BufferView * view();
/// \return the buffer currently shown in this window
Buffer * buffer();
Buffer const * buffer() const;
///
virtual void openLayoutList() = 0;
///
virtual bool isToolbarVisible(std::string const & id) = 0;
///
virtual void showMiniBuffer(bool visible) = 0;
virtual void openMenu(docstring const & name) = 0;
/// get access to the dialogs
Dialogs & getDialogs() { return *dialogs_; }
///
Dialogs const & getDialogs() const { return *dialogs_; }
//@}
/// load a buffer into the current workarea.
Buffer * loadLyXFile(support::FileName const & name, ///< File to load.
bool tolastfiles = true); ///< append to the "Open recent" menu?
/// set a buffer to the current workarea.
void setBuffer(Buffer * b); ///< \c Buffer to set.
/// updates the possible layouts selectable
virtual void updateLayoutChoice() = 0;
/// update the toolbar
virtual void updateToolbars() = 0;
/// get toolbar info
virtual ToolbarInfo * getToolbarInfo(std::string const & name) = 0;
/// toggle toolbar state
virtual void toggleToolbarState(std::string const & name, bool allowauto) = 0;
/// update the status bar
virtual void updateStatusBar() = 0;
/// display a message in the view
virtual void message(docstring const &) = 0;
/// clear any temporary message and replace with current status
virtual void clearMessage() = 0;
/// updates the title of the window
void updateWindowTitle();
/// reset autosave timer
void resetAutosaveTimer();
/// dispatch to current BufferView
void dispatch(FuncRequest const & cmd);
/** redraw \c inset in all the BufferViews in which it is currently
* visible. If successful return a pointer to the owning Buffer.
*/
Buffer const * updateInset(Inset const *);
/// returns true if this view has the focus.
virtual bool hasFocus() const = 0;
/// show the error list to the user
void showErrorList(std::string const &);
//
// GuiBufferDelegate
//
/// This function is called when the buffer structure is changed.
void structureChanged() { updateToc(); }
/// This function is called when an embedded file is changed
void embeddingChanged() { updateEmbeddedFiles(); }
/// This function is called when some parsing error shows up.
void errors(std::string const & err) { showErrorList(err); }
/// This function is called when the buffer busy status change.
//void busy(bool);
/// This function is called when the buffer readonly status change.
void readonly(bool on) { showReadonly(on); }
/// Update window titles of all users.
void updateTitles() { updateWindowTitle(); }
/// Reset autosave timers for all users.
void resetAutosaveTimers() { resetAutosaveTimer(); }
/// connect to signals in the given BufferView
void connectBufferView(BufferView & bv);
/// disconnect from signals in the given BufferView
void disconnectBufferView();
/// connect to signals in the given buffer
void connectBuffer(Buffer & buf);
/// disconnect from signals in the given buffer
void disconnectBuffer();
private:
/**
* setWindowTitle - set title of window
* @param t main window title
* @param it iconified (short) title
*/
virtual void setWindowTitle(docstring const & t, docstring const & it) = 0;
/// called on timeout
void autoSave();
/// auto-saving of buffers
Timeout * const autosave_timeout_;
/// dialogs for this view
Dialogs * dialogs_;
/// Bind methods for BufferView messages signal connection
//@{
void showDialog(std::string const & name);
void showDialogWithData(std::string const & name,
std::string const & data);
void showInsetDialog(std::string const & name,
std::string const & data, Inset * inset);
void updateDialog(std::string const & name,
std::string const & data);
//@}
/// notify readonly status
void showReadonly(bool);
protected:
///
void updateToc();
///
void updateEmbeddedFiles();
private:
int id_;
};
} // namespace frontend
} // namespace lyx
#endif // LYXVIEW_H