lyx_mirror/src/frontends/LyXView.h

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// -*- C++ -*-
/**
* \file LyXView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bj<EFBFBD>nnes
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef LYXVIEW_H
#define LYXVIEW_H
#include "frontends/Delegates.h"
#include "support/strfwd.h"
namespace lyx {
namespace support { class FileName; }
class Buffer;
class BufferView;
class FuncRequest;
class Inset;
namespace frontend {
/**
* LyXView - main LyX window
*
* This class represents the main LyX window and provides
* accessor functions to its content.
*
* The eventual intention is that LyX will support a number
* of containing LyXViews. Currently a lot of code still
* relies on there being a single top-level view.
*
* Additionally we would like to support multiple views
* in a single LyXView.
*/
class LyXView
: public GuiBufferViewDelegate, public GuiBufferDelegate
{
public:
///
LyXView() {}
///
virtual ~LyXView() {}
///
virtual int id() const = 0;
///
virtual void close() = 0;
/// show busy cursor
virtual void setBusy(bool) = 0;
//@{ generic accessor functions
/// \return the current buffer view.
virtual BufferView * view() = 0;
/// \return the buffer currently shown in this window
virtual Buffer * buffer() = 0;
virtual Buffer const * buffer() const = 0;
/// set a buffer to the current workarea.
virtual void setBuffer(Buffer * b) = 0; ///< \c Buffer to set.
///
virtual bool isToolbarVisible(std::string const & id) = 0;
//@}
/// updates the possible layouts selectable
virtual void updateLayoutChoice(bool force) = 0;
/// update the toolbar
virtual void updateToolbars() = 0;
/// update the status bar
virtual void updateStatusBar() = 0;
/// display a message in the view
virtual void message(docstring const &) = 0;
/// dispatch to current BufferView
virtual void dispatch(FuncRequest const & cmd) = 0;
/** redraw \c inset in all the BufferViews in which it is currently
* visible. If successful return a pointer to the owning Buffer.
*/
virtual Buffer const * updateInset(Inset const *) = 0;
/// returns true if this view has the focus.
virtual bool hasFocus() const = 0;
///
virtual void restartCursor() = 0;
//
// GuiBufferDelegate
//
virtual void errors(std::string const &) = 0;
//
// This View's Dialogs
//
/// Hide all visible dialogs
virtual void hideAll() const = 0;
/** \param name == "bibtex", "citation" etc; an identifier used to
launch a particular dialog.
\param data is a string representation of the Inset contents.
It is often little more than the output from Inset::write.
It is passed to, and parsed by, the frontend dialog.
Several of these dialogs do not need any data,
so it defaults to string().
\param inset ownership is _not_ passed to the frontend dialog.
It is stored internally and used by the kernel to ascertain
what to do with the FuncRequest dispatched from the frontend
dialog on 'Apply'; should it be used to create a new inset at
the current cursor position or modify an existing, 'open' inset?
*/
virtual void showDialog(std::string const & name,
std::string const & data, Inset * inset = 0) = 0;
/** \param name == "citation", "bibtex" etc; an identifier used
to update the contents of a particular dialog with \param data.
See the comments to 'show', above.
*/
virtual void updateDialog(std::string const & name, std::string const & data) = 0;
/// Is the dialog currently visible?
virtual bool isDialogVisible(std::string const & name) const = 0;
/** All Dialogs of the given \param name will be closed if they are
connected to the given \param inset.
*/
virtual void hideDialog(std::string const & name, Inset * inset) = 0;
///
virtual void disconnectDialog(std::string const & name) = 0;
///
virtual Inset * getOpenInset(std::string const & name) const = 0;
private:
/// noncopyable
LyXView(LyXView const &);
void operator=(LyXView const &);
};
} // namespace frontend
} // namespace lyx
#endif // LYXVIEW_H