Using numpy methods that are intended for vectorized operations is
substantially slower than using the math module, so when feasible the
math module methods should be used.
* set environment variables before starting QApp
* fix-422
* Better support of hidpi
* Fix Typo in App-Name
* Remove fontScaleFactor bits
* Add documenation for hidpi displays
* Fix pg not defined
* set environment variables before starting QApp
* fix-422
* Better support of hidpi
* Fix Typo in App-Name
* Remove fontScaleFactor bits
* Add documenation for hidpi displays
[ Note: These APIs have changed significantly. ]
- MeshData and GLMeshItem now operate on numpy arrays instead of lists.
- MeshData can handle per-vertex and per-triangle color information
Added GLSurfacePlotItem class based on new GLMeshItem
GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method)
Added several new shader programs
Added new examples:
GLIsosurface
GLSurfacePlot
GLshaders