lyx_mirror/src/frontends/qt4/GuiWorkArea.cpp

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/**
* \file GuiWorkArea.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "GuiWorkArea.h"
#include "ColorCache.h"
#include "FontLoader.h"
#include "Menus.h"
#include "Buffer.h"
#include "BufferList.h"
#include "BufferParams.h"
#include "BufferView.h"
#include "CoordCache.h"
#include "Cursor.h"
#include "Font.h"
#include "FuncRequest.h"
#include "GuiApplication.h"
#include "GuiCompleter.h"
#include "GuiKeySymbol.h"
#include "GuiPainter.h"
#include "GuiView.h"
#include "KeySymbol.h"
#include "Language.h"
#include "LyX.h"
#include "LyXRC.h"
#include "LyXVC.h"
#include "qt_helpers.h"
#include "Text.h"
#include "TextMetrics.h"
#include "version.h"
#include "graphics/GraphicsImage.h"
#include "graphics/GraphicsLoader.h"
#include "support/convert.h"
#include "support/debug.h"
#include "support/gettext.h"
#include "support/FileName.h"
#include "frontends/Application.h"
#include "frontends/FontMetrics.h"
#include "frontends/WorkAreaManager.h"
#include <QContextMenuEvent>
#include <QInputContext>
#include <QHelpEvent>
#ifdef Q_WS_MACX
#include <QMacStyle>
#endif
#include <QMainWindow>
#include <QMenu>
#include <QPainter>
#include <QPalette>
#include <QPixmapCache>
#include <QScrollBar>
#include <QTimer>
#include <QToolButton>
#include <QToolTip>
#include <QMenuBar>
#include "support/bind.h"
#include <cmath>
#ifdef Q_WS_WIN
int const CursorWidth = 2;
#else
int const CursorWidth = 1;
#endif
int const TabIndicatorWidth = 3;
#undef KeyPress
#undef NoModifier
using namespace std;
using namespace lyx::support;
namespace lyx {
/// return the LyX mouse button state from Qt's
static mouse_button::state q_button_state(Qt::MouseButton button)
{
mouse_button::state b = mouse_button::none;
switch (button) {
case Qt::LeftButton:
b = mouse_button::button1;
break;
case Qt::MidButton:
b = mouse_button::button2;
break;
case Qt::RightButton:
b = mouse_button::button3;
break;
default:
break;
}
return b;
}
/// return the LyX mouse button state from Qt's
mouse_button::state q_motion_state(Qt::MouseButtons state)
{
mouse_button::state b = mouse_button::none;
if (state & Qt::LeftButton)
b |= mouse_button::button1;
if (state & Qt::MidButton)
b |= mouse_button::button2;
if (state & Qt::RightButton)
b |= mouse_button::button3;
return b;
}
namespace frontend {
class CursorWidget {
public:
CursorWidget() {}
void draw(QPainter & painter)
{
if (!show_ || !rect_.isValid())
return;
int y = rect_.top();
int l = x_ - rect_.left();
int r = rect_.right() - x_;
int bot = rect_.bottom();
// draw vertica linel
painter.fillRect(x_, y, CursorWidth, rect_.height(), color_);
// draw RTL/LTR indication
painter.setPen(color_);
if (l_shape_) {
if (rtl_)
painter.drawLine(x_, bot, x_ - l, bot);
else
painter.drawLine(x_, bot, x_ + CursorWidth + r, bot);
}
// draw completion triangle
if (completable_) {
int m = y + rect_.height() / 2;
int d = TabIndicatorWidth - 1;
if (rtl_) {
painter.drawLine(x_ - 1, m - d, x_ - 1 - d, m);
painter.drawLine(x_ - 1, m + d, x_ - 1 - d, m);
} else {
painter.drawLine(x_ + CursorWidth, m - d, x_ + CursorWidth + d, m);
painter.drawLine(x_ + CursorWidth, m + d, x_ + CursorWidth + d, m);
}
}
}
void update(int x, int y, int h, bool l_shape,
bool rtl, bool completable)
{
color_ = guiApp->colorCache().get(Color_cursor);
l_shape_ = l_shape;
rtl_ = rtl;
completable_ = completable;
x_ = x;
// extension to left and right
int l = 0;
int r = 0;
// RTL/LTR indication
if (l_shape_) {
if (rtl)
l += h / 3;
else
r += h / 3;
}
// completion triangle
if (completable_) {
if (rtl)
l = max(l, TabIndicatorWidth);
else
r = max(r, TabIndicatorWidth);
}
// compute overall rectangle
rect_ = QRect(x - l, y, CursorWidth + r + l, h);
}
void show(bool set_show = true) { show_ = set_show; }
void hide() { show_ = false; }
QRect const & rect() { return rect_; }
private:
/// cursor is in RTL or LTR text
bool rtl_;
/// indication for RTL or LTR
bool l_shape_;
/// triangle to show that a completion is available
bool completable_;
///
bool show_;
///
QColor color_;
/// rectangle, possibly with l_shape and completion triangle
QRect rect_;
/// x position (were the vertical line is drawn)
int x_;
};
// This is a 'heartbeat' generating synthetic mouse move events when the
// cursor is at the top or bottom edge of the viewport. One scroll per 0.2 s
SyntheticMouseEvent::SyntheticMouseEvent()
: timeout(200), restart_timeout(true)
{}
GuiWorkArea::GuiWorkArea(QWidget *)
: buffer_view_(0), lyx_view_(0),
cursor_visible_(false),
need_resize_(false), schedule_redraw_(false),
preedit_lines_(1), completer_(new GuiCompleter(this, this)),
context_target_pos_()
{
}
GuiWorkArea::GuiWorkArea(Buffer & buffer, GuiView & gv)
: buffer_view_(0), read_only_(buffer.isReadonly()), lyx_view_(0),
cursor_visible_(false),
need_resize_(false), schedule_redraw_(false),
preedit_lines_(1), completer_(new GuiCompleter(this, this)),
context_target_pos_()
{
setGuiView(gv);
setBuffer(buffer);
init();
}
void GuiWorkArea::init()
{
// Setup the signals
connect(&cursor_timeout_, SIGNAL(timeout()),
this, SLOT(toggleCursor()));
int const time = QApplication::cursorFlashTime() / 2;
if (time > 0) {
cursor_timeout_.setInterval(time);
cursor_timeout_.start();
} else {
// let's initialize this just to be safe
cursor_timeout_.setInterval(500);
}
screen_ = QPixmap(viewport()->width(), viewport()->height());
// With Qt4.5 a mouse event will happen before the first paint event
// so make sure that the buffer view has an up to date metrics.
buffer_view_->resize(viewport()->width(), viewport()->height());
cursor_ = new frontend::CursorWidget();
cursor_->hide();
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setAcceptDrops(true);
setMouseTracking(true);
setMinimumSize(100, 70);
setFrameStyle(QFrame::NoFrame);
updateWindowTitle();
viewport()->setAutoFillBackground(false);
// We don't need double-buffering nor SystemBackground on
// the viewport because we have our own backing pixmap.
viewport()->setAttribute(Qt::WA_NoSystemBackground);
setFocusPolicy(Qt::StrongFocus);
viewport()->setCursor(Qt::IBeamCursor);
synthetic_mouse_event_.timeout.timeout.connect(
bind(&GuiWorkArea::generateSyntheticMouseEvent,
this));
// Initialize the vertical Scroll Bar
QObject::connect(verticalScrollBar(), SIGNAL(valueChanged(int)),
this, SLOT(scrollTo(int)));
LYXERR(Debug::GUI, "viewport width: " << viewport()->width()
<< " viewport height: " << viewport()->height());
// Enables input methods for asian languages.
// Must be set when creating custom text editing widgets.
setAttribute(Qt::WA_InputMethodEnabled, true);
dialog_mode_ = false;
}
GuiWorkArea::~GuiWorkArea()
{
buffer_view_->buffer().workAreaManager().remove(this);
delete buffer_view_;
delete cursor_;
// Completer has a QObject parent and is thus automatically destroyed.
// See #4758.
// delete completer_;
}
void GuiWorkArea::setGuiView(GuiView & gv)
{
lyx_view_ = &gv;
}
void GuiWorkArea::setBuffer(Buffer & buffer)
{
delete buffer_view_;
buffer_view_ = new BufferView(buffer);
buffer.workAreaManager().add(this);
// HACK: Prevents an additional redraw when the scrollbar pops up
// which regularily happens on documents with more than one page.
// The policy should be set to "Qt::ScrollBarAsNeeded" soon.
// Since we have no geometry information yet, we assume that
// a document needs a scrollbar if there is more then four
// paragraph in the outermost text.
if (buffer.text().paragraphs().size() > 4)
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
QTimer::singleShot(50, this, SLOT(fixVerticalScrollBar()));
}
void GuiWorkArea::fixVerticalScrollBar()
{
if (!isFullScreen())
setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
}
void GuiWorkArea::close()
{
lyx_view_->removeWorkArea(this);
}
void GuiWorkArea::setFullScreen(bool full_screen)
{
buffer_view_->setFullScreen(full_screen);
setFrameStyle(QFrame::NoFrame);
if (full_screen) {
setFrameStyle(QFrame::NoFrame);
if (lyxrc.full_screen_scrollbar)
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
} else
setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
}
BufferView & GuiWorkArea::bufferView()
{
return *buffer_view_;
}
BufferView const & GuiWorkArea::bufferView() const
{
return *buffer_view_;
}
void GuiWorkArea::stopBlinkingCursor()
{
cursor_timeout_.stop();
hideCursor();
}
void GuiWorkArea::startBlinkingCursor()
{
// do not show the cursor if the view is busy
if (view().busy())
return;
Point p;
int h = 0;
buffer_view_->cursorPosAndHeight(p, h);
// Don't start blinking if the cursor isn't on screen.
if (!buffer_view_->cursorInView(p, h))
return;
showCursor();
//we're not supposed to cache this value.
int const time = QApplication::cursorFlashTime() / 2;
if (time <= 0)
return;
cursor_timeout_.setInterval(time);
cursor_timeout_.start();
}
void GuiWorkArea::redraw(bool update_metrics)
{
if (!isVisible())
// No need to redraw in this case.
return;
// No need to do anything if this is the current view. The BufferView
// metrics are already up to date.
if (update_metrics || lyx_view_ != guiApp->currentView()
|| lyx_view_->currentWorkArea() != this) {
// FIXME: it would be nice to optimize for the off-screen case.
buffer_view_->updateMetrics();
buffer_view_->cursor().fixIfBroken();
}
// update cursor position, because otherwise it has to wait until
// the blinking interval is over
if (cursor_visible_) {
hideCursor();
showCursor();
}
LYXERR(Debug::WORKAREA, "WorkArea::redraw screen");
updateScreen();
update(0, 0, viewport()->width(), viewport()->height());
/// \warning: scrollbar updating *must* be done after the BufferView is drawn
/// because \c BufferView::updateScrollbar() is called in \c BufferView::draw().
updateScrollbar();
lyx_view_->updateStatusBar();
if (lyxerr.debugging(Debug::WORKAREA))
buffer_view_->coordCache().dump();
setReadOnly(buffer_view_->buffer().isReadonly());
}
void GuiWorkArea::processKeySym(KeySymbol const & key, KeyModifier mod)
{
if (lyx_view_->isFullScreen() && lyx_view_->menuBar()->isVisible()
&& lyxrc.full_screen_menubar) {
// FIXME HACK: we should not have to do this here. See related comment
// in GuiView::event() (QEvent::ShortcutOverride)
lyx_view_->menuBar()->hide();
}
// In order to avoid bad surprise in the middle of an operation,
// we better stop the blinking cursor...
// the cursor gets restarted in GuiView::restartCursor()
stopBlinkingCursor();
guiApp->processKeySym(key, mod);
}
void GuiWorkArea::dispatch(FuncRequest const & cmd0, KeyModifier mod)
{
// Handle drag&drop
if (cmd0.action() == LFUN_FILE_OPEN) {
DispatchResult dr;
lyx_view_->dispatch(cmd0, dr);
return;
}
FuncRequest cmd;
if (cmd0.action() == LFUN_MOUSE_PRESS) {
if (mod == ShiftModifier)
cmd = FuncRequest(cmd0, "region-select");
else if (mod == ControlModifier)
cmd = FuncRequest(cmd0, "paragraph-select");
else
cmd = cmd0;
}
else
cmd = cmd0;
bool const notJustMovingTheMouse =
cmd.action() != LFUN_MOUSE_MOTION || cmd.button() != mouse_button::none;
// In order to avoid bad surprise in the middle of an operation, we better stop
// the blinking cursor.
if (notJustMovingTheMouse)
stopBlinkingCursor();
buffer_view_->mouseEventDispatch(cmd);
// Skip these when selecting
if (cmd.action() != LFUN_MOUSE_MOTION) {
completer_->updateVisibility(false, false);
lyx_view_->updateDialogs();
lyx_view_->updateStatusBar();
}
// GUI tweaks except with mouse motion with no button pressed.
if (notJustMovingTheMouse) {
// Slight hack: this is only called currently when we
// clicked somewhere, so we force through the display
// of the new status here.
lyx_view_->clearMessage();
// Show the cursor immediately after any operation
startBlinkingCursor();
}
}
void GuiWorkArea::resizeBufferView()
{
// WARNING: Please don't put any code that will trigger a repaint here!
// We are already inside a paint event.
lyx_view_->setBusy(true);
Point p;
int h = 0;
buffer_view_->cursorPosAndHeight(p, h);
bool const cursor_in_view = buffer_view_->cursorInView(p, h);
buffer_view_->resize(viewport()->width(), viewport()->height());
if (cursor_in_view)
buffer_view_->scrollToCursor();
updateScreen();
// Update scrollbars which might have changed due different
// BufferView dimension. This is especially important when the
// BufferView goes from zero-size to the real-size for the first time,
// as the scrollbar paramters are then set for the first time.
updateScrollbar();
lyx_view_->updateLayoutList();
lyx_view_->setBusy(false);
need_resize_ = false;
}
void GuiWorkArea::showCursor()
{
if (cursor_visible_)
return;
Point p;
int h = 0;
buffer_view_->cursorPosAndHeight(p, h);
if (!buffer_view_->cursorInView(p, h))
return;
// RTL or not RTL
bool l_shape = false;
Font const & realfont = buffer_view_->cursor().real_current_font;
BufferParams const & bp = buffer_view_->buffer().params();
bool const samelang = realfont.language() == bp.language;
bool const isrtl = realfont.isVisibleRightToLeft();
if (!samelang || isrtl != bp.language->rightToLeft())
l_shape = true;
// The ERT language hack needs fixing up
if (realfont.language() == latex_language)
l_shape = false;
// show cursor on screen
Cursor & cur = buffer_view_->cursor();
bool completable = cur.inset().showCompletionCursor()
&& completer_->completionAvailable()
&& !completer_->popupVisible()
&& !completer_->inlineVisible();
cursor_visible_ = true;
showCursor(p.x_, p.y_, h, l_shape, isrtl, completable);
}
void GuiWorkArea::hideCursor()
{
if (!cursor_visible_)
return;
cursor_visible_ = false;
removeCursor();
}
void GuiWorkArea::toggleCursor()
{
if (cursor_visible_)
hideCursor();
else
showCursor();
}
void GuiWorkArea::updateScrollbar()
{
ScrollbarParameters const & scroll_ = buffer_view_->scrollbarParameters();
// WARNING: don't touch at the scrollbar value like this:
// verticalScrollBar()->setValue(scroll_.position);
// because this would cause a recursive signal/slot calling with
// GuiWorkArea::scrollTo
verticalScrollBar()->setRange(scroll_.min, scroll_.max);
verticalScrollBar()->setPageStep(scroll_.page_step);
verticalScrollBar()->setSingleStep(scroll_.single_step);
verticalScrollBar()->setSliderPosition(scroll_.position);
}
void GuiWorkArea::scrollTo(int value)
{
stopBlinkingCursor();
buffer_view_->scrollDocView(value, true);
if (lyxrc.cursor_follows_scrollbar) {
buffer_view_->setCursorFromScrollbar();
lyx_view_->updateLayoutList();
}
// Show the cursor immediately after any operation.
startBlinkingCursor();
QApplication::syncX();
}
bool GuiWorkArea::event(QEvent * e)
{
switch (e->type()) {
case QEvent::ToolTip: {
QHelpEvent * helpEvent = static_cast<QHelpEvent *>(e);
if (lyxrc.use_tooltip) {
QPoint pos = helpEvent->pos();
if (pos.x() < viewport()->width()) {
QString s = toqstr(buffer_view_->toolTip(pos.x(), pos.y()));
QToolTip::showText(helpEvent->globalPos(), s);
}
else
QToolTip::hideText();
}
// Don't forget to accept the event!
e->accept();
return true;
}
case QEvent::ShortcutOverride: {
// We catch this event in order to catch the Tab or Shift+Tab key press
// which are otherwise reserved to focus switching between controls
// within a dialog.
QKeyEvent * ke = static_cast<QKeyEvent*>(e);
if ((ke->key() != Qt::Key_Tab && ke->key() != Qt::Key_Backtab)
|| ke->modifiers() & Qt::ControlModifier)
return QAbstractScrollArea::event(e);
keyPressEvent(ke);
return true;
}
default:
return QAbstractScrollArea::event(e);
}
return false;
}
void GuiWorkArea::contextMenuEvent(QContextMenuEvent * e)
{
QPoint pos;
if (e->reason() == QContextMenuEvent::Mouse)
// the position is set on mouse press
pos = context_target_pos_;
else
pos = e->pos();
Cursor const & cur = buffer_view_->cursor();
if (e->reason() == QContextMenuEvent::Keyboard && cur.inTexted()) {
// Do not access the context menu of math right in front of before
// the cursor. This does not work when the cursor is in text.
Inset * inset = cur.paragraph().getInset(cur.pos());
if (inset && inset->asInsetMath())
--pos.rx();
else if (cur.pos() > 0) {
Inset * inset = cur.paragraph().getInset(cur.pos() - 1);
if (inset)
++pos.rx();
}
}
docstring name = buffer_view_->contextMenu(pos.x(), pos.y());
if (name.empty()) {
QAbstractScrollArea::contextMenuEvent(e);
return;
}
QMenu * menu = guiApp->menus().menu(toqstr(name), *lyx_view_);
if (!menu) {
QAbstractScrollArea::contextMenuEvent(e);
return;
}
// Position the menu to the right.
// FIXME: menu position should be different for RTL text.
menu->exec(e->globalPos());
e->accept();
}
void GuiWorkArea::focusInEvent(QFocusEvent * e)
{
LYXERR(Debug::DEBUG, "GuiWorkArea::focusInEvent(): " << this << endl);
if (lyx_view_->currentWorkArea() != this)
lyx_view_->setCurrentWorkArea(this);
startBlinkingCursor();
QAbstractScrollArea::focusInEvent(e);
}
void GuiWorkArea::focusOutEvent(QFocusEvent * e)
{
LYXERR(Debug::DEBUG, "GuiWorkArea::focusOutEvent(): " << this << endl);
stopBlinkingCursor();
QAbstractScrollArea::focusOutEvent(e);
}
void GuiWorkArea::mousePressEvent(QMouseEvent * e)
{
if (dc_event_.active && dc_event_ == *e) {
dc_event_.active = false;
FuncRequest cmd(LFUN_MOUSE_TRIPLE, e->x(), e->y(),
q_button_state(e->button()));
dispatch(cmd);
e->accept();
return;
}
if (e->button() == Qt::RightButton)
context_target_pos_ = e->pos();
inputContext()->reset();
FuncRequest const cmd(LFUN_MOUSE_PRESS, e->x(), e->y(),
q_button_state(e->button()));
dispatch(cmd, q_key_state(e->modifiers()));
e->accept();
}
void GuiWorkArea::mouseReleaseEvent(QMouseEvent * e)
{
if (synthetic_mouse_event_.timeout.running())
synthetic_mouse_event_.timeout.stop();
FuncRequest const cmd(LFUN_MOUSE_RELEASE, e->x(), e->y(),
q_button_state(e->button()));
dispatch(cmd);
e->accept();
}
void GuiWorkArea::mouseMoveEvent(QMouseEvent * e)
{
// we kill the triple click if we move
doubleClickTimeout();
FuncRequest cmd(LFUN_MOUSE_MOTION, e->x(), e->y(),
q_motion_state(e->buttons()));
e->accept();
// If we're above or below the work area...
if ((e->y() <= 20 || e->y() >= viewport()->height() - 20)
&& e->buttons() == mouse_button::button1) {
// Make sure only a synthetic event can cause a page scroll,
// so they come at a steady rate:
if (e->y() <= 20)
// _Force_ a scroll up:
cmd.set_y(e->y() - 21);
else
cmd.set_y(e->y() + 21);
// Store the event, to be handled when the timeout expires.
synthetic_mouse_event_.cmd = cmd;
if (synthetic_mouse_event_.timeout.running()) {
// Discard the event. Note that it _may_ be handled
// when the timeout expires if
// synthetic_mouse_event_.cmd has not been overwritten.
// Ie, when the timeout expires, we handle the
// most recent event but discard all others that
// occurred after the one used to start the timeout
// in the first place.
return;
}
synthetic_mouse_event_.restart_timeout = true;
synthetic_mouse_event_.timeout.start();
// Fall through to handle this event...
} else if (synthetic_mouse_event_.timeout.running()) {
// Store the event, to be possibly handled when the timeout
// expires.
// Once the timeout has expired, normal control is returned
// to mouseMoveEvent (restart_timeout = false).
// This results in a much smoother 'feel' when moving the
// mouse back into the work area.
synthetic_mouse_event_.cmd = cmd;
synthetic_mouse_event_.restart_timeout = false;
return;
}
dispatch(cmd);
}
void GuiWorkArea::wheelEvent(QWheelEvent * ev)
{
// Wheel rotation by one notch results in a delta() of 120 (see
// documentation of QWheelEvent)
double const delta = ev->delta() / 120.0;
bool zoom = false;
switch (lyxrc.scroll_whell_zoom) {
case LyXRC::SCROLL_WHEEL_ZOOM_CTRL:
zoom = ev->modifiers() & Qt::ControlModifier;
zoom &= !(ev->modifiers() & (Qt::ShiftModifier | Qt::AltModifier));
break;
case LyXRC::SCROLL_WHEEL_ZOOM_SHIFT:
zoom = ev->modifiers() & Qt::ShiftModifier;
zoom &= !(ev->modifiers() & (Qt::ControlModifier | Qt::AltModifier));
break;
case LyXRC::SCROLL_WHEEL_ZOOM_ALT:
zoom = ev->modifiers() & Qt::AltModifier;
zoom &= !(ev->modifiers() & (Qt::ShiftModifier | Qt::ControlModifier));
break;
case LyXRC::SCROLL_WHEEL_ZOOM_OFF:
break;
}
if (zoom) {
docstring arg = convert<docstring>(int(5 * delta));
lyx::dispatch(FuncRequest(LFUN_BUFFER_ZOOM_IN, arg));
return;
}
// Take into account the desktop wide settings.
int const lines = qApp->wheelScrollLines();
int const page_step = verticalScrollBar()->pageStep();
// Test if the wheel mouse is set to one screen at a time.
int scroll_value = lines > page_step
? page_step : lines * verticalScrollBar()->singleStep();
// Take into account the rotation and the user preferences.
scroll_value = int(scroll_value * delta * lyxrc.mouse_wheel_speed);
LYXERR(Debug::SCROLLING, "wheelScrollLines = " << lines
<< " delta = " << delta << " scroll_value = " << scroll_value
<< " page_step = " << page_step);
// Now scroll.
verticalScrollBar()->setValue(verticalScrollBar()->value() - scroll_value);
ev->accept();
}
void GuiWorkArea::generateSyntheticMouseEvent()
{
int const e_y = synthetic_mouse_event_.cmd.y();
int const wh = buffer_view_->workHeight();
bool const up = e_y < 0;
bool const down = e_y > wh;
// Set things off to generate the _next_ 'pseudo' event.
int step = 50;
if (synthetic_mouse_event_.restart_timeout) {
// This is some magic formulae to determine the speed
// of scrolling related to the position of the mouse.
int time = 200;
if (up || down) {
int dist = up ? -e_y : e_y - wh;
time = max(min(200, 250000 / (dist * dist)), 1) ;
if (time < 40) {
step = 80000 / (time * time);
time = 40;
}
}
synthetic_mouse_event_.timeout.setTimeout(time);
synthetic_mouse_event_.timeout.start();
}
// Can we scroll further ?
int const value = verticalScrollBar()->value();
if (value == verticalScrollBar()->maximum()
|| value == verticalScrollBar()->minimum()) {
synthetic_mouse_event_.timeout.stop();
return;
}
// Scroll
if (step <= 2 * wh) {
buffer_view_->scroll(up ? -step : step);
buffer_view_->updateMetrics();
} else {
buffer_view_->scrollDocView(value + up ? -step : step, false);
}
// In which paragraph do we have to set the cursor ?
Cursor & cur = buffer_view_->cursor();
TextMetrics const & tm = buffer_view_->textMetrics(cur.text());
pair<pit_type, const ParagraphMetrics *> p = up ? tm.first() : tm.last();
ParagraphMetrics const & pm = *p.second;
pit_type const pit = p.first;
if (pm.rows().empty())
return;
// Find the row at which we set the cursor.
RowList::const_iterator rit = pm.rows().begin();
RowList::const_iterator rlast = pm.rows().end();
int yy = pm.position() - pm.ascent();
for (--rlast; rit != rlast; ++rit) {
int h = rit->height();
if ((up && yy + h > 0)
|| (!up && yy + h > wh - defaultRowHeight()))
break;
yy += h;
}
// Find the position of the cursor
bool bound;
int x = synthetic_mouse_event_.cmd.x();
pos_type const pos = rit->pos() + tm.getColumnNearX(pit, *rit, x, bound);
// Set the cursor
cur.pit() = pit;
cur.pos() = pos;
cur.boundary(bound);
buffer_view_->buffer().changed(false);
return;
}
void GuiWorkArea::keyPressEvent(QKeyEvent * ev)
{
// Do not process here some keys if dialog_mode_ is set
if (dialog_mode_
&& (ev->modifiers() == Qt::NoModifier
|| ev->modifiers() == Qt::ShiftModifier)
&& (ev->key() == Qt::Key_Escape
|| ev->key() == Qt::Key_Enter
|| ev->key() == Qt::Key_Return)
) {
ev->ignore();
return;
}
// intercept some keys if completion popup is visible
if (completer_->popupVisible()) {
switch (ev->key()) {
case Qt::Key_Enter:
case Qt::Key_Return:
completer_->activate();
ev->accept();
return;
}
}
// do nothing if there are other events
// (the auto repeated events come too fast)
// it looks like this is only needed on X11
#ifdef Q_WS_X11
if (qApp->hasPendingEvents() && ev->isAutoRepeat()) {
LYXERR(Debug::KEY, "system is busy: keyPress event ignored");
ev->ignore();
return;
}
#endif
LYXERR(Debug::KEY, " count: " << ev->count() << " text: " << ev->text()
<< " isAutoRepeat: " << ev->isAutoRepeat() << " key: " << ev->key());
KeySymbol sym;
setKeySymbol(&sym, ev);
if (sym.isOK()) {
processKeySym(sym, q_key_state(ev->modifiers()));
ev->accept();
} else {
ev->ignore();
}
}
void GuiWorkArea::doubleClickTimeout()
{
dc_event_.active = false;
}
void GuiWorkArea::mouseDoubleClickEvent(QMouseEvent * ev)
{
dc_event_ = DoubleClick(ev);
QTimer::singleShot(QApplication::doubleClickInterval(), this,
SLOT(doubleClickTimeout()));
FuncRequest cmd(LFUN_MOUSE_DOUBLE,
ev->x(), ev->y(),
q_button_state(ev->button()));
dispatch(cmd);
ev->accept();
}
void GuiWorkArea::resizeEvent(QResizeEvent * ev)
{
QAbstractScrollArea::resizeEvent(ev);
need_resize_ = true;
ev->accept();
}
void GuiWorkArea::update(int x, int y, int w, int h)
{
viewport()->repaint(x, y, w, h);
}
void GuiWorkArea::paintEvent(QPaintEvent * ev)
{
QRect const rc = ev->rect();
// LYXERR(Debug::PAINTING, "paintEvent begin: x: " << rc.x()
// << " y: " << rc.y() << " w: " << rc.width() << " h: " << rc.height());
if (need_resize_) {
screen_ = QPixmap(viewport()->width(), viewport()->height());
resizeBufferView();
if (cursor_visible_) {
hideCursor();
showCursor();
}
}
QPainter pain(viewport());
pain.drawPixmap(rc, screen_, rc);
cursor_->draw(pain);
ev->accept();
}
void GuiWorkArea::updateScreen()
{
GuiPainter pain(&screen_);
buffer_view_->draw(pain);
}
void GuiWorkArea::showCursor(int x, int y, int h,
bool l_shape, bool rtl, bool completable)
{
if (schedule_redraw_) {
// This happens when a graphic conversion is finished. As we don't know
// the size of the new graphics, it's better the update everything.
// We can't use redraw() here because this would trigger a infinite
// recursive loop with showCursor().
buffer_view_->resize(viewport()->width(), viewport()->height());
updateScreen();
updateScrollbar();
viewport()->update(QRect(0, 0, viewport()->width(), viewport()->height()));
schedule_redraw_ = false;
// Show the cursor immediately after the update.
hideCursor();
toggleCursor();
return;
}
cursor_->update(x, y, h, l_shape, rtl, completable);
cursor_->show();
viewport()->update(cursor_->rect());
}
void GuiWorkArea::removeCursor()
{
cursor_->hide();
//if (!qApp->focusWidget())
viewport()->update(cursor_->rect());
}
void GuiWorkArea::inputMethodEvent(QInputMethodEvent * e)
{
QString const & commit_string = e->commitString();
docstring const & preedit_string
= qstring_to_ucs4(e->preeditString());
if (!commit_string.isEmpty()) {
LYXERR(Debug::KEY, "preeditString: " << e->preeditString()
<< " commitString: " << e->commitString());
int key = 0;
// FIXME Iwami 04/01/07: we should take care also of UTF16 surrogates here.
for (int i = 0; i != commit_string.size(); ++i) {
QKeyEvent ev(QEvent::KeyPress, key, Qt::NoModifier, commit_string[i]);
keyPressEvent(&ev);
}
}
// Hide the cursor during the kana-kanji transformation.
if (preedit_string.empty())
startBlinkingCursor();
else
stopBlinkingCursor();
// last_width : for checking if last preedit string was/wasn't empty.
static bool last_width = false;
if (!last_width && preedit_string.empty()) {
// if last_width is last length of preedit string.
e->accept();
return;
}
GuiPainter pain(&screen_);
buffer_view_->updateMetrics();
buffer_view_->draw(pain);
FontInfo font = buffer_view_->cursor().getFont().fontInfo();
FontMetrics const & fm = theFontMetrics(font);
int height = fm.maxHeight();
int cur_x = cursor_->rect().left();
int cur_y = cursor_->rect().bottom();
// redraw area of preedit string.
update(0, cur_y - height, viewport()->width(),
(height + 1) * preedit_lines_);
if (preedit_string.empty()) {
last_width = false;
preedit_lines_ = 1;
e->accept();
return;
}
last_width = true;
// att : stores an IM attribute.
QList<QInputMethodEvent::Attribute> const & att = e->attributes();
// get attributes of input method cursor.
// cursor_pos : cursor position in preedit string.
size_t cursor_pos = 0;
bool cursor_is_visible = false;
for (int i = 0; i != att.size(); ++i) {
if (att.at(i).type == QInputMethodEvent::Cursor) {
cursor_pos = att.at(i).start;
cursor_is_visible = att.at(i).length != 0;
break;
}
}
size_t preedit_length = preedit_string.length();
// get position of selection in input method.
// FIXME: isn't there a way to do this simplier?
// rStart : cursor position in selected string in IM.
size_t rStart = 0;
// rLength : selected string length in IM.
size_t rLength = 0;
if (cursor_pos < preedit_length) {
for (int i = 0; i != att.size(); ++i) {
if (att.at(i).type == QInputMethodEvent::TextFormat) {
if (att.at(i).start <= int(cursor_pos)
&& int(cursor_pos) < att.at(i).start + att.at(i).length) {
rStart = att.at(i).start;
rLength = att.at(i).length;
if (!cursor_is_visible)
cursor_pos += rLength;
break;
}
}
}
}
else {
rStart = cursor_pos;
rLength = 0;
}
int const right_margin = buffer_view_->rightMargin();
Painter::preedit_style ps;
// Most often there would be only one line:
preedit_lines_ = 1;
for (size_t pos = 0; pos != preedit_length; ++pos) {
char_type const typed_char = preedit_string[pos];
// reset preedit string style
ps = Painter::preedit_default;
// if we reached the right extremity of the screen, go to next line.
if (cur_x + fm.width(typed_char) > viewport()->width() - right_margin) {
cur_x = right_margin;
cur_y += height + 1;
++preedit_lines_;
}
// preedit strings are displayed with dashed underline
// and partial strings are displayed white on black indicating
// that we are in selecting mode in the input method.
// FIXME: rLength == preedit_length is not a changing condition
// FIXME: should be put out of the loop.
if (pos >= rStart
&& pos < rStart + rLength
&& !(cursor_pos < rLength && rLength == preedit_length))
ps = Painter::preedit_selecting;
if (pos == cursor_pos
&& (cursor_pos < rLength && rLength == preedit_length))
ps = Painter::preedit_cursor;
// draw one character and update cur_x.
cur_x += pain.preeditText(cur_x, cur_y, typed_char, font, ps);
}
// update the preedit string screen area.
update(0, cur_y - preedit_lines_*height, viewport()->width(),
(height + 1) * preedit_lines_);
// Don't forget to accept the event!
e->accept();
}
QVariant GuiWorkArea::inputMethodQuery(Qt::InputMethodQuery query) const
{
QRect cur_r(0, 0, 0, 0);
switch (query) {
// this is the CJK-specific composition window position and
// the context menu position when the menu key is pressed.
case Qt::ImMicroFocus:
cur_r = cursor_->rect();
if (preedit_lines_ != 1)
cur_r.moveLeft(10);
cur_r.moveBottom(cur_r.bottom()
+ cur_r.height() * (preedit_lines_ - 1));
// return lower right of cursor in LyX.
return cur_r;
default:
return QWidget::inputMethodQuery(query);
}
}
void GuiWorkArea::updateWindowTitle()
{
docstring maximize_title;
docstring minimize_title;
Buffer & buf = buffer_view_->buffer();
FileName const fileName = buf.fileName();
if (!fileName.empty()) {
maximize_title = fileName.displayName(30);
minimize_title = from_utf8(fileName.onlyFileName());
if (buf.lyxvc().inUse()) {
if (buf.lyxvc().locking())
maximize_title += _(" (version control, locking)");
else
maximize_title += _(" (version control)");
}
if (!buf.isClean()) {
maximize_title += _(" (changed)");
minimize_title += char_type('*');
}
if (buf.isReadonly())
maximize_title += _(" (read only)");
}
QString title = windowTitle();
QString new_title = toqstr(maximize_title);
if (title == new_title)
return;
QWidget::setWindowTitle(new_title);
QWidget::setWindowIconText(toqstr(minimize_title));
titleChanged(this);
}
void GuiWorkArea::setReadOnly(bool read_only)
{
if (read_only_ == read_only)
return;
read_only_ = read_only;
updateWindowTitle();
if (this == lyx_view_->currentWorkArea())
lyx_view_->updateDialogs();
}
bool GuiWorkArea::isFullScreen()
{
return lyx_view_ && lyx_view_->isFullScreen();
}
////////////////////////////////////////////////////////////////////
//
// EmbeddedWorkArea
//
////////////////////////////////////////////////////////////////////
EmbeddedWorkArea::EmbeddedWorkArea(QWidget * w): GuiWorkArea(w)
{
buffer_ = theBufferList().newBuffer(
support::FileName::tempName().absFileName() + "_embedded.internal");
buffer_->setUnnamed(true);
buffer_->setFullyLoaded(true);
setBuffer(*buffer_);
setDialogMode(true);
}
EmbeddedWorkArea::~EmbeddedWorkArea()
{
// No need to destroy buffer and bufferview here, because it is done
// in theBuffeerList() destruction loop at application exit
}
void EmbeddedWorkArea::closeEvent(QCloseEvent * ev)
{
disable();
GuiWorkArea::closeEvent(ev);
}
void EmbeddedWorkArea::hideEvent(QHideEvent * ev)
{
disable();
GuiWorkArea::hideEvent(ev);
}
QSize EmbeddedWorkArea::sizeHint () const
{
// FIXME(?):
// GuiWorkArea sets the size to the screen's viewport
// by returning a value this gets overridden
// EmbeddedWorkArea is now sized to fit in the layout
// of the parent, and has a minimum size set in GuiWorkArea
// which is what we return here
return QSize(100, 70);
}
void EmbeddedWorkArea::disable()
{
stopBlinkingCursor();
if (view().currentWorkArea() != this)
return;
// No problem if currentMainWorkArea() is 0 (setCurrentWorkArea()
// tolerates it and shows the background logo), what happens if
// an EmbeddedWorkArea is closed after closing all document WAs
view().setCurrentWorkArea(view().currentMainWorkArea());
}
////////////////////////////////////////////////////////////////////
//
// TabWorkArea
//
////////////////////////////////////////////////////////////////////
#ifdef Q_WS_MACX
class NoTabFrameMacStyle : public QMacStyle {
public:
///
QRect subElementRect(SubElement element, const QStyleOption * option,
const QWidget * widget = 0) const
{
QRect rect = QMacStyle::subElementRect(element, option, widget);
bool noBar = static_cast<QTabWidget const *>(widget)->count() <= 1;
// The Qt Mac style puts the contents into a 3 pixel wide box
// which looks very ugly and not like other Mac applications.
// Hence we remove this here, and moreover the 16 pixel round
// frame above if the tab bar is hidden.
if (element == QStyle::SE_TabWidgetTabContents) {
rect.adjust(- rect.left(), 0, rect.left(), 0);
if (noBar)
rect.setTop(0);
}
return rect;
}
};
NoTabFrameMacStyle noTabFrameMacStyle;
#endif
TabWorkArea::TabWorkArea(QWidget * parent)
: QTabWidget(parent), clicked_tab_(-1)
{
#ifdef Q_WS_MACX
setStyle(&noTabFrameMacStyle);
#endif
#if QT_VERSION < 0x040500
lyxrc.single_close_tab_button = true;
#endif
QPalette pal = palette();
pal.setColor(QPalette::Active, QPalette::Button,
pal.color(QPalette::Active, QPalette::Window));
pal.setColor(QPalette::Disabled, QPalette::Button,
pal.color(QPalette::Disabled, QPalette::Window));
pal.setColor(QPalette::Inactive, QPalette::Button,
pal.color(QPalette::Inactive, QPalette::Window));
QObject::connect(this, SIGNAL(currentChanged(int)),
this, SLOT(on_currentTabChanged(int)));
closeBufferButton = new QToolButton(this);
closeBufferButton->setPalette(pal);
// FIXME: rename the icon to closebuffer.png
closeBufferButton->setIcon(QIcon(getPixmap("images/", "closetab", "png")));
closeBufferButton->setText("Close File");
closeBufferButton->setAutoRaise(true);
closeBufferButton->setCursor(Qt::ArrowCursor);
closeBufferButton->setToolTip(qt_("Close File"));
closeBufferButton->setEnabled(true);
QObject::connect(closeBufferButton, SIGNAL(clicked()),
this, SLOT(closeCurrentBuffer()));
setCornerWidget(closeBufferButton, Qt::TopRightCorner);
// setup drag'n'drop
QTabBar* tb = new DragTabBar;
connect(tb, SIGNAL(tabMoveRequested(int, int)),
this, SLOT(moveTab(int, int)));
tb->setElideMode(Qt::ElideNone);
setTabBar(tb);
// make us responsible for the context menu of the tabbar
tb->setContextMenuPolicy(Qt::CustomContextMenu);
connect(tb, SIGNAL(customContextMenuRequested(const QPoint &)),
this, SLOT(showContextMenu(const QPoint &)));
#if QT_VERSION >= 0x040500
connect(tb, SIGNAL(tabCloseRequested(int)),
this, SLOT(closeTab(int)));
#endif
setUsesScrollButtons(true);
}
void TabWorkArea::mouseDoubleClickEvent(QMouseEvent * event)
{
if (event->button() != Qt::LeftButton)
return;
// return early if double click on existing tabs
for (int i = 0; i < count(); ++i)
if (tabBar()->tabRect(i).contains(event->pos()))
return;
dispatch(FuncRequest(LFUN_BUFFER_NEW));
}
void TabWorkArea::setFullScreen(bool full_screen)
{
for (int i = 0; i != count(); ++i) {
if (GuiWorkArea * wa = dynamic_cast<GuiWorkArea *>(widget(i)))
wa->setFullScreen(full_screen);
}
if (lyxrc.full_screen_tabbar)
showBar(!full_screen && count() > 1);
}
void TabWorkArea::showBar(bool show)
{
tabBar()->setEnabled(show);
tabBar()->setVisible(show);
closeBufferButton->setVisible(show && lyxrc.single_close_tab_button);
#if QT_VERSION >= 0x040500
setTabsClosable(!lyxrc.single_close_tab_button);
#endif
}
GuiWorkArea * TabWorkArea::currentWorkArea()
{
if (count() == 0)
return 0;
GuiWorkArea * wa = dynamic_cast<GuiWorkArea *>(currentWidget());
LASSERT(wa, /**/);
return wa;
}
GuiWorkArea * TabWorkArea::workArea(Buffer & buffer)
{
// FIXME: this method doesn't work if we have more than work area
// showing the same buffer.
for (int i = 0; i != count(); ++i) {
GuiWorkArea * wa = dynamic_cast<GuiWorkArea *>(widget(i));
LASSERT(wa, return 0);
if (&wa->bufferView().buffer() == &buffer)
return wa;
}
return 0;
}
void TabWorkArea::closeAll()
{
while (count()) {
GuiWorkArea * wa = dynamic_cast<GuiWorkArea *>(widget(0));
LASSERT(wa, /**/);
removeTab(0);
delete wa;
}
}
bool TabWorkArea::setCurrentWorkArea(GuiWorkArea * work_area)
{
LASSERT(work_area, /**/);
int index = indexOf(work_area);
if (index == -1)
return false;
if (index == currentIndex())
// Make sure the work area is up to date.
on_currentTabChanged(index);
else
// Switch to the work area.
setCurrentIndex(index);
work_area->setFocus();
return true;
}
GuiWorkArea * TabWorkArea::addWorkArea(Buffer & buffer, GuiView & view)
{
GuiWorkArea * wa = new GuiWorkArea(buffer, view);
wa->setUpdatesEnabled(false);
// Hide tabbar if there's no tab (avoid a resize and a flashing tabbar
// when hiding it again below).
if (!(currentWorkArea() && currentWorkArea()->isFullScreen()))
showBar(count() > 0);
addTab(wa, wa->windowTitle());
QObject::connect(wa, SIGNAL(titleChanged(GuiWorkArea *)),
this, SLOT(updateTabTexts()));
if (currentWorkArea() && currentWorkArea()->isFullScreen())
setFullScreen(true);
else
// Hide tabbar if there's only one tab.
showBar(count() > 1);
updateTabTexts();
return wa;
}
bool TabWorkArea::removeWorkArea(GuiWorkArea * work_area)
{
LASSERT(work_area, return false);
int index = indexOf(work_area);
if (index == -1)
return false;
work_area->setUpdatesEnabled(false);
removeTab(index);
delete work_area;
if (count()) {
// make sure the next work area is enabled.
currentWidget()->setUpdatesEnabled(true);
if (currentWorkArea() && currentWorkArea()->isFullScreen())
setFullScreen(true);
else
// Show tabbar only if there's more than one tab.
showBar(count() > 1);
} else
lastWorkAreaRemoved();
updateTabTexts();
return true;
}
void TabWorkArea::on_currentTabChanged(int i)
{
// returns e.g. on application destruction
if (i == -1)
return;
GuiWorkArea * wa = dynamic_cast<GuiWorkArea *>(widget(i));
LASSERT(wa, return);
wa->setUpdatesEnabled(true);
wa->redraw(true);
wa->setFocus();
///
currentWorkAreaChanged(wa);
LYXERR(Debug::GUI, "currentTabChanged " << i
<< " File: " << wa->bufferView().buffer().absFileName());
}
void TabWorkArea::closeCurrentBuffer()
{
GuiWorkArea * wa;
if (clicked_tab_ == -1)
wa = currentWorkArea();
else {
wa = dynamic_cast<GuiWorkArea *>(widget(clicked_tab_));
LASSERT(wa, /**/);
}
wa->view().closeWorkArea(wa);
}
void TabWorkArea::hideCurrentTab()
{
GuiWorkArea * wa;
if (clicked_tab_ == -1)
wa = currentWorkArea();
else {
wa = dynamic_cast<GuiWorkArea *>(widget(clicked_tab_));
LASSERT(wa, /**/);
}
wa->view().hideWorkArea(wa);
}
void TabWorkArea::closeTab(int index)
{
on_currentTabChanged(index);
GuiWorkArea * wa;
if (index == -1)
wa = currentWorkArea();
else {
wa = dynamic_cast<GuiWorkArea *>(widget(index));
LASSERT(wa, /**/);
}
wa->view().closeWorkArea(wa);
}
///
class DisplayPath {
public:
/// make vector happy
DisplayPath() {}
///
DisplayPath(int tab, FileName const & filename)
: tab_(tab)
{
filename_ = (filename.extension() == "lyx") ?
toqstr(filename.onlyFileNameWithoutExt())
: toqstr(filename.onlyFileName());
postfix_ = toqstr(filename.absoluteFilePath()).
split("/", QString::SkipEmptyParts);
postfix_.pop_back();
abs_ = toqstr(filename.absoluteFilePath());
dottedPrefix_ = false;
}
/// Absolute path for debugging.
QString abs() const
{
return abs_;
}
/// Add the first segment from the postfix or three dots to the prefix.
/// Merge multiple dot tripples. In fact dots are added lazily, i.e. only
/// when really needed.
void shiftPathSegment(bool dotted)
{
if (postfix_.count() <= 0)
return;
if (!dotted) {
if (dottedPrefix_ && !prefix_.isEmpty())
prefix_ += ".../";
prefix_ += postfix_.front() + "/";
}
dottedPrefix_ = dotted && !prefix_.isEmpty();
postfix_.pop_front();
}
///
QString displayString() const
{
if (prefix_.isEmpty())
return filename_;
bool dots = dottedPrefix_ || !postfix_.isEmpty();
return prefix_ + (dots ? ".../" : "") + filename_;
}
///
QString forecastPathString() const
{
if (postfix_.count() == 0)
return displayString();
return prefix_
+ (dottedPrefix_ ? ".../" : "")
+ postfix_.front() + "/";
}
///
bool final() const { return postfix_.empty(); }
///
int tab() const { return tab_; }
private:
///
QString prefix_;
///
QStringList postfix_;
///
QString filename_;
///
QString abs_;
///
int tab_;
///
bool dottedPrefix_;
};
///
bool operator<(DisplayPath const & a, DisplayPath const & b)
{
return a.displayString() < b.displayString();
}
///
bool operator==(DisplayPath const & a, DisplayPath const & b)
{
return a.displayString() == b.displayString();
}
void TabWorkArea::updateTabTexts()
{
size_t n = count();
if (n == 0)
return;
std::list<DisplayPath> paths;
typedef std::list<DisplayPath>::iterator It;
// collect full names first: path into postfix, empty prefix and
// filename without extension
for (size_t i = 0; i < n; ++i) {
GuiWorkArea * i_wa = dynamic_cast<GuiWorkArea *>(widget(i));
FileName const fn = i_wa->bufferView().buffer().fileName();
paths.push_back(DisplayPath(i, fn));
}
// go through path segments and see if it helps to make the path more unique
bool somethingChanged = true;
bool allFinal = false;
while (somethingChanged && !allFinal) {
// adding path segments changes order
paths.sort();
LYXERR(Debug::GUI, "updateTabTexts() iteration start");
somethingChanged = false;
allFinal = true;
// find segments which are not unique (i.e. non-atomic)
It it = paths.begin();
It segStart = it;
QString segString = it->displayString();
for (; it != paths.end(); ++it) {
// look to the next item
It next = it;
++next;
// final?
allFinal = allFinal && it->final();
LYXERR(Debug::GUI, "it = " << it->abs()
<< " => " << it->displayString());
// still the same segment?
QString nextString;
if ((next != paths.end()
&& (nextString = next->displayString()) == segString))
continue;
LYXERR(Debug::GUI, "segment ended");
// only a trivial one with one element?
if (it == segStart) {
// start new segment
segStart = next;
segString = nextString;
continue;
}
// we found a non-atomic segment segStart <= sit <= it < next.
// Shift path segments and hope for the best
// that it makes the path more unique.
somethingChanged = true;
It sit = segStart;
QString dspString = sit->forecastPathString();
LYXERR(Debug::GUI, "first forecast found for "
<< sit->abs() << " => " << dspString);
++sit;
bool moreUnique = false;
for (; sit != next; ++sit) {
if (sit->forecastPathString() != dspString) {
LYXERR(Debug::GUI, "different forecast found for "
<< sit->abs() << " => " << sit->forecastPathString());
moreUnique = true;
break;
}
LYXERR(Debug::GUI, "same forecast found for "
<< sit->abs() << " => " << dspString);
}
// if the path segment helped, add it. Otherwise add dots
bool dots = !moreUnique;
LYXERR(Debug::GUI, "using dots = " << dots);
for (sit = segStart; sit != next; ++sit) {
sit->shiftPathSegment(dots);
LYXERR(Debug::GUI, "shifting "
<< sit->abs() << " => " << sit->displayString());
}
// start new segment
segStart = next;
segString = nextString;
}
}
// set new tab titles
for (It it = paths.begin(); it != paths.end(); ++it) {
GuiWorkArea * i_wa = dynamic_cast<GuiWorkArea *>(widget(it->tab()));
Buffer & buf = i_wa->bufferView().buffer();
if (!buf.fileName().empty() && !buf.isClean())
setTabText(it->tab(), it->displayString() + "*");
else
setTabText(it->tab(), it->displayString());
}
}
void TabWorkArea::showContextMenu(const QPoint & pos)
{
// which tab?
clicked_tab_ = static_cast<DragTabBar *>(tabBar())->tabAt(pos);
if (clicked_tab_ == -1)
return;
// show tab popup
QMenu popup;
popup.addAction(QIcon(getPixmap("images/", "hidetab", "png")),
qt_("Hide tab"), this, SLOT(hideCurrentTab()));
popup.addAction(QIcon(getPixmap("images/", "closetab", "png")),
qt_("Close tab"), this, SLOT(closeCurrentBuffer()));
popup.exec(tabBar()->mapToGlobal(pos));
clicked_tab_ = -1;
}
void TabWorkArea::moveTab(int fromIndex, int toIndex)
{
QWidget * w = widget(fromIndex);
QIcon icon = tabIcon(fromIndex);
QString text = tabText(fromIndex);
setCurrentIndex(fromIndex);
removeTab(fromIndex);
insertTab(toIndex, w, icon, text);
setCurrentIndex(toIndex);
}
DragTabBar::DragTabBar(QWidget* parent)
: QTabBar(parent)
{
setAcceptDrops(true);
#if QT_VERSION >= 0x040500
setTabsClosable(!lyxrc.single_close_tab_button);
#endif
}
#if QT_VERSION < 0x040300
int DragTabBar::tabAt(QPoint const & position) const
{
const int max = count();
for (int i = 0; i < max; ++i) {
if (tabRect(i).contains(position))
return i;
}
return -1;
}
#endif
void DragTabBar::mousePressEvent(QMouseEvent * event)
{
if (event->button() == Qt::LeftButton)
dragStartPos_ = event->pos();
QTabBar::mousePressEvent(event);
}
void DragTabBar::mouseMoveEvent(QMouseEvent * event)
{
// If the left button isn't pressed anymore then return
if (!(event->buttons() & Qt::LeftButton))
return;
// If the distance is too small then return
if ((event->pos() - dragStartPos_).manhattanLength()
< QApplication::startDragDistance())
return;
// did we hit something after all?
int tab = tabAt(dragStartPos_);
if (tab == -1)
return;
// simulate button release to remove highlight from button
int i = currentIndex();
QMouseEvent me(QEvent::MouseButtonRelease, dragStartPos_,
event->button(), event->buttons(), 0);
QTabBar::mouseReleaseEvent(&me);
setCurrentIndex(i);
// initiate Drag
QDrag * drag = new QDrag(this);
QMimeData * mimeData = new QMimeData;
// a crude way to distinguish tab-reodering drops from other ones
mimeData->setData("action", "tab-reordering") ;
drag->setMimeData(mimeData);
#if QT_VERSION >= 0x040300
// get tab pixmap as cursor
QRect r = tabRect(tab);
QPixmap pixmap(r.size());
render(&pixmap, - r.topLeft());
drag->setPixmap(pixmap);
drag->exec();
#else
drag->start(Qt::MoveAction);
#endif
}
void DragTabBar::dragEnterEvent(QDragEnterEvent * event)
{
// Only accept if it's an tab-reordering request
QMimeData const * m = event->mimeData();
QStringList formats = m->formats();
if (formats.contains("action")
&& m->data("action") == "tab-reordering")
event->acceptProposedAction();
}
void DragTabBar::dropEvent(QDropEvent * event)
{
int fromIndex = tabAt(dragStartPos_);
int toIndex = tabAt(event->pos());
// Tell interested objects that
if (fromIndex != toIndex)
tabMoveRequested(fromIndex, toIndex);
event->acceptProposedAction();
}
} // namespace frontend
} // namespace lyx
#include "moc_GuiWorkArea.cpp"