* Update GLViewWidget.py
Fix the wrong conversion of QVector3D to numpy array.
* new way to fix the conversion error
* Recover prev. version of pixelSize
Co-authored-by: Jaeyoon Jeong <diem389@gmail.com>
Many places in the library were doing radian to degree conversion
via the manual calculation. Doing timeit benchmarks on my system, I
am able to get a 4x speedup by using math.degrees or math.radians
instead
Significant performance issues have been identified with np.clip
and thus clip_array was created to speed up the operation. In addition
clip_scalar was created to clip a scalar value between two other values
this commit replaces many uses of np.clip from operating on scalars to
using clip_scalar instead
* set environment variables before starting QApp
* fix-422
* Better support of hidpi
* Fix Typo in App-Name
* Remove fontScaleFactor bits
* Add documenation for hidpi displays
* Fix pg not defined
* set environment variables before starting QApp
* fix-422
* Better support of hidpi
* Fix Typo in App-Name
* Remove fontScaleFactor bits
* Add documenation for hidpi displays
This commit adds a depth buffer in renderToArray().
This fixes the issue that overlapping objects are rendered incorrectly
when using renderToArray() on a GLViewWidget.
This might be related to issue #743.
* checkOpenGLVersion exception for OpenGL ES
* checkOpenGLVersion exception
* checkOpenGLVersion exception
* python 2/3 compatibility
* Refactoring checkOpenGLVersion
Since the original goal of `checkOpenGLVersion` is to re-throw an exception or notify the user about a wrong OpenGL version in another exception, this commit unifies the two exception messages from `checkOpenGLVersion`.
Further, it corrects ">" to ">=" in the error message (originally my fault).
And it corrects verNumber to be an integer and not a boolean (there was a " < 2" too much at the end of the line).
Finally, since the opportunity was there, the method is further refactored, comments and a docstring are added.
Co-authored-by: 2xB <2xb@users.noreply.github.com>
- isosurface works for arrays with shapes > 255
- Fixed ImageItem exception building histogram when image has only one value
- Fixed MeshData exception caused when vertexes have no matching faces
- Fixed GLViewWidget exception handler