lyx_mirror/src/frontends/LyXView.h

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// -*- C++ -*-
/**
* \file LyXView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bj<EFBFBD>nnes
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef LYXVIEW_H
#define LYXVIEW_H
#include "frontends/Delegates.h"
#include "support/strfwd.h"
#include <string>
namespace lyx {
namespace support { class FileName; }
class Buffer;
class BufferView;
class FuncRequest;
class Inset;
namespace frontend {
class Dialogs;
/**
* LyXView - main LyX window
*
* This class represents the main LyX window and provides
* accessor functions to its content.
*
* The eventual intention is that LyX will support a number
* of containing LyXViews. Currently a lot of code still
* relies on there being a single top-level view.
*
* Additionally we would like to support multiple views
* in a single LyXView.
*/
class LyXView
: public GuiBufferViewDelegate, public GuiBufferDelegate
{
public:
///
LyXView(int id) : id_(id) {}
///
virtual ~LyXView() {}
///
int id() const { return id_; }
///
virtual void close() = 0;
///
virtual void setFocus() = 0;
/**
* This is called after the concrete view has been created.
* We have to have the toolbar and the other stuff created
* before we can populate it with this call.
*/
virtual void init() = 0;
/// show busy cursor
virtual void setBusy(bool) = 0;
//@{ generic accessor functions
/// \return the current buffer view.
virtual BufferView * view() = 0;
/// \return the buffer currently shown in this window
virtual Buffer * buffer() = 0;
virtual Buffer const * buffer() const = 0;
/// set a buffer to the current workarea.
virtual void setBuffer(Buffer * b) = 0; ///< \c Buffer to set.
///
virtual bool isToolbarVisible(std::string const & id) = 0;
//@}
Polish the Toc and labels updating when loading a child document. Fix Bug 3860: Toc crash when loading a child documents. * BufferView::loadLyXFile(): simplify, transfer last part to LyXView::loadLyXFile(). Change return value to Buffer created by load (or 0 if none). Ultimately, this should all be moved to buffer_funcs.cpp, as it is no longer needed here. * Buffer::setParentName(): small fix to avoid recursive includes. * LyXView: - setBuffer(): properly update the labels and the Toc if this is [LOAD Child Document] command. Move buffer connection and disconnection, simplifying earlier code. - loadLyXFile(): get some code from BufferView::loadLyXFile() and from LyXFunc::LFUN_BUFFER_CHILD_OPEN, properly handle the child document case. There's a lot of overlap with setBuffer() here. This needs cleaning. * LyXFunc: add optional argument to LFUN_BUFFER_CHILD_OPEN to indicate if the document is being opened by LyX itself rather than the user (as on View>DVI, for example). * LyX: adapt to loadLyXFile() API changes. * insets/InsetInclude: use LFUN_BUFFER_CHILD_OPEN rather than calling loadLyXFile() directly. Make use of new optional argument. With this in place, the only thing missing for proper multipart document support is to automatically update the parent Buffer when switching from the parent Buffer. This would be very useful when you work with multiple document sharing the same child documents (as I often do). git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@18825 a592a061-630c-0410-9148-cb99ea01b6c8
2007-06-19 14:56:52 +00:00
/// load a buffer into the current workarea.
virtual Buffer * loadLyXFile(support::FileName const & name, ///< File to load.
bool tolastfiles = true) = 0; ///< append to the "Open recent" menu?
/// updates the possible layouts selectable
virtual void updateLayoutChoice(bool force) = 0;
/// update the toolbar
virtual void updateToolbars() = 0;
/// update the status bar
virtual void updateStatusBar() = 0;
/// display a message in the view
virtual void message(docstring const &) = 0;
/// dispatch to current BufferView
virtual void dispatch(FuncRequest const & cmd) = 0;
/** redraw \c inset in all the BufferViews in which it is currently
* visible. If successful return a pointer to the owning Buffer.
*/
virtual Buffer const * updateInset(Inset const *) = 0;
/// returns true if this view has the focus.
virtual bool hasFocus() const = 0;
///
virtual void restartCursor() = 0;
//
// GuiBufferDelegate
//
virtual void errors(std::string const &) = 0;
//
// This View's Dialogs
//
/** Check the status of all visible dialogs and disable or reenable
* them as appropriate.
*
* Disabling is needed for example when a dialog is open and the
* cursor moves to a position where the corresponding inset is not
* allowed.
*/
virtual void checkStatus() = 0;
/// Are the tooltips on or off?
virtual bool tooltipsEnabled() = 0;
/// Hide all visible dialogs
virtual void hideAll() const = 0;
/// Hide any dialogs that require a buffer for them to operate
virtual void hideBufferDependent() const = 0;
/** Update visible, buffer-dependent dialogs
If the bool is true then a buffer change has occurred
else it is still the same buffer.
*/
virtual void updateBufferDependent(bool) const = 0;
/** \param name == "bibtex", "citation" etc; an identifier used to
launch a particular dialog.
\param data is a string representation of the Inset contents.
It is often little more than the output from Inset::write.
It is passed to, and parsed by, the frontend dialog.
Several of these dialogs do not need any data,
so it defaults to string().
\param inset ownership is _not_ passed to the frontend dialog.
It is stored internally and used by the kernel to ascertain
what to do with the FuncRequest dispatched from the frontend
dialog on 'Apply'; should it be used to create a new inset at
the current cursor position or modify an existing, 'open' inset?
*/
virtual void showDialog(std::string const & name,
std::string const & data = std::string(), Inset * inset = 0) = 0;
/** \param name == "citation", "bibtex" etc; an identifier used
to update the contents of a particular dialog with \param data.
See the comments to 'show', above.
*/
virtual void updateDialog(std::string const & name, std::string const & data) = 0;
/// Is the dialog currently visible?
virtual bool isDialogVisible(std::string const & name) const = 0;
/** All Dialogs of the given \param name will be closed if they are
connected to the given \param inset.
*/
virtual void hideDialog(std::string const & name, Inset * inset) = 0;
///
virtual void disconnectDialog(std::string const & name) = 0;
///
virtual Inset * getOpenInset(std::string const & name) const = 0;
private:
/// noncopyable
LyXView(LyXView const &);
void operator=(LyXView const &);
///
int id_;
};
} // namespace frontend
} // namespace lyx
#endif // LYXVIEW_H