lyx_mirror/src/insets/insetcollapsable.C

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/**
* \file insetcollapsable.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author J<EFBFBD>rgen Vigna
* \author Lars Gullik Bj<EFBFBD>nnes
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "insetcollapsable.h"
#include "buffer.h"
#include "BufferView.h"
#include "cursor.h"
#include "debug.h"
#include "dispatchresult.h"
#include "LColor.h"
#include "lyxlex.h"
#include "funcrequest.h"
#include "metricsinfo.h"
#include "paragraph.h"
#include "frontends/font_metrics.h"
#include "frontends/Painter.h"
#include "frontends/LyXView.h"
using lyx::graphics::PreviewLoader;
using std::endl;
using std::string;
using std::max;
using std::min;
using std::ostream;
InsetCollapsable::InsetCollapsable(BufferParams const & bp,
CollapseStatus status)
: inset(bp), label("Label"), status_(status)
{
inset.setOwner(this);
inset.setAutoBreakRows(true);
inset.setDrawFrame(InsetText::ALWAYS);
inset.setFrameColor(LColor::collapsableframe);
setInsetName("Collapsable");
setButtonLabel();
}
InsetCollapsable::InsetCollapsable(InsetCollapsable const & in)
: UpdatableInset(in), inset(in.inset),
labelfont_(in.labelfont_), label(in.label), status_(in.status_)
{
inset.setOwner(this);
setButtonLabel();
}
void InsetCollapsable::write(Buffer const & buf, ostream & os) const
{
os << "status ";
switch (status_) {
case Open:
os << "open";
break;
case Collapsed:
os << "collapsed";
break;
case Inlined:
os << "inlined";
break;
}
os << "\n";
inset.text_.write(buf, os);
}
void InsetCollapsable::read(Buffer const & buf, LyXLex & lex)
{
bool token_found = false;
if (lex.isOK()) {
lex.next();
string const token = lex.getString();
if (token == "status") {
lex.next();
string const tmp_token = lex.getString();
if (tmp_token == "inlined") {
status_ = Inlined;
token_found = true;
} else if (tmp_token == "collapsed") {
status_ = Collapsed;
token_found = true;
} else if (tmp_token == "open") {
status_ = Open;
token_found = true;
} else {
lyxerr << "InsetCollapsable::read: Missing status!"
<< endl;
// Take countermeasures
lex.pushToken(token);
}
} else {
lyxerr << "InsetCollapsable::Read: Missing 'status'-tag!"
<< endl;
// take countermeasures
lex.pushToken(token);
}
}
inset.read(buf, lex);
if (!token_found)
status_ = isOpen() ? Open : Collapsed;
setButtonLabel();
}
void InsetCollapsable::dimension_collapsed(Dimension & dim) const
{
font_metrics::buttonText(label, labelfont_, dim.wid, dim.asc, dim.des);
}
int InsetCollapsable::height_collapsed() const
{
Dimension dim;
font_metrics::buttonText(label, labelfont_, dim.wid, dim.asc, dim.des);
return dim.asc + dim.des;
}
void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
{
if (status_ == Inlined) {
inset.metrics(mi, dim);
} else {
dimension_collapsed(dim);
if (status_ == Open) {
Dimension insetdim;
inset.metrics(mi, insetdim);
dim.des += insetdim.height() + TEXT_TO_BOTTOM_OFFSET;
dim.wid = max(dim.wid, insetdim.wid);
}
}
dim_ = dim;
}
void InsetCollapsable::draw_collapsed(PainterInfo & pi, int x, int y) const
{
pi.pain.buttonText(x, y, label, labelfont_);
}
void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
{
setPosCache(pi, x, y);
if (status_ == Inlined) {
inset.draw(pi, x, y);
} else {
Dimension dimc;
dimension_collapsed(dimc);
int const aa = ascent();
button_dim.x1 = x + 0;
button_dim.x2 = x + dimc.width();
button_dim.y1 = y - aa + pi.base.bv->top_y();
button_dim.y2 = y - aa + pi.base.bv->top_y() + dimc.height();
draw_collapsed(pi, x, y);
if (status_ == Open) {
if (!owner())
x += scroll();
inset.draw(pi, x, y - aa + dimc.height() + inset.ascent());
}
}
}
void InsetCollapsable::drawSelection(PainterInfo & pi, int x, int y) const
{
inset.drawSelection(pi, x, y);
}
InsetOld::EDITABLE InsetCollapsable::editable() const
{
return status_ != Collapsed ? HIGHLY_EDITABLE : IS_EDITABLE;
}
bool InsetCollapsable::descendable() const
{
return status_ != Collapsed;
}
void InsetCollapsable::lfunMouseRelease(LCursor & cur, FuncRequest const & cmd)
{
if (cmd.button() == mouse_button::button3) {
showInsetDialog(&cur.bv());
return;
}
switch (status_) {
case Collapsed:
lyxerr << "InsetCollapsable::lfunMouseRelease 1" << endl;
setStatus(Open);
edit(cur, true);
break;
case Open: {
FuncRequest cmd1 = cmd;
if (hitButton(cmd1)) {
lyxerr << "InsetCollapsable::lfunMouseRelease 2" << endl;
setStatus(Collapsed);
cur.dispatched(FINISHED_RIGHT);
break;
}
lyxerr << "InsetCollapsable::lfunMouseRelease 3" << endl;
inset.dispatch(cur, cmd);
break;
}
case Inlined:
inset.dispatch(cur, cmd);
break;
}
}
int InsetCollapsable::latex(Buffer const & buf, ostream & os,
OutputParams const & runparams) const
{
return inset.latex(buf, os, runparams);
}
int InsetCollapsable::plaintext(Buffer const & buf, ostream & os,
OutputParams const & runparams) const
{
return inset.plaintext(buf, os, runparams);
}
int InsetCollapsable::linuxdoc(Buffer const & buf, ostream & os,
OutputParams const & runparams) const
{
return inset.linuxdoc(buf, os, runparams);
}
int InsetCollapsable::docbook(Buffer const & buf, ostream & os,
OutputParams const & runparams) const
{
return inset.docbook(buf, os, runparams);
}
bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
{
return button_dim.contains(cmd.x, cmd.y);
}
string const InsetCollapsable::getNewLabel(string const & l) const
{
string label;
pos_type const max_length = 15;
pos_type const p_siz = inset.paragraphs().begin()->size();
pos_type const n = min(max_length, p_siz);
pos_type i = 0;
pos_type j = 0;
for( ; i < n && j < p_siz; ++j) {
if (inset.paragraphs().begin()->isInset(j))
continue;
label += inset.paragraphs().begin()->getChar(j);
++i;
}
if (inset.paragraphs().size() > 1 || (i > 0 && j < p_siz)) {
label += "...";
}
return label.empty() ? l : label;
}
void InsetCollapsable::edit(LCursor & cur, bool left)
{
//lyxerr << "InsetCollapsable: edit left/right" << endl;
cur.push(this);
inset.edit(cur, left);
open();
}
InsetBase * InsetCollapsable::editXY(LCursor & cur, int x, int y)
{
cur.push(this);
//lyxerr << "InsetCollapsable: edit xy" << endl;
if (status_ == Collapsed) {
setStatus(Open);
inset.edit(cur, true);
#warning look here
//we are not calling edit(x,y) because there are no coordinates in the
//inset yet. I personally think it's ok. (ab)
return this;
}
return inset.editXY(cur, x, y);
}
void InsetCollapsable::priv_dispatch(LCursor & cur, FuncRequest const & cmd)
{
//lyxerr << "\nInsetCollapsable::priv_dispatch (begin): cmd: " << cmd
// << " button y: " << button_dim.y2 << endl;
switch (cmd.action) {
case LFUN_MOUSE_PRESS:
if (status_ == Inlined)
inset.dispatch(cur, cmd);
else if (status_ == Open && cmd.y > button_dim.y2)
inset.dispatch(cur, cmd);
break;
case LFUN_MOUSE_MOTION:
if (status_ == Inlined)
inset.dispatch(cur, cmd);
else if (status_ == Open && cmd.y > button_dim.y2)
inset.dispatch(cur, cmd);
break;
case LFUN_MOUSE_RELEASE:
lfunMouseRelease(cur, cmd);
break;
case LFUN_INSET_TOGGLE:
if (inset.text_.toggleInset(cur))
break;
if (status_ == Open) {
setStatus(Inlined);
break;
}
setStatus(Collapsed);
cur.dispatched(FINISHED_RIGHT);
break;
default:
inset.dispatch(cur, cmd);
break;
}
}
void InsetCollapsable::validate(LaTeXFeatures & features) const
{
inset.validate(features);
}
void InsetCollapsable::getCursorPos(CursorSlice const & cur,
int & x, int & y) const
{
inset.getCursorPos(cur, x, y);
}
void InsetCollapsable::getLabelList(Buffer const & buffer,
std::vector<string> & list) const
{
inset.getLabelList(buffer, list);
}
int InsetCollapsable::scroll(bool recursive) const
{
int sx = UpdatableInset::scroll(false);
if (recursive)
sx += inset.scroll(false);
return sx;
}
size_t InsetCollapsable::nargs() const
{
return inset.nargs();
}
LyXText * InsetCollapsable::getText(int i) const
{
return inset.getText(i);
}
void InsetCollapsable::open()
{
if (status_ == Collapsed) // ...but not inlined
setStatus(Open);
}
void InsetCollapsable::close()
{
setStatus(Collapsed);
}
void InsetCollapsable::setLabel(string const & l)
{
label = l;
}
void InsetCollapsable::setStatus(CollapseStatus st)
{
status_ = st;
setButtonLabel();
}
void InsetCollapsable::markErased()
{
inset.markErased();
}
void InsetCollapsable::addPreview(PreviewLoader & loader) const
{
inset.addPreview(loader);
}
bool InsetCollapsable::insetAllowed(InsetOld::Code code) const
{
return inset.insetAllowed(code);
}
void InsetCollapsable::setLabelFont(LyXFont & font)
{
labelfont_ = font;
}
void InsetCollapsable::scroll(BufferView & bv, float sx) const
{
UpdatableInset::scroll(bv, sx);
}
void InsetCollapsable::scroll(BufferView & bv, int offset) const
{
UpdatableInset::scroll(bv, offset);
}
Box const & InsetCollapsable::buttonDim() const
{
return button_dim;
}
void InsetCollapsable::setBackgroundColor(LColor_color color)
{
InsetOld::setBackgroundColor(color);
inset.setBackgroundColor(color);
}