- GLScatterPlotItem can work with arbitrarily-shaped vertex arrays
- added colorToAlpha function
Bugfixes:
- GraphicsScene emits sigMouseClicked for all clicks
- CanvasItem emits transformation change signal when mirrored
- GLViewWidget.pixelSize correctly handles position specified as array
- SRTTransform3D assumes Zscale=1 when converting from 2D transform
[ Note: These APIs have changed significantly. ]
- MeshData and GLMeshItem now operate on numpy arrays instead of lists.
- MeshData can handle per-vertex and per-triangle color information
Added GLSurfacePlotItem class based on new GLMeshItem
GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method)
Added several new shader programs
Added new examples:
GLIsosurface
GLSurfacePlot
GLshaders
- ConsoleWidget now correctly catches its own exceptions
- Fixed ViewBox auto-scaling bug
- Fixed functions.siEval not parsing units correctly
- Fixed bug caused when opengl GL_VERSION_STR is None