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https://git.lyx.org/repos/lyx.git
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82c7e15e64
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@31901 a592a061-630c-0410-9148-cb99ea01b6c8
516 lines
13 KiB
C++
516 lines
13 KiB
C++
/**
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* \file InsetFloat.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Jürgen Vigna
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* \author Lars Gullik Bjønnes
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* \author Jürgen Spitzmüller
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "InsetFloat.h"
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#include "InsetCaption.h"
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#include "Buffer.h"
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#include "BufferParams.h"
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#include "BufferView.h"
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#include "Counters.h"
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#include "Cursor.h"
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#include "DispatchResult.h"
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#include "Floating.h"
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#include "FloatList.h"
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#include "FuncRequest.h"
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#include "FuncStatus.h"
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#include "LaTeXFeatures.h"
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#include "Lexer.h"
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#include "ParIterator.h"
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#include "TextClass.h"
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#include "support/debug.h"
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#include "support/docstream.h"
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#include "support/gettext.h"
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#include "support/lstrings.h"
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#include "frontends/Application.h"
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using namespace std;
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namespace lyx {
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// With this inset it will be possible to support the latex package
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// float.sty, and I am sure that with this and some additional support
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// classes we can support similar functionality in other formats
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// (read DocBook).
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// By using float.sty we will have the same handling for all floats, both
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// for those already in existance (table and figure) and all user created
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// ones¹. So suddenly we give the users the possibility of creating new
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// kinds of floats on the fly. (and with a uniform look)
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//
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// API to float.sty:
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// \newfloat{type}{placement}{ext}[within]
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// type - The "type" of the new class of floats, like program or
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// algorithm. After the appropriate \newfloat, commands
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// such as \begin{program} or \end{algorithm*} will be
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// available.
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// placement - The default placement for the given class of floats.
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// They are like in standard LaTeX: t, b, p and h for top,
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// bottom, page, and here, respectively. On top of that
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// there is a new type, H, which does not really correspond
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// to a float, since it means: put it "here" and nowhere else.
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// Note, however that the H specifier is special and, because
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// of implementation details cannot be used in the second
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// argument of \newfloat.
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// ext - The file name extension of an auxiliary file for the list
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// of figures (or whatever). LaTeX writes the captions to
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// this file.
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// within - This (optional) argument determines whether floats of this
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// class will be numbered within some sectional unit of the
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// document. For example, if within is equal to chapter, the
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// floats will be numbered within chapters.
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// \floatstyle{style}
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// style - plain, boxed, ruled
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// \floatname{float}{floatname}
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// float -
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// floatname -
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// \floatplacement{float}{placement}
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// float -
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// placement -
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// \restylefloat{float}
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// float -
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// \listof{type}{title}
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// title -
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// ¹ the algorithm float is defined using the float.sty package. Like this
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// \floatstyle{ruled}
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// \newfloat{algorithm}{htbp}{loa}[<sect>]
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// \floatname{algorithm}{Algorithm}
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//
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// The intention is that floats should be definable from two places:
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// - layout files
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// - the "gui" (i.e. by the user)
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//
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// From layout files.
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// This should only be done for floats defined in a documentclass and that
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// does not need any additional packages. The two most known floats in this
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// category is "table" and "figure". Floats defined in layout files are only
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// stored in lyx files if the user modifies them.
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//
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// By the user.
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// There should be a gui dialog (and also a collection of lyxfuncs) where
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// the user can modify existing floats and/or create new ones.
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//
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// The individual floats will also have some settable
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// variables: wide and placement.
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//
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// Lgb
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InsetFloat::InsetFloat(Buffer * buf, string const & type)
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: InsetCollapsable(buf), name_(from_utf8(type))
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{
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setLabel(_("float: ") + floatName(type));
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params_.type = type;
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}
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InsetFloat::~InsetFloat()
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{
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hideDialogs("float", this);
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}
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docstring InsetFloat::name() const
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{
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return "Float:" + name_;
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}
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docstring InsetFloat::toolTip(BufferView const & bv, int x, int y) const
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{
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if (InsetCollapsable::toolTip(bv, x, y).empty() || isOpen(bv))
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return docstring();
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OutputParams rp(&buffer().params().encoding());
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return getCaptionText(rp);
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}
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void InsetFloat::doDispatch(Cursor & cur, FuncRequest & cmd)
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{
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switch (cmd.action) {
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case LFUN_INSET_MODIFY: {
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InsetFloatParams params;
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string2params(to_utf8(cmd.argument()), params);
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// placement, wide and sideways are not used for subfloats
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if (!params_.subfloat) {
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params_.placement = params.placement;
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params_.wide = params.wide;
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params_.sideways = params.sideways;
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}
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setNewLabel();
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break;
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}
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case LFUN_INSET_DIALOG_UPDATE: {
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cur.bv().updateDialog("float", params2string(params()));
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break;
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}
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default:
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InsetCollapsable::doDispatch(cur, cmd);
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break;
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}
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}
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bool InsetFloat::getStatus(Cursor & cur, FuncRequest const & cmd,
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FuncStatus & flag) const
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{
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switch (cmd.action) {
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case LFUN_INSET_MODIFY:
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case LFUN_INSET_DIALOG_UPDATE:
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flag.setEnabled(true);
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return true;
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case LFUN_INSET_SETTINGS:
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if (InsetCollapsable::getStatus(cur, cmd, flag)) {
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flag.setEnabled(flag.enabled() && !params_.subfloat);
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return true;
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} else
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return false;
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default:
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return InsetCollapsable::getStatus(cur, cmd, flag);
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}
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}
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void InsetFloat::updateLabels(ParIterator const & it)
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{
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Counters & cnts =
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buffer().masterBuffer()->params().documentClass().counters();
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string const saveflt = cnts.current_float();
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bool const savesubflt = cnts.isSubfloat();
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bool const subflt = (it.innerInsetOfType(FLOAT_CODE)
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|| it.innerInsetOfType(WRAP_CODE));
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// floats can only embed subfloats of their own kind
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if (subflt)
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params_.type = saveflt;
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setSubfloat(subflt);
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// Tell to captions what the current float is
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cnts.current_float(params().type);
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cnts.isSubfloat(subflt);
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InsetCollapsable::updateLabels(it);
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//reset afterwards
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cnts.current_float(saveflt);
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cnts.isSubfloat(savesubflt);
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}
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void InsetFloatParams::write(ostream & os) const
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{
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os << "Float " << type << '\n';
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if (!placement.empty())
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os << "placement " << placement << "\n";
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if (wide)
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os << "wide true\n";
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else
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os << "wide false\n";
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if (sideways)
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os << "sideways true\n";
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else
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os << "sideways false\n";
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}
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void InsetFloatParams::read(Lexer & lex)
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{
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lex.setContext("InsetFloatParams::read");
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if (lex.checkFor("placement"))
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lex >> placement;
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lex >> "wide" >> wide;
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lex >> "sideways" >> sideways;
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}
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void InsetFloat::write(ostream & os) const
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{
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params_.write(os);
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InsetCollapsable::write(os);
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}
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void InsetFloat::read(Lexer & lex)
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{
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params_.read(lex);
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InsetCollapsable::read(lex);
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}
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void InsetFloat::validate(LaTeXFeatures & features) const
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{
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if (support::contains(params_.placement, 'H'))
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features.require("float");
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if (params_.sideways)
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features.require("rotfloat");
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if (features.inFloat())
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features.require("subfig");
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features.useFloat(params_.type, features.inFloat());
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features.inFloat(true);
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InsetCollapsable::validate(features);
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features.inFloat(false);
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}
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docstring InsetFloat::xhtml(odocstream & os, OutputParams const & rp) const
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{
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FloatList const & floats = buffer().params().documentClass().floats();
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Floating const & ftype = floats.getType(params_.type);
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string const htmltype = ftype.htmlType().empty() ?
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"div" : ftype.htmlType();
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string const htmlclass = ftype.htmlClass().empty() ?
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"float-" + params_.type : ftype.htmlClass();
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docstring const otag =
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from_ascii("<" + htmltype + " class='float " + htmlclass + "'>\n");
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docstring const ctag = from_ascii("</" + htmltype + ">\n");
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odocstringstream out;
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out << otag;
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docstring def = InsetText::xhtml(out, rp);
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out << ctag;
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if (rp.inFloat == OutputParams::NONFLOAT)
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// In this case, this float needs to be deferred, but we'll put it
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// before anything the text itself deferred.
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def = out.str() + '\n' + def;
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else
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// In this case, the whole thing is already being deferred, so
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// we can write to the stream.
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os << out.str();
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return def;
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}
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int InsetFloat::latex(odocstream & os, OutputParams const & runparams_in) const
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{
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if (runparams_in.inFloat != OutputParams::NONFLOAT) {
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if (runparams_in.moving_arg)
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os << "\\protect";
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os << "\\subfloat";
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OutputParams rp = runparams_in;
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docstring const caption = getCaption(rp);
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if (!caption.empty()) {
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os << caption;
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}
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os << '{';
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rp.inFloat = OutputParams::SUBFLOAT;
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int const i = InsetText::latex(os, rp);
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os << "}";
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return i + 1;
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}
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OutputParams runparams(runparams_in);
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runparams.inFloat = OutputParams::MAINFLOAT;
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FloatList const & floats = buffer().params().documentClass().floats();
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string tmptype = params_.type;
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if (params_.sideways)
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tmptype = "sideways" + params_.type;
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if (params_.wide && (!params_.sideways ||
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params_.type == "figure" ||
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params_.type == "table"))
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tmptype += "*";
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// Figure out the float placement to use.
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// From lowest to highest:
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// - float default placement
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// - document wide default placement
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// - specific float placement
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string placement;
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string const buf_placement = buffer().params().float_placement;
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string const def_placement = floats.defaultPlacement(params_.type);
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if (!params_.placement.empty()
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&& params_.placement != def_placement) {
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placement = params_.placement;
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} else if (params_.placement.empty()
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&& !buf_placement.empty()
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&& buf_placement != def_placement) {
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placement = buf_placement;
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}
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// The \n is used to force \begin{<floatname>} to appear in a new line.
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// The % is needed to prevent two consecutive \n chars in the case
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// when the current output line is empty.
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os << "%\n\\begin{" << from_ascii(tmptype) << '}';
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// We only output placement if different from the def_placement.
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// sidewaysfloats always use their own page
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if (!placement.empty() && !params_.sideways) {
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os << '[' << from_ascii(placement) << ']';
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}
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os << '\n';
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int const i = InsetText::latex(os, runparams);
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// The \n is used to force \end{<floatname>} to appear in a new line.
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// In this case, we do not case if the current output line is empty.
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os << "\n\\end{" << from_ascii(tmptype) << "}\n";
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return i + 4;
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}
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int InsetFloat::plaintext(odocstream & os, OutputParams const & runparams) const
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{
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os << '[' << buffer().B_("float") << ' '
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<< floatName(params_.type) << ":\n";
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InsetText::plaintext(os, runparams);
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os << "\n]";
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return PLAINTEXT_NEWLINE + 1; // one char on a separate line
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}
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int InsetFloat::docbook(odocstream & os, OutputParams const & runparams) const
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{
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// FIXME Implement subfloat!
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// FIXME UNICODE
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os << '<' << from_ascii(params_.type) << '>';
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int const i = InsetText::docbook(os, runparams);
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os << "</" << from_ascii(params_.type) << '>';
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return i;
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}
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bool InsetFloat::insetAllowed(InsetCode code) const
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{
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// The case that code == FLOAT_CODE is handled in Text3.cpp,
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// because we need to know what type of float is meant.
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switch(code) {
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case WRAP_CODE:
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case FOOT_CODE:
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case MARGIN_CODE:
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return false;
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default:
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return InsetCollapsable::insetAllowed(code);
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}
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}
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bool InsetFloat::showInsetDialog(BufferView * bv) const
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{
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if (!InsetText::showInsetDialog(bv))
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bv->showDialog("float", params2string(params()),
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const_cast<InsetFloat *>(this));
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return true;
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}
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void InsetFloat::setWide(bool w, bool update_label)
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{
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params_.wide = w;
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if (update_label)
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setNewLabel();
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}
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void InsetFloat::setSideways(bool s, bool update_label)
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{
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params_.sideways = s;
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if (update_label)
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setNewLabel();
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}
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void InsetFloat::setSubfloat(bool s, bool update_label)
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{
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params_.subfloat = s;
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if (update_label)
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setNewLabel();
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}
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void InsetFloat::setNewLabel()
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{
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docstring lab = _("float: ");
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if (params_.subfloat)
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lab = _("subfloat: ");
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lab += floatName(params_.type);
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if (params_.wide)
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lab += '*';
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if (params_.sideways)
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lab += _(" (sideways)");
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setLabel(lab);
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}
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docstring InsetFloat::getCaption(OutputParams const & runparams) const
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{
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if (paragraphs().empty())
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return docstring();
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InsetCaption const * ins = getCaptionInset();
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if (ins == 0)
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return docstring();
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odocstringstream ods;
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ins->getOptArg(ods, runparams);
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ods << '[';
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ins->getArgument(ods, runparams);
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ods << ']';
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return ods.str();
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}
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void InsetFloat::string2params(string const & in, InsetFloatParams & params)
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{
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params = InsetFloatParams();
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if (in.empty())
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return;
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istringstream data(in);
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Lexer lex;
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lex.setStream(data);
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lex.setContext("InsetFloat::string2params");
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lex >> "float" >> "Float";
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lex >> params.type; // We have to read the type here!
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params.read(lex);
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}
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string InsetFloat::params2string(InsetFloatParams const & params)
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{
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ostringstream data;
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data << "float" << ' ';
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params.write(data);
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return data.str();
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}
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} // namespace lyx
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