2002-02-27 09:59:52 +00:00
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// -*- C++ -*-
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/**
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2002-03-11 23:00:08 +00:00
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* \file forkedcall.h
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2002-09-25 10:03:41 +00:00
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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2002-02-27 09:59:52 +00:00
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*
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* \author Asger Alstrup
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*
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* Interface cleaned up by
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2002-09-25 10:03:41 +00:00
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS
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2002-02-27 09:59:52 +00:00
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*
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* An instance of Class Forkedcall represents a single child process.
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*
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* Class Forkedcall uses fork() and execvp() to lauch the child process.
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*
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* Once launched, control is returned immediately to the parent process
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* but a Signal can be emitted upon completion of the child.
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*
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* The child process is not killed when the Forkedcall instance goes out of
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* scope, but it can be killed by an explicit invocation of the kill() member
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* function.
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*/
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#ifndef FORKEDCALL_H
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#define FORKEDCALL_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "LString.h"
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2002-05-22 01:16:37 +00:00
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#include <boost/shared_ptr.hpp>
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2002-10-31 12:42:26 +00:00
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#include <boost/signals/signal2.hpp>
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#include <boost/function/function0.hpp>
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2002-02-27 09:59:52 +00:00
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2002-05-22 01:16:37 +00:00
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#include <sys/types.h>
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2002-02-27 09:59:52 +00:00
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2002-10-31 12:42:26 +00:00
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class ForkedProcess {
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2002-02-27 09:59:52 +00:00
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public:
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///
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enum Starttype {
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///
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Wait,
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///
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DontWait
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};
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2002-03-21 17:09:55 +00:00
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2002-02-27 09:59:52 +00:00
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///
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2002-10-31 12:42:26 +00:00
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ForkedProcess();
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///
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virtual ~ForkedProcess() {}
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///
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virtual ForkedProcess * clone() const = 0;
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2002-02-27 09:59:52 +00:00
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/** A SignalType signal is can be emitted once the forked process
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* has finished. It passes:
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* the PID of the child and;
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* the return value from the child.
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*
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* We use a signal rather than simply a callback function so that
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* we can return easily to C++ methods, rather than just globally
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* accessible functions.
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*/
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2002-10-31 12:42:26 +00:00
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typedef boost::signal2<void, pid_t, int> SignalType;
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2002-02-27 09:59:52 +00:00
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/** The signal is connected in the calling routine to the desired
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* slot. We pass a shared_ptr rather than a reference to the signal
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* because it is eminently possible for the instance of the calling
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* class (and hence the signal) to be destructed before the forked
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* call is complete.
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*
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* It doesn't matter if the slot disappears, SigC takes care of that.
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*/
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typedef boost::shared_ptr<SignalType> SignalTypePtr;
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/** Invoking the following methods makes sense only if the command
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* is running asynchronously!
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*/
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/** gets the PID of the child process.
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* Used by the timer.
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*/
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pid_t pid() const { return pid_; }
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2002-03-21 17:09:55 +00:00
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2002-02-27 09:59:52 +00:00
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/** Emit the signal.
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* Used by the timer.
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*/
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void emitSignal();
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/** Set the return value of the child process.
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* Used by the timer.
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*/
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void setRetValue(int r) { retval_ = r; }
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2002-10-31 12:42:26 +00:00
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/// Returns the identifying command (for display in the GUI perhaps).
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string const & command() const { return command_; }
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2002-02-27 09:59:52 +00:00
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/** Kill child prematurely.
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* First, a SIGHUP is sent to the child.
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* If that does not end the child process within "tolerance"
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* seconds, the SIGKILL signal is sent to the child.
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* When the child is dead, the callback is called.
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*/
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void kill(int tolerance = 5);
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2002-10-31 12:42:26 +00:00
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protected:
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/** Wait for child process to finish.
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* Returns returncode from child.
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*/
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int runBlocking();
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/** Do not wait for child process to finish.
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* Returns returncode from child.
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*/
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int runNonBlocking();
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2002-02-27 09:59:52 +00:00
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/// Callback function
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SignalTypePtr signal_;
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2002-10-31 12:42:26 +00:00
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/// identifying command (for display in the GUI perhaps).
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2002-02-27 09:59:52 +00:00
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string command_;
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/// Process ID of child
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pid_t pid_;
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/// Return value from child
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int retval_;
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2002-10-31 12:42:26 +00:00
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private:
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/// generate child in background
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virtual int generateChild() = 0;
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2002-02-27 09:59:52 +00:00
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/// Wait for child process to finish. Updates returncode from child.
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int waitForChild();
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};
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2002-10-31 12:42:26 +00:00
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class Forkedcall : public ForkedProcess {
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public:
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///
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virtual ForkedProcess * clone() const {
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return new Forkedcall(*this);
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}
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/** Start the child process.
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*
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* The command "what" is passed to execvp() for execution.
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*
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* There are two startscript commands available. They differ in that
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* the second receives a signal that is executed on completion of
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* the command. This makes sense only for a command executed
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* in the background, ie DontWait.
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*
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* The other startscript command can be executed either blocking
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* or non-blocking, but no signal will be emitted on finishing.
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*/
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int startscript(Starttype, string const & what);
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///
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int startscript(string const & what, SignalTypePtr);
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private:
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///
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virtual int generateChild();
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};
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2002-02-27 09:59:52 +00:00
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#endif // FORKEDCALL_H
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